Quote:
| Don't Dread The Grind! |
An interesting read to say the least...
| Don't Dread The Grind! |
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Originally Posted by Ralgha
PvE Guild Wars is nothing but grind. Think about it, there is only one thing to do in PvE Guild Wars, KILL MOBS. That's it. There is nothing else. Crafting you say? All crafing is, is collecting a bunch of materials (by KILLING MOBS), and then handing them to a crafter, who hands you your item. Some of these crafters you can't even get to unless you, wait for it, KILL MOBS.
Titles? Same thing. Cartographer, you kill mobs, or run from mobs trying to kill you if you really want to get particular. Vanqush, that's whole point is killing mobs. Skill capper? Kill specific mobs. Missions? Kill mobs, to get to a point, which requires you to kill mobs. Hell you can't even travel without killing mobs. Want to go do a dungeon? Well with a few exceptions, you gotta kill mobs to get to it, or run from mobs trying to kill you. Once you get to the dungeon, what do you do there? Kill mobs. Want to go look at some of the scenery? Gotta kill mobs first. Open some chests? Gotta kill mobs to get there, or run from mobs trying to kill you. I've mostly left GW behind and moved on to EVE, because EVE has things to do besides kill mobs. |
| The fact is that without items a player vs. player character is basically a level one, except with more base damage and health as well as some other attributes. |
| When you're using a base skill that does 30 damage on your opponent and he's attacking back with a skill that freezes you for five seconds, and drains fifty health a second for ten seconds with a seven second recharge time, how the hell can skill help you out there? It can't. |
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Originally Posted by -Sonata-
From the sounds of it, by his "definition" everything in every game is "grind" then. Doesn't make much sense. A few commenters summed it up better. One that stands out:
"When Guild Wars FORCES me, without CHOICE, to repeat the same action over and over (see level up games like WoW, Flyff, Knight, AoC, etc) without quests, missions, or furthering the story then I'll say Guild Wars is "grind"." |
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What exactly does this definition for the grind in online games mean? It means constantly repeating something in order to reach your goal, of which the most common instance is repetitively pressing a button or clicking the mouse in order to kill monsters, all in hopes of leveling up and getting more powerful and access to more of the games content... But what if I told you that in reality every game has the same exact grind, and it's completely inevitable in order to get rid of it in online gaming while keeping the game entertaining |
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Originally Posted by Ralgha
PvE Guild Wars is nothing but grind. Think about it, there is only one thing to do in PvE Guild Wars, KILL MOBS. That's it. There is nothing else. Crafting you say? All crafing is, is collecting a bunch of materials (by KILLING MOBS), and then handing them to a crafter, who hands you your item. Some of these crafters you can't even get to unless you, wait for it, KILL MOBS.
Titles? Same thing. Cartographer, you kill mobs, or run from mobs trying to kill you if you really want to get particular. Vanqush, that's whole point is killing mobs. Skill capper? Kill specific mobs. Missions? Kill mobs, to get to a point, which requires you to kill mobs. Hell you can't even travel without killing mobs. Want to go do a dungeon? Well with a few exceptions, you gotta kill mobs to get to it, or run from mobs trying to kill you. Once you get to the dungeon, what do you do there? Kill mobs. Want to go look at some of the scenery? Gotta kill mobs first. Open some chests? Gotta kill mobs to get there, or run from mobs trying to kill you. I've mostly left GW behind and moved on to EVE, because EVE has things to do besides kill mobs. |
| When you're using a base skill that does 30 damage on your opponent and he's attacking back with a skill that freezes you for five seconds, and drains fifty health a second for ten seconds with a seven second recharge time, how the hell can skill help you out there? It can't. |