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Solo thirsty river build (NO HEROS)
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Quote:
Originally Posted by dan-the-noob
I am trying something as we speak... I have a bonder hero that has bonds on me, and I am keeping flagged back and a nuker hero with mind blast...
I am D/E with Conjure Lightning and Wounding Strike... Keeping henchies flagged back, saving nuker for bosses and stuff. Doing pretty well, honestly.
I am D/E with Conjure Lightning and Wounding Strike... Keeping henchies flagged back, saving nuker for bosses and stuff. Doing pretty well, honestly.
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kel77
Krytan Explorer
The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
W/E
Joined Oct 2007
Quote:
Originally Posted by midget9642
ok fine, give me a build thatll let me beat it in a good amount of time using only 1-2 heros
So, let's see:
You + 2 heroes = 3 party slots taken (active team)
which leaves 3 slots for people you want to run (passive team)
Let's assume your customers don't want to help at all, which is usually the case here, unless ofcourse we are taking about dedicated HM players.
An active team of 3 people will have to deal with, let's see, 5 or 6 different bosses from various professions. Assuming you do this in NM, note that you still need to kill the priest and bodyguards of each boss within 2 min each.
You could try 3 member famine build (which uses 2 monks+1 ranger) or the 3 member(Monk 600, Monk Smiter, SV Necro). Here's the latter setup:
Monk 600/Smiter:
http://www.pvxwiki.com/wiki/Build:Te...mned_600/Smite
Necro SV: http://www.pvxwiki.com/wiki/Build:N/...l_Victor_Necro
Notes:
1. SV necro should target the priest who will try to heal everyone else.
2. SV necro should charge after priest after everyone has aggroed the Monk 600.
3. SV necro must self heal...
4. Don't forget to use noob armor for monk 600.
5. Might work better in HM.
I haven't tried this out so don't flame me - it is just a suggestion. However, I have experience in Monk 600/Smiter, and have used SV necro in the past.
The usual way to do this mission in either NM or HM is by using high-pressure builds - which will involve everyone to contribute.
Let us know how it goes. Enjoy
You + 2 heroes = 3 party slots taken (active team)
which leaves 3 slots for people you want to run (passive team)
Let's assume your customers don't want to help at all, which is usually the case here, unless ofcourse we are taking about dedicated HM players.
An active team of 3 people will have to deal with, let's see, 5 or 6 different bosses from various professions. Assuming you do this in NM, note that you still need to kill the priest and bodyguards of each boss within 2 min each.
You could try 3 member famine build (which uses 2 monks+1 ranger) or the 3 member(Monk 600, Monk Smiter, SV Necro). Here's the latter setup:
Monk 600/Smiter:
http://www.pvxwiki.com/wiki/Build:Te...mned_600/Smite
Necro SV: http://www.pvxwiki.com/wiki/Build:N/...l_Victor_Necro
Notes:
1. SV necro should target the priest who will try to heal everyone else.
2. SV necro should charge after priest after everyone has aggroed the Monk 600.
3. SV necro must self heal...
4. Don't forget to use noob armor for monk 600.
5. Might work better in HM.
I haven't tried this out so don't flame me - it is just a suggestion. However, I have experience in Monk 600/Smiter, and have used SV necro in the past.
The usual way to do this mission in either NM or HM is by using high-pressure builds - which will involve everyone to contribute.
Let us know how it goes. Enjoy
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