One problem with starting a new guild, or maintaining an existing guild, is that it is just too easy to hop from guild to guild. There are alot of people who know what loyalty is, and I applaud them for it. But there are also alot of people who jump around from guild to guild to guild. Of course, there are those that, through their actions, when they leave your guild you actually stand up in your chair in real life and clap. But, I'll try to stay on focus here.
The issue that I am concerned with is the ease with which people come and go. Here is my idea to make it less easy to guild hop:
Create a Guild Allegience Title Track.
You start at 0 as a new character.
When you join a guild for the first time, you get 50 points to the title track. This will give you your first title, and get you use to the idea of having titles.
You get three guild swaps to start with, which means you get to shop around somewhat, without consequence. So you could start joining Guild A, then decide you didn't like them, so you give Guild B a try, and through trial and error and circumstance, you end up in Guild C. Guild C splits and you like Officer Personality so you go with him and end up in Guild D.
At that point you would incur negative title penalties for changing guilds. Say, a descending scale. -10 points for going to Guild E, -20 for going to Guild F, and so on and so forth.
In between...
So, you started in Guild A. You got 50 points for joining. You get 1 point towards the title track per day you remained in that guild and logged in. A week later, you went to Guild B. You would have 57 points in the track at that point. You stayed with Guild B for two weeks, then you went to Guild C. You would have 71 points at that time. Then you ended up in Guild D.
After you've been in Guild D for 30 days, you start earning 3 points per day that you logged in towards the title track. At 60 days, 5 points. At 90 days, 10 points. Then you start earning 5 points per hour of active play.
You get 100 points for promotion to Officer. You earn 1 point in the track per recruit you bring in. You lose 1 point for each person you recruited that leaves. AT one year in the same guild, you start earning a flat 1 point per minute of active play with no per day reward. (You can add in points for transferring Kurzick/Luxon Faction, winning GvG, or taking the Hall of Heroes.)
After a year, you decide to leave Guild D for Guild E. You lose 10 points to the track. You now only earn 1 point per day towards the title track. You have to put the same amount of time into Guild E as you did for Guild D to get back to the same level of points you were making there.
Leaving Guild D to make your own guild is a no penalty change. But since your guild is new and you are the Guild Leader and not a Member or Officer, your point system is different. Guild Leaders would get 1 point per Member or Officer per day that they log in, in addition to the points the GL would get for standard play. GL would get the same rewards and losses for recruiting as Officers. Guild Leaders lose 25 points per person they promote to Officer. Officers lose 50 points per person they promote to Officer.
At the point when an Officer extends an invitation your position in the Allegience track would be visible to them. So a title on the negative side of the track would be a huge heads up.
There ya go, tear it up.
M
