Game Update 4/1/08 (read that date carefully)

4 pages • Page 3
Aerian_Skybane
Aerian_Skybane
Wilds Pathfinder
• #41
Quote:
Originally Posted by Bryant Again
Keep in mind, 2broke, that it's now less "class" discrimination and more "campaign" discrimination: even if I'm a nuker do you think that UB group will let me in?

Also bear note that those Mesmers are probably still not playing the way they'd like. I doubt they rolled a caster class to hit things.

And Pyro, that doesn't excuse the fact that people are going in and kill Mallyx in under 20 seconds with horrendous etc. skills. It does, in fact, bypass a lot of skill.
But the true question is: Why do you care? Of course UB is making things less of a challenge. But it also makes it repetitive and boring (IMHO). I have had no problems getting in groups with my ranger, as a ranger.

I have yet to see such a deep impact of the UB teams yet. And don't start on the economic bullcrap (not targeting you Bryant here). I have played since beta, been in guilds, done everything (except GWEN is taking me a while... busy life right now), and never has anything in the market messed with my playing of the game.

But anyways, this thread is seriously lacking cats.

And Olim, you just owned my caption lmao.
Jake_Steel
Jake_Steel
Lion's Arch Merchant
• #42
Wow, a bad joke, with no premise and absolutely no payoff.

This thread = "Teh Fail"


Quote:
Originally Posted by MagmaRed
I just wanted to try something fun AND constructive.

You failed, BIG TIME!
Bryant Again
Bryant Again
Hall Hero
• #43
Why do I care? I care about the integrity of the game and its players.

When people bring UB on their bar thinking it's "skilled" or "the only way to do it right," that doesn't really set a good mindset.

It also eliminates the need to essentially get better at the game. Doing so was what was the Guild Wars experience: Learning what works, what doesn't, what works with what, what sucks with what - you don't get that in Ursanway. Never in the game has it been encouraged to have more of the same build: If you weren't balanced, you weren't the most effective - now that isn't so.

I respect people playing how they want to just as long as they know what they're doing. If you play Oblivion on the easiest setting, you know that the game's handicapped for you. You know that you're really not experiencing the challenges set before you, hence why you look to improve. People may not pick this up with UB.

Regards to the "deep impact" of it: Awhile ago one of the largest points of defense made by pro-UBers was how they weren't seeing DoA flooded with "LFG URSAN" spam. Well, go there now. Hopefully that'll be the farthest it'll extend.
serod
serod
Academy Page
• #44
Omg this scared the crap out of me :x
Somehow I read 1 of February xP
GrimEye
GrimEye
Frost Gate Guardian
• #45
Bryant, do you actually go to post and towns like ToA? I agree there are UB group, but, at the same time, there also if not more than non-UB group in the same place.

UB group thrives in places where there are few people. Like DoA.

If you go to Umbral Grotto to do Duncan HM, you will yet see again the "class discrimination" in its full force by the meta-build of fabulous five (monk, warrior, ele, necro, ranger).

Visit ToA too sometimes, for UW and FoW runs, all kinds of group exist in there. You would be surprised how strong the "meta-build" still exist in there. As a ritualist, and sometimes playing dervish and paragon, it is always hard to find group if you are not healer, bonder, BR/BIP, SS, nuker, tank, barrage.

I even have a met a dervish in ToA, who keeps saying "SS looking for group", just to get in.

Bryant, I really like you to quantify when you speak for "everyone".

Got to regen energy.
Jake_Steel
Jake_Steel
Lion's Arch Merchant
• #46
Quote:
Originally Posted by Bryant Again
Why do I care? I care about the integrity of the game and its players.

When people bring UB on their bar thinking it's "skilled" or "the only way to do it right," that doesn't really set a good mindset.

It also eliminates the need to essentially get better at the game. Doing so was what was the Guild Wars experience: Learning what works, what doesn't, what works with what, what sucks with what - you don't get that in Ursanway. Never in the game has it been encouraged to have more of the same build: If you weren't balanced, you weren't the most effective - now that isn't so.

I respect people playing how they want to just as long as they know what they're doing. If you play Oblivion on the easiest setting, you know that the game's handicapped for you. You know that you're really not experiencing the challenges set before you, hence why you look to improve. People may not pick this up with UB.

Regards to the "deep impact" of it: Awhile ago one of the largest points of defense made by pro-UBers was how they weren't seeing DoA flooded with "LFG URSAN" spam. Well, go there now. Hopefully that'll be the farthest it'll extend.
So you want to control how OTHERS play. Get over it Napoleon.
Shuuda
Shuuda
Forge Runner
• #47
The issue of how much Ursan needs to die is not a laughing matter. Easy win buttons like that are poison for a game like this.
RPGmaniac
RPGmaniac
Desert Nomad
• #48
Quote:
Originally Posted by fowlero
o.O Somehow i read that as 4th of february.

/facepalm
Haha, I did too
J
JeniM
Desert Nomad
• #49
If you don't like Ursan don't use it, if you like it then go have fun with it.

/close yet another UB rant thread its totally pointless
You can't see me
You can't see me
Forge Runner
• #50
Quote:
Originally Posted by Shuuda
The issue of how much Ursan needs to die is not a laughing matter. Easy win buttons like that are poison for a game like this.
Point out something in PvE that wasn't already an easy win.
Shuuda
Shuuda
Forge Runner
• #51
Quote:
Originally Posted by JeniM
If you don't like Ursan don't use it, if you like it then go have fun with it.

/close yet another UB rant thread its totally pointless
I don't think you understand.

