If you could mold Guild Wars to your liking, what parts would you keep, what parts would you remove?
Keep
-Prophecies
-Factions
-Nightfall
-GWEN
Remove
-Hero requirement in Nightfall Missions
-Elder Rhea's audio
-Danika's audio
Im sure ill have more ideas later, but my brain is frizzled.
Your ideal Guild Wars. Keep and Remove
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C
fenix
Major-General Awesome
Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#
W/
Joined Aug 2005
c
fenix
Major-General Awesome
Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#
W/
Joined Aug 2005
The funny thing is, as this list grows, there will be a trend. People don't like Heroes, Titles, the Inscription system, the new classes and the PvE only stuff. Funny thing is, that'll be what Anet will be relying on for GW2.
I BET GW2 PvE will have all this crap except 100x worse...regardless of the community's dislike for it.
I BET GW2 PvE will have all this crap except 100x worse...regardless of the community's dislike for it.
Keep:
-Whoever designs the loading screens. Am I the only one who enjoys lagging while loading in to an explorable because those images are cool?
-Whoever does the music. Jeremy Soule I believe.
Both of the above don't get enough love from the community.
Remove: Excessive titles such as the Kurxick/Luxon/Drunkard and so on. Part of me feels compelled to do it for that sense of completion but another part of me thinks it is a waste of time and resources.
-Whoever designs the loading screens. Am I the only one who enjoys lagging while loading in to an explorable because those images are cool?
-Whoever does the music. Jeremy Soule I believe.
Both of the above don't get enough love from the community.
Remove: Excessive titles such as the Kurxick/Luxon/Drunkard and so on. Part of me feels compelled to do it for that sense of completion but another part of me thinks it is a waste of time and resources.
Keep:
Heroes
Everything else in the game right now that I don't want removed.
Remove:
Loot scaling
Add:
Chests that don't require a key, in tough places in all campaigns. Sort of like before Factions. But have them in a few certain places in Factions and Prophecies. Have them be on a random loot list which consists of two different types of drops. Chest with 2-8 white/blue/rare/purple drops. Chest with money 100g-800g with 1-3 white/blue/rare/purple drops.
Better bars to all henchmen.
Also a random Heroes Arena. Kind of like RA, but with a HoH chest drop to those who get that far. It'll be worth the lulz.
Heroes
Everything else in the game right now that I don't want removed.
Remove:
Loot scaling
Add:
Chests that don't require a key, in tough places in all campaigns. Sort of like before Factions. But have them in a few certain places in Factions and Prophecies. Have them be on a random loot list which consists of two different types of drops. Chest with 2-8 white/blue/rare/purple drops. Chest with money 100g-800g with 1-3 white/blue/rare/purple drops.
Better bars to all henchmen.
Also a random Heroes Arena. Kind of like RA, but with a HoH chest drop to those who get that far. It'll be worth the lulz.
K


