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Originally Posted by MoxieJava
Why do we have second accounts carrying extra gold, its called ecto people, itemize currency that has almost unlimited potential, most games do this if there is a cap to gold in the game that seems to be a bit on the low side, the price in ecto is at a very constant price atm. Try converting some of that extra gold to ecto so you dont have any why of become suspicious. And for those with credit cards you dont need to be going out and buying extra mule account, each account is allowed up to 26 character slots and a slot only costs 10 USD. Dont go out and buy another seperate campaign and pay 40-50 USD try just buying 4 slots at 10 USD that way those characters can access any campaign you have and you still have your mules. Granted you dont get the 1000k storage space but each char can hold 100k plus it is safer then seeing your account get banned for who knows how long.
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Your math doesnt work if the Mules job is to hold cash...
Many players are maxed on cash storage. Buying a slot at $10 gives me an extra 100k storage. Buying a Proph account for $29 gives be 1.6M storage 1000k + 6slots(600k)
I don't need to hold 100's of crappy golds, they get merched.
My primary account has storage maxed at 1000k, 10 Characters @ 100k each. I added a new account and have 600k in storage.
I could never play my primary account because I couldn't even pick gold up off of the ground. I would buy a 100k worth of lockpicks to free up money storage on a character then a week or two later it was full again.
Back on topic... I have transfered 600k over the course of a day or two, and had no issues. I did it from two computers behind the same connection so same IP address. I would think this would prevent any ban assuming they look that closely at the facts before swinging the ban stick