Signet of Illusions

1 pages • Page 1
majiger
majiger
Frost Gate Guardian
• #1
So i was looking throught Wiki to find a mes skill, and i saw this beauty.

Signet of Illusions: Elite Signet. Your next 1...3 Spells use your Illusion attribute instead of its normal attribute

Meaning if you are running a mes that uses some skills from another proff, no need to investe in that attribute. Since it has a casting time of 2, R of 5, and no time limit to the spells(like sig of stamina or str) its great.

Take a Me/E with 16 illusion magic, and the rest in fast casting.
Take some nice fire skills, plus illusion skills with sig of illusions and bam, your doing almost max dmg possible with ur ele spells and ur illusion spells, plus really fast casting.

EDIT: ROFLMAO!! Also this skill affects title skills. With 16 illusion magic u get max title track skills. So a mes with save yourselves, with 16 illusion XD!
TGgold
TGgold
Wilds Pathfinder
• #2
Quote: Originally Posted by majiger
So i was looking throught Wiki to find a mes skill, and i saw this beauty.

Signet of Illusions: Elite Signet. Your next 1...3 Spells use your Illusion attribute instead of its normal attribute

Meaning if you are running a mes that uses some skills from another proff, no need to investe in that attribute. Since it has a casting time of 2, R of 5, and no time limit to the spells(like sig of stamina or str) its great.

Take a Me/E with 16 illusion magic, and the rest in fast casting.
Take some nice fire skills, plus illusion skills with sig of illusions and bam, your doing almost max dmg possible with ur ele spells and ur illusion spells, plus really fast casting.

EDIT: ROFLMAO!! Also this skill affects title skills. With 16 illusion magic u get max title track skills. So a mes with save yourselves, with 16 illusion XD! Save Yourselves is a shout, not a spell.

And this horse has been beaten already. I think there's 3 other Sig of Illusion threads floating around, most of them capitalizing on making use of high leveld Ebon Vanguard Assassins.
=
=DNC=Trucker
Krytan Explorer
• #3
That skill was part of NF release 1 yr ago...

Anywho, what he said ^ Plenty of threads about its uses.
Lima
Lima
Frost Gate Guardian
• #4
mesmer with sig of illusions and ele skillbar, watch your energy go bye bye
S
ShadowbaneX
Wilds Pathfinder
• #5
Auspicious Incantation. Watch your energy return, then disappear again.
The Meth
The Meth
Desert Nomad
• #6
Actually signet of illusions can get you _higher_ then max rank. The way it works is that the max rank is always equal to 15 illusion (an attribute level of 15 is what all scaling properties of skills are based on) so that with r16 illusion you can get the max + 1 level.
Lima
Lima
Frost Gate Guardian
• #7
how did you work that one out?
Kale Ironfist
Kale Ironfist
Jungle Guide
• #8
Quote: Originally Posted by The Meth
Actually signet of illusions can get you _higher_ then max rank. The way it works is that the max rank is always equal to 15 illusion (an attribute level of 15 is what all scaling properties of skills are based on) so that with r16 illusion you can get the max + 1 level. 15 is not max rank, it is the standardised balance rank.

Max ranks is 20 or so.
=
=DNC=Trucker
Krytan Explorer
• #9
It has a chart near the bottom showing effective PVE skill ranks:

http://gw.gamewikis.org/wiki/Signet_of_illusions
e
erfweiss
Krytan Explorer
• #10
Correct. I put one of the builds on the other thread for Sig of Illusions. With Sig of Illusions, I'm getting Lvl 21 Ebon Vanguard assassins.
azzer20
azzer20
Ascalonian Squire
• #11
Fire magic is bad anywhere a mesmer should do a mesmers job and make sure the party doesn't get hit as often.
Sheriff
Sheriff
Jungle Guide
• #12
Quote: Originally Posted by azzer20
Fire magic is bad anywhere a mesmer should do a mesmers job and make sure the party doesn't get hit as often. ...which can be accomplished by sending two (arcane echo) or three (arcane echo + auspicious incantation to get echo from another team member) lvl 21 assassins to spike that annoying fire elementalist...
Wakka
Wakka
Jungle Guide
• #13
Quote: Fire magic is bad anywhere a mesmer should do a mesmers job and make sure the party doesn't get hit as often. :O Fast Casting ele's can be good.

And what about Res'mers ^^
StarryNites
StarryNites
Ascalonian Squire
• #14
Quote: Originally Posted by azzer20
Fire magic is bad anywhere a mesmer should do a mesmers job and make sure the party doesn't get hit as often. ignorance is bliss
i hex and burn and keep quite alot of energy up