I've been playing PVE for quite a bit with my D/W, and recently picked up factions. Now I love my derv, and it owns (PVE) but i was looking for a little bit of a change/challenge. I picked to play a SIN next, and I think what entrigues me is their low armor rating...but high damage potential. Basically I like the Idea that SINs have to play smart and pick their targets instead of running blind into mobs. And I dont mind the chaining...as most professions do the same thing spamming skills.
Ok on to the good stuff. So I like the A/D builds that I have been seeing. (i really like the scythe and multiple hits). So im trying to put together a good build.
I guess my big question comes down to the elites:
[skill]Way of the Assassin[/skill] vs [skill]Vow of Strength[/skill]
I understand the criticals are important to take full advantage of the scythe. I im going to be adding [skill]Critical Eye[/skill] and [skill]Way of the Warrior[/skill] . But is it better to keep my criticals super high? (way of the assassin) or should I trade off the end for VOS? I realize with VOS I cant bring along any other attack skills, but I could add defense skills and other utility skills. I dunno...what do you guys think? Where is the trade off for Damage potential vs Critical Percentage.
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