Whatever it is, I want to try it in this holiday.
I'm fairly sure it has to be in Nightfall or GW:EN. You can define "hardest" however you think is most appropriate: hardest to kill final-boss, most balanced and synergistic enemy groups, highest level etc. Just don't take length into account; this is about the hardest, not longest to finish area in GW. If you want, you can think of it as the length of time that it took to kill that enemy group, but don't think of it as the length of time to finish the respective area... there is a significant difference.
I would really like to see what everybody says because I've completed a lot of HM and I want to move on. I don't care about the drops, I just want something challenging.
One last thing, give a solid reason for your opinion. If you're going to make a post with something like less than 5 words... please, just don't bother to write it at all.
Edit: I got Legendary Guardian (so I did all mission in HM). I'm expecting for something harder than that, so please don't give missions here. And try to limit your answer to as few areas as possible.
The hardest area in Guild Wars
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I've had more trouble with the Forgewight portion of Slaver's Exile than I have with any other portion of any other chapter of the game. It's taken about 6 runs at it to find a party configuration that's reasonably effective, and I'm still fine-tuning. I get the sense I'm considerably less experienced than you, though, so YMMV.
Prophecies: Icedome, Frozen Forest, Ice Floe (all three have massive mobs)
Factions: Anywhere with Jade Brotherhood (hard-hitting balanced AoE), Silent Surf (way too easy to double/triple-aggro)
Nightfall: Realm of Torment (Overleveled, overpowered monsters that doubleaggro), Poisoned Outcrops (large mobs)
GW:EN: Everywhere HM. Not a single vanqushing or dungeon run in GW:EN I've been on yet that wasn't ridiculously harder than the NM equivalent. Prepare to have your feelings about how you can PvE ripped and torn into thousands of tiny pieces. Oh yeah, Shards of Orr NM is worse than Slaver's IMO.
Factions: Anywhere with Jade Brotherhood (hard-hitting balanced AoE), Silent Surf (way too easy to double/triple-aggro)
Nightfall: Realm of Torment (Overleveled, overpowered monsters that doubleaggro), Poisoned Outcrops (large mobs)
GW:EN: Everywhere HM. Not a single vanqushing or dungeon run in GW:EN I've been on yet that wasn't ridiculously harder than the NM equivalent. Prepare to have your feelings about how you can PvE ripped and torn into thousands of tiny pieces. Oh yeah, Shards of Orr NM is worse than Slaver's IMO.
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Originally Posted by TaCktiX
Oh yeah, Shards of Orr NM is worse than Slaver's IMO.
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As to HM vanquishing in GWEN, I thought Magus Stones was pretty easy, but it's one of the few I've done.
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Prophecies
Ice Dome
Ice Floe
Ascalon Foothills / Dragon Gullet HM (one shot ->cya)
Factions
Boring Kurzick forest keepers (gonna need Vanquish.. sounds like fun)
Jade Brotherhood spots in HM, can be a pain
NF
Torment is kinda annoying (domain of fear especially)
Kourna maps with packs of scribes in HM, especially Kodonor Bonus (monk heal boss + elite scribes + priest, cant figure something out)
Awakened in HM: pain in the a** as well
GW:en
HM, way too boring
sacnoth valley, burning spirits, totally unplayable imo, dark, spikalot fellas, crappy view when using devourer and all that in the middle of annoying trees.
Ice Dome
Ice Floe
Ascalon Foothills / Dragon Gullet HM (one shot ->cya)
Factions
Boring Kurzick forest keepers (gonna need Vanquish.. sounds like fun)
Jade Brotherhood spots in HM, can be a pain

NF
Torment is kinda annoying (domain of fear especially)
Kourna maps with packs of scribes in HM, especially Kodonor Bonus (monk heal boss + elite scribes + priest, cant figure something out)
Awakened in HM: pain in the a** as well
GW:en
HM, way too boring
sacnoth valley, burning spirits, totally unplayable imo, dark, spikalot fellas, crappy view when using devourer and all that in the middle of annoying trees.
Mursaat and Imps in Ice Floe, now that is a classic challenge.
Mind you I have not done it a long time and have not been there since heros were introduced.
But I remember painful times there trying to map it and running my level 10 Necro to Marhan's Grotto to get his yet not updated at the time Tormentor armor (ahh the good old days)
Mind you I have not done it a long time and have not been there since heros were introduced.
But I remember painful times there trying to map it and running my level 10 Necro to Marhan's Grotto to get his yet not updated at the time Tormentor armor (ahh the good old days)
