J
Trappers Speed vs Serpents Quickness
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J
Yes I am speaking in terms of farming, but I suppose the point of this thread is how to make trappers sped more useful. I think it should at least give the same recharge bonuses at SQ, but for traps only, while maintaining the decreased activation time bonus. If this was the case it would have a place on most trapper skill bars. However as it currently is, it is far inferior to Serpents Quickness.
J
SQ would probably work just as well as TS but i would always pick TS above SQ in AB because it lets your traps activate 25% faster. I mean,a trapper is basically useless if theres some guy that keeps hitting him and interrupting him.So TS let's you get as many traps of as fast as possible.Plus it really doesn't take long for your health to drop under 50% canceling SQ anyway. And even though SQ does last a lot longer than TS, TS has a much faster recharge for in case some guy removes your stance or something.
