I've been very surprised to find this build working very well in RA:
Axe: 11
Tactics: 10
Critical Strikes: 10 + 1 + 3 (14)
[skill]Soldier's Strike[/skill][skill]Eviscerate[/skill][skill]Executioner's Strike[/skill][skill]Dash[/skill][skill]Frenzy[/skill][skill]Way of the Master[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
Equipment:
Blessed Armor works the best as you should be enchanted
Sundering Axe of Armor (15 while enchanted)
Vampiric Axe of Armor (15 while enchanted)
Easily understood spike, Soldier's Strike for pressure. Works like a charm.
Any comments about it would be greatly appreciated.
Axe Sin
2 pages • Page 1
-heal sig is fine, however I guess the sin isn't durable enough
-You may want to use d-chop in stead of soldiers
-don't use sup critical strikes, also survivor > blessed
-max axe and lower crit strikes, you won't need the energy that much,
-imo go 12-9-9 axe:crit:tactics
edit: soldiers strike is good tho, never noticed the semi-high bonus damage. You may want to add critical defense tho. Just to prevent linebackers who'll own you in a few blows. Also damage reduction > healing
-You may want to use d-chop in stead of soldiers
-don't use sup critical strikes, also survivor > blessed
-max axe and lower crit strikes, you won't need the energy that much,
-imo go 12-9-9 axe:crit:tactics
edit: soldiers strike is good tho, never noticed the semi-high bonus damage. You may want to add critical defense tho. Just to prevent linebackers who'll own you in a few blows. Also damage reduction > healing
RA makes me lawl. No snare, no interrupts, just quick damage - you say it works like a charm and I have no trouble believing you at all
Soldier's Strike is a good find. My support Koss also happily makes use of it, though he has the Shouts to support the second req. Frenzy and HealSig are both quite the risk on a Sin but you knew that already.
Have you yet tried this spike chain on an axe War?
Soldier's Strike is a good find. My support Koss also happily makes use of it, though he has the Shouts to support the second req. Frenzy and HealSig are both quite the risk on a Sin but you knew that already.
Have you yet tried this spike chain on an axe War?

T
Quote:
Originally Posted by Bobby2
Have you yet tried this spike chain on an axe War?
But how many people do you see with an Axe on a Sin?
Quote: Originally Posted by Pyro Maniac -heal sig is fine, however I guess the sin isn't durable enough
-don't use sup critical strikes, also survivor > blessed Have you read stuff in the article on tanking? Blessed > Survivor for the same reason Armor > Fortitude. Also, The shield and blessed make a wee bit more durable (+26 armor anyone?)
Sup Crit I concur with, actually. It may be a little much, but it's more for Way of the Master and Critical Defenses (which I do use in AB when I use this for fun
).
Have you yet tried this spike chain on an axe War?
But how many people do you see with an Axe on a Sin?Quote: Originally Posted by Pyro Maniac -heal sig is fine, however I guess the sin isn't durable enough
-don't use sup critical strikes, also survivor > blessed Have you read stuff in the article on tanking? Blessed > Survivor for the same reason Armor > Fortitude. Also, The shield and blessed make a wee bit more durable (+26 armor anyone?)
Sup Crit I concur with, actually. It may be a little much, but it's more for Way of the Master and Critical Defenses (which I do use in AB when I use this for fun
).Quote:
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Originally Posted by Pyro Maniac
pressure is hard under perma frenzy sin
Note the cancel stance (Dash). But there are better alternatives for this, just throwing it out there since it was fun. |
y
Quote:
Originally Posted by BaconSoda
But how many people do you see with an Axe on a Sin?
That already says alot of your build. No offense, but if the build really was that powerfull, I'm sure alot of people were already running it.
Quote: Originally Posted by BaconSoda Have you read stuff in the article on tanking? Blessed > Survivor for the same reason Armor > Fortitude. Also, The shield and blessed make a wee bit more durable (+26 armor anyone?) yup, health > armor.
Quote: Originally Posted by BaconSoda Sup Crit I concur with, actually. It may be a little much, but it's more for Way of the Master and Critical Defenses (which I do use in AB when I use this for fun
).
don't use sup runes in PvP, ever. health should be around 640 while wielding a shield.
Quote: Originally Posted by BaconSoda Have you read stuff in the article on tanking? Blessed > Survivor for the same reason Armor > Fortitude. Also, The shield and blessed make a wee bit more durable (+26 armor anyone?) yup, health > armor.
Quote: Originally Posted by BaconSoda Sup Crit I concur with, actually. It may be a little much, but it's more for Way of the Master and Critical Defenses (which I do use in AB when I use this for fun
).
don't use sup runes in PvP, ever. health should be around 640 while wielding a shield.Quote:
|
Originally Posted by BaconSoda
Note the cancel stance (Dash).
Cancel stance relies on recharge. And while a cancel stance helps, it's not like when having a cancel stance you never take the double damage. While a 100 AL warrior can survive a hit or two under frenzy, the sin with 70 AL is more squishy. That's why you have to be carefull while activating frenzy, thus not being able to provide full pressure. Quote:
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Quote:
Originally Posted by tyla salanari
Frenzy is undoubtably a good skill - but it belongs on warriors.
I chuckled a bit on this one, not because I don't think it's true, but because I ran into a Frenzy+Healsig warrior in RA (with of course, no cancel stance), and hit a 376 with Lightning Orb. So I'd like to correct you:"Frenzy is undoubtably a good skill - but it belongs on good warriors."
T
Quote:
Originally Posted by Jaigoda
I chuckled a bit on this one, not because I don't think it's true, but because I ran into a Frenzy+Healsig warrior in RA (with of course, no cancel stance), and hit a 376 with Lightning Orb. So I'd like to correct you:"Frenzy is undoubtably a good skill - but it belongs on good warriors."
/Doh
Forgot the people who don't know how to play for their life...
Forgot the people who don't know how to play for their life...
Quote:
Originally Posted by Coloneh
use a warrior. this dosnt beat a shock axe.
shock axe is kinda hard to beat,
but on the buid I have seen a few people running this kind of thing and really all it does is it hits for a constant amount of dmg and provdes sub par pressure that is decent in low end PvP but anywere else is just funny.
but on the buid I have seen a few people running this kind of thing and really all it does is it hits for a constant amount of dmg and provdes sub par pressure that is decent in low end PvP but anywere else is just funny.
