Im loving the Ai update on Dwayna's Sorrow.
thats.. about... it.
Update - Thursday, May 8, 2008
5 pages • Page 2
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Originally Posted by X Tigercat X
Its not like it takes 5 minutes to farm up z keys. The averager pvper will get 1 key every 30-45 min and thats not even 2 keys an hr which would be 6k an hr. So stop QQ about pvpers getting rewards because the average pvpers dont get nearly as much reward as the average pveer.
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Originally Posted by Shadowmoon
And how much does a average pver make in a hour. With the current price of 5k per zkey, a pvp will make ~10k a hour. But this is through natural game play, not farming ( you can farm zkey, called zchallege). Do you honestly think people get 10k a hour through natural pve play, not farming/ running people. A average Cof run that runs 30-40 minutes, a leacher can make 5k. So for pve to make the same income as pvp, they have to actively farm, not do natural play like the pvper.
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edit. ok how many pvers dont spend over 50% of their time farming because those that can do. After people spend 20 hrs to beat the game they go and farm and farm and farm.
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| Fixed a bug that caused Assassin Heroes to occasionally attempt to use dagger skills when they did not yet meet the combo requirements. |
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* Improved Hero AI for using the Necromancer skill Feast for the Dead. * Improved Hero AI for using the Necromancer skill Taste of Death. * Improved Hero AI for using the Monk skill Dwayna’s Sorrow. * Fixed a bug that caused Heroes to not use spells on allies under the effects of Spell Breaker, Shadow Form, and Obsidian Armor. |



darn, i could buy keys off people who dont know about title before they skyrocket