What was your favourite Buff and Nerf for the Assassin?
Shadow Of Haste buff was my favourite.
Deadly paradox Nerf was my favourite
Favourite Buff and Nerf?
1 pages • Page 1
T
X
D
t
The black lotus strike nerf was funny. People got all pissed...
That's gotta be my favorite. I mean, changing the skill completely from an offhand to a lead attack? Desperate attempt to stop the shadow prison madness. Too bad shadow prison still kicks ass.
Anyways, I don't think I have a favorite buff.. they all seemed kind of minor to me. Nothing really as groundbreaking as say, the WOH buff for monks..
That's gotta be my favorite. I mean, changing the skill completely from an offhand to a lead attack? Desperate attempt to stop the shadow prison madness. Too bad shadow prison still kicks ass.
Anyways, I don't think I have a favorite buff.. they all seemed kind of minor to me. Nothing really as groundbreaking as say, the WOH buff for monks..
Quote:
Originally Posted by ensoriki
Aw come on you guys didn't enjoy the Imba Shadow of Haste?
To each their own though =P I giggle hysterically everytime I think of the fun that it was. If they hadn't lowered duration by so much or changed it to an enchantment and it might still be a good skill and maybe there'd be more viable and creative builds. So yea that was my favorite buff.
Favorite nerf: SP, Anet continues to throw every nerf in the book at it and it still remains imbalanced because the hex snare means one can add in a long chain and ias to get lucky with. If they really wanted to hurt it they should have made the hex more situational like "Shadow Step to target foe. For 1...8 seconds, if target foe has no enchantments they move 66(maybe 90)% slower. Otherwise this hex does nothing."
On the other hand I kind of like the nerf Deadly Haste got long ago to prevent E/A's from halfrange spiking. So many nerf choices...
To each their own though =P I giggle hysterically everytime I think of the fun that it was. If they hadn't lowered duration by so much or changed it to an enchantment and it might still be a good skill and maybe there'd be more viable and creative builds. So yea that was my favorite buff.
Favorite nerf: SP, Anet continues to throw every nerf in the book at it and it still remains imbalanced because the hex snare means one can add in a long chain and ias to get lucky with. If they really wanted to hurt it they should have made the hex more situational like "Shadow Step to target foe. For 1...8 seconds, if target foe has no enchantments they move 66(maybe 90)% slower. Otherwise this hex does nothing."
On the other hand I kind of like the nerf Deadly Haste got long ago to prevent E/A's from halfrange spiking. So many nerf choices...



