How does this warrior build for Koss?

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Stuart444
Stuart444
Krytan Explorer
• #1
I just got him on one of my characters (prophecies character so I get koss at level 15 in otherwords, don't mind the attribute points too much)

how does this build look, he has no ruins on him (yet)

[Koss' build;OQASQ3aK+Fgt4XFX9WBgAA]

default shield as well, the tactics one so the tactics skills made a little sense to me
T
Tyla
Emo Goth Italics
• #2
Remove Healing Signet for Flail.

Melee heroes' AI is kinda bad, so I don't advise running one, but hey, whatever rocks your boat.
Stuart444
Stuart444
Krytan Explorer
• #3
Quote: Originally Posted by Tyla
Remove Healing Signet for Flail.

Melee heroes' AI is kinda bad, so I don't advise running one, but hey, whatever rocks your boat. true but I like having a decent combination of casters and melee rather than just one or the other

reason for healing signet is because lions comfort interfers with rez signet last I checked and enemies usually use healing signet good enough so I figured why not >_> *may be wrong on enemies using it good enough*
Taisayacho
Taisayacho
Wilds Pathfinder
• #4
he shouldn't need a self heal if your monks are decent, so [flail] is good imo, as Tyla said.
Marverick
Marverick
Forge Runner
• #5
Take Flail as others have said. The IAS gives him +50% damage and adrenaline from more swings.

Also I'd drop Shield's Up! for [Sun and Moon Slash] or another attack skill (maybe [Standing Slash])
Stuart444
Stuart444
Krytan Explorer
• #6
I'll take flail then, and will consider the taking another attack skill

looks like my experience as a warrior pays off somewhat <_<
Terrokian
Terrokian
Frost Gate Guardian
• #7
[build=Koss;OQkSEZKPG2rCfdxN18LAG5N]

is a koss build that works nicely with me.he uses all skills with no micromanagement.signet of return can be switched out with anything you feel would be better.I use it as spammable henchie rez.
-
-Lotus-
Jungle Guide
• #8
take melee henchies. all the AI can do is attempt to sollow a target around and throw out a badly-timed attack skill every once in awhile. thats a waste of a hero.
distilledwill
distilledwill
Forge Runner
• #9
If theres a skill combo im loving on my Koss atm its [[Power Spike] + [[Distracting Strike]. Pretty amazing shut down. With this in mind, if you must use a sword (i prefer evis+exec), you might want to try this:
[build prof=W/Me box str=12+1 sword=12+1+1 dom=3][Dragon Slash][Sun And Moon Slash][Distracting Strike][Power Spike][Flail][Rush]["For Great Justice!"][Resurrection Signet][/build]

I never use warrior heroes after gaining para heroes, but the combo of distracting + PS has worked well in the early parts of Nightfall.
S
Super Igor
Banned
• #10
Imo, remove healing signet and get flail, it should be fine then. :]
T
Teutonic Paladin
Wilds Pathfinder
• #11
Flail greatly increases damage and reduces the flee problem that all melee heroes have (they tend to turn and run around every few seconds). I've used something similar to DistilledWill's DSlash Interupter to reasonable success (as far as Melee Heroes go).
Stuart444
Stuart444
Krytan Explorer
• #12
I've done what everyone has suggested, flail is on him and he is doing quite well with it