Remove obstruction from treasure chests.
1 pages • Page 1
Yeah. Heroes, henchmen and any other ally following the party should have absolutely no 'bodyblock' for anything. They should be able to follow you through allied and neutral NPCs, chests and anything that is not part of the terrain, but Hostile NPCs and tameeable animals.
This also cincludes NPCs that you talk to and then they follow you.
It's really annoying to have to move aroind in waird ways when Kormir (she's the worst one about this) get's stuck around.
This also cincludes NPCs that you talk to and then they follow you.
It's really annoying to have to move aroind in waird ways when Kormir (she's the worst one about this) get's stuck around.
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NOTE TO USERS
Could all users please take note of the Sardelac Sanitarium sticky which asks users to not simply post "/signed". Any attempt to by-pass the 12 character limit will lead to post deletion.
Repeat offenders will be noted.
Could all users please take note of the Sardelac Sanitarium sticky which asks users to not simply post "/signed". Any attempt to by-pass the 12 character limit will lead to post deletion.
Repeat offenders will be noted.
/signed
reasons:
1) NPC getting stuck in cases where time is the factor of gaining master reward.
2) NPC blocking your way when you are attempting an escape. ie: Komir.... she would just stand there and not move.
edit:
3) Tahnnakai Temple, could Arena Net please make it so the released souls won't get stuck once they are released, also when they get to the gate, please start the open gate process automatically without the players going towards them? Why? Because sometime we need to collect some loot, the timer is running and the released souls won't open the gate until you approach them, time wasted because of flaw game design :P
reasons:
1) NPC getting stuck in cases where time is the factor of gaining master reward.
2) NPC blocking your way when you are attempting an escape. ie: Komir.... she would just stand there and not move.
edit:
3) Tahnnakai Temple, could Arena Net please make it so the released souls won't get stuck once they are released, also when they get to the gate, please start the open gate process automatically without the players going towards them? Why? Because sometime we need to collect some loot, the timer is running and the released souls won't open the gate until you approach them, time wasted because of flaw game design :P
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Isn't annoying when you are trying to go forward and you do not move at all?
You think that you are lagging, but then monsters come and attack, and you don't move...
...until you notice that stupid Kormir standing there, not moving even when you push with enough strength to break one of those barricades you break while under Ursan blessing.
You think that you are lagging, but then monsters come and attack, and you don't move...
...until you notice that stupid Kormir standing there, not moving even when you push with enough strength to break one of those barricades you break while under Ursan blessing.

.