Update - Thursday, May 8, 2008

5 pages • Page 2
distilledwill
distilledwill
Forge Runner
• #21
Im loving the Ai update on Dwayna's Sorrow.

thats.. about... it.
b
blurmedia
Banned
• #22
Celly do /dance
Celly do /boo
Celly can you do the emote plz

o lawd
Gift3d
Gift3d
Forge Runner
• #23
Quote:
Originally Posted by eatchldrn
but the price of keys is gonna sky rocket to double what it was so pretty much this is the biggest money sink title ever
Biggest?...there is absolutely no gold sink whatsoever with zaishen keys. What are you talking about?
Shuuda
Shuuda
Forge Runner
• #24
Good news for Key sellers atleast. :3
Lest121
Lest121
Wilds Pathfinder
• #25
Keys are 5k now.
Sarevok Thordin
Sarevok Thordin
Desert Nomad
• #26
I like the new tonic lol.

Oh yeah, Anet, the title should have worked like teh kurz/lux titles, only add to it when you USE balth faction, not open the chest. Keys are buyable.
b
blurmedia
Banned
• #27
I only got 50 out of the 125 points I was supposed to get :\
Kazamafury
Kazamafury
Krytan Explorer
• #28
Money sink = The game takes the gold. Gold no longer exists on the server.
Selling keys from one person to another does not remove the gold from the game.

So, this is NOT a money sink. Maybe for your own pockets, not for the game.
Elnai
Elnai
Wilds Pathfinder
• #29
Learn to retroactive titles
T
The Arching Healer
Jungle Guide
• #30
Quote:
Originally Posted by blurmedia
I only got 50 out of the 125 points I was supposed to get :\
Same happend here, but I logged in again and got my 75 points I was missing
StormDragonZ
StormDragonZ
Desert Nomad
• #31
Quote:
Originally Posted by Brianna
* Improved Hero AI for using the Necromancer skill Feast for the Dead.
The only thing I really cared about knowing. But an update is an update and nothing got nerfed... at least I think nothing did...
BenjZee
BenjZee
Forge Runner
• #32
shit if only i had 50 platinum darn, i could buy keys off people who dont know about title before they skyrocket
Shadowmoon
Shadowmoon
Wilds Pathfinder
• #33
Quote:
Originally Posted by X Tigercat X
Its not like it takes 5 minutes to farm up z keys. The averager pvper will get 1 key every 30-45 min and thats not even 2 keys an hr which would be 6k an hr. So stop QQ about pvpers getting rewards because the average pvpers dont get nearly as much reward as the average pveer.
And how much does a average pver make in a hour. With the current price of 5k per zkey, a pvp will make ~10k a hour. But this is through natural game play, not farming ( you can farm zkey, called zchallege). Do you honestly think people get 10k a hour through natural pve play, not farming/ running people. A average Cof run that runs 30-40 minutes, a leacher can make 5k. So for pve to make the same income as pvp, they have to actively farm, not do natural play like the pvper.
Zena Starlight
Zena Starlight
Frost Gate Guardian
• #34
Quote:
Originally Posted by StormDragonZ
The only thing I really cared about knowing. But an update is an update and nothing got nerfed... at least I think nothing did...
Or nothing got buffed, so its quite a boring update unless, of course, you think the Z title is exciting...
Earth
Earth
Always Outnumbered
• #35
Quote:
Originally Posted by SmithyBen
shit if only i had 50 platinum darn, i could buy keys off people who dont know about title before they skyrocket
It costs a little bit more than 50k, you know...
A
Antheus
Forge Runner
• #36
Hey, look: Skill > time.

Nah, jk.
BenjZee
BenjZee
Forge Runner
• #37
lol my bad math oops
C'mon people can i finally see a KOABD in pre now theres a new account based title
Sir Pandra Pierva
Sir Pandra Pierva
Forge Runner
• #38
Joy more silly titles, and this one comes with an emote how special.

And guess what its a chest opener title.

GO GO PVP TREASURE HUNTER TITLE.
X
X Tigercat X
Frost Gate Guardian
• #39
Quote:
Originally Posted by Shadowmoon
And how much does a average pver make in a hour. With the current price of 5k per zkey, a pvp will make ~10k a hour. But this is through natural game play, not farming ( you can farm zkey, called zchallege). Do you honestly think people get 10k a hour through natural pve play, not farming/ running people. A average Cof run that runs 30-40 minutes, a leacher can make 5k. So for pve to make the same income as pvp, they have to actively farm, not do natural play like the pvper.
lol if a leacher can make 5k in 30-40min without doing anything while pvpers actually have to do something and do it well if they plan to get any keys or cash. Beside those that run cof make more then 5k a run (try 15-20k). And keys dont ussualy go for 5k each this will be around for 2 weeks before the prices are back to 3k.

edit. ok how many pvers dont spend over 50% of their time farming because those that can do. After people spend 20 hrs to beat the game they go and farm and farm and farm.
D
Draikin
Krytan Explorer
• #40
Quote:
Fixed a bug that caused Assassin Heroes to occasionally attempt to use dagger skills when they did not yet meet the combo requirements.
This is ridiculous. You basically have two major bugs in the assassin AI, one which prevents every build using both a lead and a dual attack from working (in other words, virtually every dagger based assassin build) and another bug which causes them to incorrectly use a dual attack after another dual attack. Obviously fixing the second bug doesn't make sense if you don't fix the other bug first, but apparently Anet thinks otherwise.

Quote:
* Improved Hero AI for using the Necromancer skill Feast for the Dead.

* Improved Hero AI for using the Necromancer skill Taste of Death.

* Improved Hero AI for using the Monk skill Dwayna’s Sorrow.

* Fixed a bug that caused Heroes to not use spells on allies under the effects of Spell Breaker, Shadow Form, and Obsidian Armor.
Because MM AI is so horribly bad that it really needs bug fixes. These skills are also used a lot in Hero Battles, so the format will definitely benefit from these updates. It's not like there are more important AI bugs that need to be fixed.