Quote:
Originally Posted by Eostare
hm....this really is different from othe mmo's i've tried... it's odd that the build doesn't affect the progrerssion that much...
Well eventually it will, but fortunately GW has a lot of options for your build. The diversity for profession's their functions as well as the options of builds are 3-5 times more than most other games.
With so many options, there is no way to say, this build fixes everything.
Though we necros have it narrowed down to SS and MM's, but both have at least 3 main variations.
So your build will affect your progress trough the game, but it will be learning experience more, at least until you cap a good elite.
When you get into HM, challenge missions in factions and other elite activities then your build will become a major factor, in those area's everyone in the team needs to be their best.
NM'ing through prophesies, a good build will help you get along just a tad quicker, but killing stuff 2 hits quicker is not such a gigantic boon.
Prophesies is mostly dosaged, slowly getting players into the game, never really throwing more at them than they can handle.
Factions on the other hand, has a sudden jump in pace; in the last mission before leaving n00by isle.
(and that captured son quest as well)
Those are like a graduation exam, where the new players get slapped in the face with a cold fish until they have the minimum of: build, play and teamwork, that they will need to not annoy the other team in the foreign quarter double team mission that comes right after that one on the mainland.
Or they can just receive help form one of the experienced players that hangs around there, cheating at the n00by isle exam.
As for the build, you have infinite free resets on attributes while in town, skills runes insignia's and armor cost money though, so might wanna chose those carefully.
After you have ascended(Which IM(I)O is faster in prophesies than in factions, because of less locked doors) you can get infinite free changes of our secondary profession, which is when trying and learning ally types of builds really becomes fun.
The best build is a multi campaign one though, skills from more than 1 campaign will always synchronize better than from only 1 campaign, simply by more (options) = better.