Keep:
Heroes
Level cap
Remove:
Grind
Titles
Hero cap
PvE skills
Your ideal Guild Wars. Keep and Remove
5 pages • Page 3
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Originally Posted by Julia-Louis Dreyfus
titles
pve (and id like to remove 12 chars from guru |
PvP=Ra,Ta,AB,HB,GVG,HA hmmmm i only count 6 areas with limited maps.
PvP=Set number of armor skins, set number of weapon skins and armor upgrades.
PvE=3 huge campaigns,+GWEN I do not want to count how many ares+towns total. lets just say it stomps pvp's total into the dirt.
ALOT, AAA LOT of items,armor again this number destroyes pvp's number.
Its fine if they remove titles but how the hell do you justify Anet to remove pve? everyone would quit.
4 million players and prolly a few thousand play pvp.
S
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Originally Posted by IslandHermet
thats a good one remove pve........ so you want 20% of the game to stay? (less then 20% prolly more around 5-10% of GW is pvp<-seems a little limited if you ask me)
PvP=Ra,Ta,AB,HB,GVG,HA hmmmm i only count 6 areas with limited maps. PvP=Set number of armor skins, set number of weapon skins and armor upgrades. PvE=3 huge campaigns,+GWEN I do not want to count how many ares+towns total. lets just say it stomps pvp's total into the dirt. ALOT, AAA LOT of items,armor again this number destroyes pvp's number. Its fine if they remove titles but how the hell do you justify Anet to remove pve? everyone would quit. 4 million players and prolly a few thousand play pvp. |
I say remove pvp and loot scaleing. Oh and all those totaly stupid nerfs to pve that where for no other reason than the holy grial of pvp which can never be attained IE balance.
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Originally Posted by IslandHermet
PvP=Ra,Ta,AB,HB,GVG,HA hmmmm i only count 6 areas with limited maps.
PvP=Set number of armor skins, set number of weapon skins and armor upgrades. PvE=3 huge campaigns,+GWEN I do not want to count how many ares+towns total. lets just say it stomps pvp's total into the dirt. ALOT, AAA LOT of items,armor again this number destroyes pvp's number. |
Well, OT: I like the game as it is, no need to remove anything.
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Originally Posted by Productivity
I would delete Paragons, Dervishes, Assassins, Ritualists and Necromancers.
The sum contribution of these classes to the game is severely negative. |
. Go see a shrink please
But what I would want to keep
......The jungle of Prohpecies.. love to roam there
(Just add some new quests to it)
......Pets, verry nice indeed. (no mini pets)
......The Core professions ( O yes the NECROMANCER
... consumables... (but they should be added as random drops.)
What I want to get rid off.
...Inscriptions .. let good weapons be rare. (But to late for that now)
....Just 3 hero's in team.. let us use 7 instead of henches.
....almost duplicated armors and skills.
....Grinding for titles.
should I do this.... sure
What I miss
.... More new quests (long ones thru out the world with nice rewards)
....Use of the entire unexplored world of Prophecies.
....Diverse drops .. we need more diverse things to drop.
....Drop rate... bring it back as it was in the old days.
B
p
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Originally Posted by phoo slaya
my post got deleted, what is up with that? admins, don't protect the whiners for my righteous wrath. i was making good points.
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