Quote:
Originally Posted by frickaline
To those of you that are running balanced (which seems to be everyone in the thread), where the heck are you?
How is it everyone here "really only runs balanced" when its clear from the town spam that everyone is running/looking for ursan?
There seems to be a disconnect here ...
To see what it was all about, I went with an ursan group to the Deep (HM). We finished in about 60 minutes, and the monks stated they never ran out of energy.
While I did not have ursan on the bar, I found it humorous that everyone was proud of the accomplishment. While ursan is efficient and works well (some say too well), the bar takes very little skill to play.
I do not use ursan and will not for reasons already stated on this thread:
1. Little skill;
2. Attitude of some of those who use it is "either use it or your not effective;"
3. removes any elite missions from game (now all "elite" missions are able to be run by anyone with the ursan skill--and it doesn't take r9 either);
4. simply not fun for me to play; and
5. ruining the economy due to significant flooding of rare items on the market.
The attitude of some of those that run ursan when they seem to indicate that you are ineffective without the ursan skill is jsut a re-hash of the lightbringer's gaze issue when everyone was spamming, "GLFM LBG r6+ only" ...
It doesn't ruin the game for me, I find people who don't use ursan, and I play with them. We do HM, we do DoA, we do other elite missions and enjoy our variety.
I am confused because any other similar build that was so effective would have been nerfed by Anet by now. I wonder what the delay is...
Again, my concerns are that Anet is straying far from their stated purpose:
1. The unique skill system in Guild Wars encourages infinite experimentation but doesn't allow early choices to limit a character;
2. With hundreds of unique skills per character, which can be combined for any number of effects, the possibilities are mind-boggling; and
3. The most important choices you must make for your new character are first a primary profession, and soon thereafter a secondary profession. These choices determine not only armor, skills, and fighting style, but your overall gameplay experience. Hairstyle and facial features are, of course, crucial as well.
Yet, your primary class, your secondary class, and the skills you know have acquired are irrelevant since you now have ursan. This seems to contradict what Anet has been telling us all along about variety and options in Guild Wars.
So, if it bothers you, don't use it. Many of us don't use the skill (for whatever reason). If others using it bothers you, write anet. I doubt they have received many well written letters describing why the skill may be "ruining" the game for many users. Or, perhaps, they are hoping everyone will move to GW2...
I'm just confused at Anet's direction, but I am continuing to have fun--by playing the way I like to play.