Hammer build: need feedback + question

1 pages • Page 1
Reinfire
Reinfire
Lion's Arch Merchant
• #1
Hey all, I made this hammer build for my warrior:

Strength: 9+1
Hammer Mastery: 12+1+3
Shadow Arts: 9

[skill]Flail[/skill][skill]Devastating Hammer[/skill][skill]Crushing Blow[/skill][skill]Heavy Blow[/skill][skill]Shadow Refuge[/skill][skill]Way of the Fox[/skill][skill]"For Great Justice!"[/skill][skill]Enraging Charge[/skill]
(plz note that the pictures are not up to date and FGJ and Shadow Refuge have been buffed well since)

I use this build for AB and PvE and I would like some feedback on it

And I also have a question, sometimes I want to do some RA, but this build has a few issues there:

1) Flail is self-snare. This build is now just managable energy-wise, but if I put another IAS in the place for flail I fear I will get energy problems because as far as I know all other IAS need 5e to cast. I dont want to be forced to wear gladiator insignas

2) No rez sig, in RA this skill is pretty much a must but I dont know where to fit it in because I dont want to loose any of the 8 skills I got now

hopefully you guys can give me some advise on this

regards
Kahmal
Kahmal
Academy Page
• #2
For RA just change up a few things.

Take out Shadow refuge for Rush so you wont get caught in flail so much.

and drop way of the fox or For Great justice for a res sig.

the general hammer bar I run is something like:

Dev. Hammer, Crushing blow, hammer bash, bulls strike, flail, rush, enraging charge, res sig
Scary Raebbit
Scary Raebbit
Krytan Explorer
• #3
What that guy said.

Barring the Heavy versus Bash pros and cons.
Kahmal
Kahmal
Academy Page
• #4
yeah heavy vs hammer bash is usually just Preference. I tend to lead toward hammer bash just because I like the unconditional KD. Idk why i just do lol.