Quote:
Originally Posted by Krazax
stuff
My post was merely to illustrate to the OP that wammo running isn't impossible. I've only ever run drok's for friends, and have never run it as a service, so finding the absolute fastest build was never something I was pre-occupied with. Rather, I was more interested in survivability, as spending an extra 2-3 mins in Lornar's is preferable to dying and starting over. However, I'll have to admit that curiosity got the better of me, so I decided to time a run just now. My time was 19:22 on my first and only attempt, that included a fairly bad Lornar's hill spawn for which I had to wait out 2 barbed traps while enduring a beating. Not the most dignified run, but I made it through. All told, it cut about 2 mins off my time as I had to wait for the right moment to get my skills ready, veil up and run off. So realistically, the build has high 16, low 17 min potential, with a possible over of 2-3 mins depending on bad spawns. It doesn't match A/D or D/A potential, but it's not exactly a walking pace either.
The big advantage of those classes is the ability to avoid knockdowns and snares. With a warrior, you're necessarily slower in snakes dance due to the wait on balanced recharge, with or without agro. Anyway, the run is still faster and easier with those classes. Just pointing out that an extra min or two =/= impossibility
