Should we have some way of showing our "real" level ingame?
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You can for a quick estimate put your pointer over your skill points and it tells you how many you have used and also ho many you have. Granted the bonus points from quests and other things will throw things off a bit.
I agree it would be neat to actually see (kinda make me want to grind 200 / 300 / etc..)
I agree it would be neat to actually see (kinda make me want to grind 200 / 300 / etc..)
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Want to grind level?
Here ya go. http://www.worldofwarcraft.com/index.xml
Yeah you gotta pay...don't wanna pay? stfu
Here ya go. http://www.worldofwarcraft.com/index.xml
Yeah you gotta pay...don't wanna pay? stfu
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Originally Posted by StormDragonZ
Do the math:
Take the max number of skill points you've earned and subtract 21. |
Best way to calculate it would be from XP itself.
((Total xp - xp required to reach lvl20)/xp required to lvl at lvl20) + 20 = LVL
Since I'm pretty sure xp required to reach lvl20 = xp required to lvl at lvl20 it simplifies to:
-> (Total xp/xp required to lvl at lvl20) + 19 = LVL
Yes we still need a calculator for it but most of us will have one installed on our computers

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| Besides, most people who want higher levels in GW want some advantage to go along with it, so this wouldn't satisfy them either. |
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Originally Posted by Bryant Again
I know plenty that associate Luxon and Kurzick titles with skill : \ there's not much of a difference (besides the PvE skills tied to those titles, of course.)
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Just like the GWEN titles btw...
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Originally Posted by freekedoutfish
Actually it isnt from my experience. Im still yet to see a single PUG not accept a player simple based on their GWEN title rank! The last I checked, people as low as Drawf rank 1 were still being accepted into Glints challenge PUGs and it didnt have any impact at all on whether it won or lost.
People really do over react to titles and assume others will judge them on their ranks and they simply dont in pve. If they do, then you tell them to get stuffed and grow up. Yes it may add some dmg or protection points to a pve only skill, but no part of the pve game requires pve only skills to be completed. I accept there may be some players would turn around and use this function to say "ooo your only lvl50, hahahaha".... but would you honestly want to PUG or even talk to a person like that? I would just ignore them, leave the pug and find someone else to play with! This is what guilds are for! What a lot of people ingame and in society dont realise, is that people only behave with childish attitudes because we allow them to and we allow them inpact and influence us. If you enter a PUG and someone judges you for your title, and you then run out and spend hours farming points to increase it then your bassically letting them win! Just tell people who try to force builds on you, or force you to increase ranks to get stuffed and grow up! If everyone did that, they would soon realise to stop and just enjoy the game instead of trying to control people. |
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Originally Posted by Bryant Again
so why are there titles?
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Though from some stuff I've read, the level cap of 20 is a significant turn off for some players looking to play guild wars and I guess research by Anet has shown the same thing, hence the change for GW2.
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Originally Posted by dan-the-noob
That's because HA is full of unranked retards, and r9 retards.
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The fact of the matter is that it is human nature to try to compare yourself to others, and compulsory to try to be better than them. This will never change, and encouraging it is foolish.
I see this "real" level system as a suggestion with many cons outnumbering the pros.
Firstly, i see it as a way for one to boast his/her own ego.
Secondly, whatever is left of Anet's idea of Skill>time with be beaten down to a bloody pulp.
Those that are not interested in Titles (such as myself) tend to reroll characters, eg. changing features, gender, campaign etc for their profession, and this levelling system restricts them doing so as they feel it will be a great loss.
Fourth - As it has been suggested before - Titles already do that job. Yes it doesn't precisely tell you how experienced a player is. But seeing someone with Legendary skill hunter displayed makes me think that this -person would know what he/she is doing.
Definitely /notsigned
Too many flaws - terrible terrible idea
Firstly, i see it as a way for one to boast his/her own ego.
Secondly, whatever is left of Anet's idea of Skill>time with be beaten down to a bloody pulp.
Those that are not interested in Titles (such as myself) tend to reroll characters, eg. changing features, gender, campaign etc for their profession, and this levelling system restricts them doing so as they feel it will be a great loss.
Fourth - As it has been suggested before - Titles already do that job. Yes it doesn't precisely tell you how experienced a player is. But seeing someone with Legendary skill hunter displayed makes me think that this -person would know what he/she is doing.
Definitely /notsigned
Too many flaws - terrible terrible idea
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Originally Posted by Rhedd
Give titles. They could be like...
Kinda Bored Unemployed Utterly Lifeless Eternal Virgin etc. |
But, this is correct. Flame on! my flame suit is tough, level 5000, beat that nubs

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I found a spreadsheet that was done a while back that will let you know what level you would be. It was done at Gameamp.
Here is a link to the OP: http://guildwars.gameamp.com/forum/showTopic/56549.php
Here is the spreadsheet:http://www.geocities.com/excelcis_mo...evel_Am_I.html
Not sure how accurate it is.
Here is a link to the OP: http://guildwars.gameamp.com/forum/showTopic/56549.php
Here is the spreadsheet:http://www.geocities.com/excelcis_mo...evel_Am_I.html
Not sure how accurate it is.

