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Guild Wars yet? You're thinking maybe three years after launch is a bit late? Nah, you're just in time!
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...to miss any chance at ever having enough money to do the HOM, the only thing anybody in this game still cares about.
...to never actually play the game with any humans.
...to never actually play the game with any challenge.
...to never get anywhere in PvP beyond "average".
...get abused and called a n00b everywhere you go as you try to learn the system.
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The only expansion pack, Eye of the North uses all of the features of previous chapters and wraps them in a shiny new shell...
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That's a funny thing to say about a game in which most of the content was created with the help of the Windows clipboard.... why doesn't he just be honest: most of EotN is just a bunch of reskins and you won't really find anything particularly interesting or new in it.
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But even within these persistent areas, there are multiple districts for each city or outpost.
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...ensuring that the already bad trade and grouping systems are made into incomprehensible and outright painful disasters....
Crap article is crap.
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By limiting PvP to arena conflict Guild Wars removes the issue of ganking/teaming/griefing, while maintaining a PvE and PvP game under the same (generally) rules.
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Other games did it better. It's called "choosing which type of server you want to play on". Let's everyone play how they want...
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The thing I don't get here is the vinegar. I mean the writing is mostly on par for what Massively delivers. So are you all subconsciously holding this article to a higher standard because it deals with Guild Wars (and you are here in this forum)?
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I don't have any context because I've never read anything else they did. If this is typical of Massively, all it says to me is that Massively is full of garbage.