If you don't want to play a heal/prot monk, you don't have to, but you'll be kicked from groups, and forced to play with H/H (regardless of whether you think they're better than PuG or not is not a point btw), I don't want to be kicked from groups because I don't want to play this overpowered piece o' shit.
GrimEye
GrimEye
Frost Gate Guardian
• #52
Quote:
Originally Posted by Shuuda
The issue of how much Ursan needs to die is not a laughing matter. Easy win buttons like that are poison for a game like this.
When GW2 comes out, no one will care, one way or another.

Either those who hate GW, will quit playing GW1 and GW2. Those who like GW will jumped GW2.

With few people playing GW1, Ursan will prove to be a great convenience.

Regen.
m
mulzi
Pre-Searing Cadet
• #53
Quote:
Originally Posted by Bryant Again
Why do I care? I care about the integrity of the game and its players.

When people bring UB on their bar thinking it's "skilled" or "the only way to do it right," that doesn't really set a good mindset.

It also eliminates the need to essentially get better at the game. Doing so was what was the Guild Wars experience: Learning what works, what doesn't, what works with what, what sucks with what - you don't get that in Ursanway. Never in the game has it been encouraged to have more of the same build: If you weren't balanced, you weren't the most effective - now that isn't so.

I respect people playing how they want to just as long as they know what they're doing. If you play Oblivion on the easiest setting, you know that the game's handicapped for you. You know that you're really not experiencing the challenges set before you, hence why you look to improve. People may not pick this up with UB.

Regards to the "deep impact" of it: Awhile ago one of the largest points of defense made by pro-UBers was how they weren't seeing DoA flooded with "LFG URSAN" spam. Well, go there now. Hopefully that'll be the farthest it'll extend.
Integrity of the game? Perhaps you should champion to nerf HFFF. Thats made an absolute mockery out of the survivor title. Any idiot can make a legendary survivor with hfff in a few hours. Then there's the textmods that make the cartography titles a joke now. and then there are consumables that benefit the less than elite players, nerf them too. And then the weekend bonuses, that provide quicker title access like lightbringer, ss, etc. Wow nerf them too!

I wish we could nerf the elite players out of the game. too bad more of them didnt do the mallyx exploit.
Jake_Steel
Jake_Steel
Lion's Arch Merchant
• #54
Quote:
Originally Posted by Shuuda
I don't think you understand.

If you don't want to play a heal/prot monk, you don't have to, but you'll be kicked from groups, and forced to play with H/H (regardless of whether you think they're better than PuG or not is not a point btw), I don't want to be kicked from groups because I don't want to play this overpowered piece o' shit.

Then get over it, shut up about it and move on.

I don't even HAVE UB on any of my 11 characters. I almost exclusively H/H but when I do want to PUG I NEVER have trouble finding them and I play a CURSES Necro who hasn't capped SS yet. Sounds like some people are just as anal and "leet" as the whiners they complain about it.

Here's your cheese schmoe.
Shuuda
Shuuda
Forge Runner
• #55
I shouldn't argue with, and concerning trash I suppose. Play your Ursan, don't learn how to actually play your proffession, I win eitherway.
MagmaRed
MagmaRed
Furnace Stoker
• #56
Restricting the number of players on a team who could use it, but not changing the actual damage of the skill offers teams some variety. What I find humorous is the people who take 6 Ursans and 2 Monks. If they were smart, they would at least take 1 Raven and/or Volfen. I understand the basic premise of the energy regen issue, but there are things that prevent the skill from working properly. Zealous provides a -1 energy regen, but NOT with Ursan. This allows people to use the skill longer with no payment. Blood Ritual I can understand not working for it, but at the same time, maybe it should be usable.

And there IS a lot of discrimination for PUGs. I actually decided to use Ursan to join a UW clear group. I was a R/Mo, and I got kicked after we had 7/8, just needed a 2nd Monk. The leader would not even respond to my PMs asking why I was kicked. I was rank 8, and he had asked for rank 7+. Next thing I see in local chat is "GLM Ursan 7+ must be tank". True, this was a class discrimination, but it happens even in Ursan. I cleared FoW with my R/Mo using a 'typical' PUG team, and I did it on HM with an Ursan team. I have yet to see a group forming to clear UW with anything but Ursan.

I don't know what the fix should be. I do feel, however, that this skill has changed the way the game is played, and not in a good way. People who use Ursan do not need to know how to use skills properly. They run in, hit stuff, and repeat. There is no skill needed to use Ursan. Those people are not learning how to improve themselves, not learning how skills work together, or how teams work together.

Would ANYONE argue that Ursan was overpowered if only 1 person could use it at a time?
GrimEye
GrimEye
Frost Gate Guardian
• #57
Magma, it takes skill for the obby tank just to stand there and hit buttons too?

Regen. BIP please.
Shuuda
Shuuda
Forge Runner
• #58
DoA needs major changes, cause it's shit. Make it more like Sorrows so it can be atleast fun.
GrimEye
GrimEye
Frost Gate Guardian
• #59
Quote:
Originally Posted by Shuuda
I shouldn't argue with, and concerning trash I suppose. Play your Ursan, don't learn how to actually play your proffession, I win eitherway.
Dont give up too easily. Let me quote:

"The issue of how much Ursan needs to die is not a laughing matter. Easy win buttons like that are poison for a game like this."

BIP and BR please.
Shuuda
Shuuda
Forge Runner
• #60
I'd like to see Ursan piss off. But either way, I don't need to argue, I benefit in one way or another whatever happens with it.