I'm basically trying to figure out if I can eventually get things to attack my pet rather than me.
It seems like, if there's only one target in range, they'll attack that target (like if I send my pet up to a melee monster). But how do they prioritize when multiple targets are in range? Is it strictly armor, or remaining health, or some combination?
If I go with Beastmaster armor, I should always have 90 armor when my pet is with me, while the pet has 80 armor. Is that enough to make the AI attack the pet as the first option, even if the pet (Hearty) has more health than me?
R
