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Rt/E VwK?
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I use glyph on my E/Rt farming builds and its works nicely as long as you use earth magic <stoneflesh+armor of earth> to reduce the dmg then VwK works very nicely and out-heals the dmg you take while its recharging (about 5 sec) but depending on what you farm and on what mode <and how many monsters :P > that 5s can be enough time to get owned...
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well, a farming build doesn't totally depend on damage skill. At this point, Vwk is damage+healing. However, the mobs have to be melee/range. Because of this, the armour of ele may not be sufficient to reduce the damage to a certain point. That's why ele farming build usually depends on earth armour skills. you may think of Vwk+earth line, but then energy may also be a problem.
This idea may not be totally fail. It would be good if you figure out the energy problem. And if I'm you, I'll choose E/Rt instead of Rt/E
This idea may not be totally fail. It would be good if you figure out the energy problem. And if I'm you, I'll choose E/Rt instead of Rt/E
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Quote:
Originally Posted by Crippie its Tom
well, thats why you'd use herald's insignas or whatnot to get your energy up there.
Actually if you use ele's armour skills, the armour problem wouldn't be too big. The problem is if you use Vwk, which the "damage" isn't so big and you ain't nuking, you'll have to worry about the energy. You may need something like Bonetti's Defense, Storm Chaser, Balthazar's Spirit, etc...etc....then you can tank for infinity.
Well, you didn't post a build/place/mob and I didn't test it. I dunno the real situation. May be the normal energy regen is enough for you. Those are just my guess or little comment about that.
Well, you didn't post a build/place/mob and I didn't test it. I dunno the real situation. May be the normal energy regen is enough for you. Those are just my guess or little comment about that.

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