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Originally Posted by Buddhaofwar
If they removed a profession, would that not just bone someone who added to their Hall of Monuments with that profession? Or did I misinterpret the function of HoM?
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Originally Posted by Buddhaofwar
If they removed a profession, would that not just bone someone who added to their Hall of Monuments with that profession? Or did I misinterpret the function of HoM?
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Originally Posted by fenix
lol ur dum. Mesmers are one of the best classes, you're just bad.
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Originally Posted by englitdaudelin
The one thing I would hate to lose: The distinctive LOOK of these classes. Sure, the Paragon and Derv are variants of warriors, and the rit / necro and rit /monk are close in "archetype," depending on how you look at it--
--But the very unusual look of the rit (nicely tatted up in that Seitung armor with the skull on it), or the semi-monastic appearance of the Dervish in the robes--tough to match. Even the Rangers in the long coats, or the Druids armor--pretty sweet looking. Should one (or more) class get axed, will we be taking a BACKWARDS step in the look of our characters? Characters that we've gotten really attached to, characters that we've DEVELOPED, to use A-Net's word about EotN, way past level 20? ANet's said that they recognize the importance of our character names, but what about our character armor, appearance, the roles we like to play on teams? Will there be a backwards step in the stories we've developed? |
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Originally Posted by Sleeper Service
should they fuse classes it would not affect GW1 anyways.
moreover its only armour, tying particular armour types to a particular class is just boring imo. What i would like to see is things like(for example) Necro wearing a great coat, tormentor leather pants and boots, tattooed arms and hands, and some classy sunglasses. Ie: we can buy/use any class armour and equip any class rune (if they even keep that). on top of that there will be new races so... |
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Originally Posted by Gift3d
If any i'd hope the EVER SO GLORIOUS mesmer, so pompous kids could stop trying to sound edgy when they say "Ya i play mezmer" like it takes a truly ingenious intellect to play one, and if you like to play this class in this video game, you are of absolute royalty. Please, stop glorifying pixels. It's a video game for Christ's sake.
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Originally Posted by Malice Black
Poor kitties....
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Originally Posted by Master Knightfall
I'm betting it will be the assassin for sure. They just don't fit into the dnd world. I never liked it when they introduced the fight kung fu monk to the dnd game. They don't fit either. Theifs, yeah they are ok, need them to unlock doors and chests and to annoy people in towns pickpocketing them. lol
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Originally Posted by Wild Karrde
Its too early to say still, but lets hope that anet learned from their mistakes from GW1 and is now applying their knowledge to GW2.
Warriors. one of the most balanced classes in GW dont see much changind in GW2 Monks. Too much complaining about "red bars go up" I see prot being more prominent with healing slipping away. Elementalists. Not sure with eles. This too strong that too weak. They will be alive and well in GW2. Rangers. Alot of complaing "behind the scenes" arguing about rangers drowned out by the complaining about other classes. Some dont like the damage and think it needs to be buffed; others say versatility makes up for it. Depending on what Anet does with mesmers the ranger could have reduced or strengthened interuption ability. Mesmers. A much needed class despite the controversy. no body worries about their day being Efed up too much unless a mesmer has your number. Hopefully Anet will use the feed back to come up with a good way to keep them a pain in the arse without them being overpowered. so they can be used in pve as well Necromancers. Their role in PvE is evident. I think it will stay. Soul Reaping will be rethought, and necros will most likely be made more useful in PvP without making rediculously cheap hexes overpowered. The undead masses will most likely be back. Paragons. I think the partygon will be smashed into the dirt or at least I hope so. and it will play a different role in GW2 if the Paragon exists a big overhaul Assassins. overhauled. rethought from the ground up. Shadowsteps may be back but completely overhauled. this class will play very different if its in GW2. Dervishes. Good Idea bad implemation. I think the god forms will be tweaked and the whole enchantment stacker will be rethought as well. Rits. Spirit pooping will be gone or drastically changed, weapon spells stay but tweaked. and have a more defined role other than a monecroele. |
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Originally Posted by Master Knightfall
I'm betting it will be the assassin for sure. They just don't fit into the dnd world. I never liked it when they introduced the fight kung fu monk to the dnd game. They don't fit either. Theifs, yeah they are ok, need them to unlock doors and chests and to annoy people in towns pickpocketing them. lol
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Originally Posted by draxynnic
I wouldn't be surprised if the Necromancer led the Ritualist down a dark alley, beat it up, and took its stuff, possibly with a little help from the Monk and Ranger.
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Originally Posted by creelie
"These are the ashes of my Uncle Ted . . . and these are the howling horrors I made from the ashes of my Uncle Ted."
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Originally Posted by creelie
Similarly, I do like the idea of the Mesmer inheriting all the nastiness of the Assassin and dressing it up with lace and fabulous hairstyles. Can we say ultimate PvP class?
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