anisotropic filtering in GW

1 pages Page 1
s
seven
Academy Page
#1
greetings.


does anyone know how to force anisotropic filtering in GW using
a X700 pro radeon card? should that option be done in directx or
openGL? (don't know which one GW uses)



many thanks
Lambentviper
Lambentviper
Banned
#2
i think GW might use openGL. try that, if not, that leaves directx.

im not 100% sure though........
Zakarr
Zakarr
Jungle Guide
#3
GW uses Direct3D (DirectX) for the graphics.
cannonfodder
cannonfodder
Tech Monkeh Mod
#4
Theres an option in the cataylst control centre, it allows you to choose AF.
s
seven
Academy Page
#5
thanks!

the game looks much better now