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Need a good Healing Build PvE or PvP
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Go Rt/Mo And say support not healing monks will get like : Zomg we heal betta than u.
Tips : Lay only 1 spirit and invest in only 2 attributes.. restoration and channeling.. consider splinter weapon and ancestors rage.. always bring a rez. spirit transfer, spirit light, mend body and soul and life are probz the best rit healing skills.. they heal for massive amounts and all have low energy cost and fast recharges.
Recuperation is also a nice spirit to have. For energy management consider offering of spirit or attuned was songkai. maybe if u choose the latter take soothing memories... also resilient wepaon is quite a good skill... protective was koalai is also a nice party heal.. so if u go as offering of spirit take that for energy management and an extra heal.
oh and monk secondary for hex removal
Tips : Lay only 1 spirit and invest in only 2 attributes.. restoration and channeling.. consider splinter weapon and ancestors rage.. always bring a rez. spirit transfer, spirit light, mend body and soul and life are probz the best rit healing skills.. they heal for massive amounts and all have low energy cost and fast recharges.
Recuperation is also a nice spirit to have. For energy management consider offering of spirit or attuned was songkai. maybe if u choose the latter take soothing memories... also resilient wepaon is quite a good skill... protective was koalai is also a nice party heal.. so if u go as offering of spirit take that for energy management and an extra heal.
oh and monk secondary for hex removal

S
Quote:
Originally Posted by Qdq Swi
Go Rt/Mo And say support not healing monks will get like : Zomg we heal betta than u.
Tips : Lay only 1 spirit and invest in only 2 attributes.. restoration and channeling.. consider splinter weapon and ancestors rage.. always bring a rez. spirit transfer, spirit light, mend body and soul and life are probz the best rit healing skills.. they heal for massive amounts and all have low energy cost and fast recharges.
Recuperation is also a nice spirit to have. For energy management consider offering of spirit or attuned was songkai. maybe if u choose the latter take soothing memories... also resilient wepaon is quite a good skill... protective was koalai is also a nice party heal.. so if u go as offering of spirit take that for energy management and an extra heal.
oh and monk secondary for hex removal
Yeah, like he said, go with Attuned was Songkai and Soothing Memories, in addition with my ritualist as a rt/mo, I also use [skill]Heal Party[/skill] in conjunction with Soothing Memories mostly because the 15 energy cost would end costing around 6-7 energy with high spawning power. Since the elite is not maintable, consider throwing in [skill]Ghostly Haste[/skill] with conjunction with a spirit like [skill]Recovery[/skill] , [skill]Vampirisim[/skill], or [skill]Empowerment[/skill]. And since you have Attuned and Ghostly Haste, you might as well throw in [skill]Recuperation[/skill] as well. Oh and don't forget to use weapon spells since they can't be removed in any ways.
Tips : Lay only 1 spirit and invest in only 2 attributes.. restoration and channeling.. consider splinter weapon and ancestors rage.. always bring a rez. spirit transfer, spirit light, mend body and soul and life are probz the best rit healing skills.. they heal for massive amounts and all have low energy cost and fast recharges.
Recuperation is also a nice spirit to have. For energy management consider offering of spirit or attuned was songkai. maybe if u choose the latter take soothing memories... also resilient wepaon is quite a good skill... protective was koalai is also a nice party heal.. so if u go as offering of spirit take that for energy management and an extra heal.
oh and monk secondary for hex removal
Yeah, like he said, go with Attuned was Songkai and Soothing Memories, in addition with my ritualist as a rt/mo, I also use [skill]Heal Party[/skill] in conjunction with Soothing Memories mostly because the 15 energy cost would end costing around 6-7 energy with high spawning power. Since the elite is not maintable, consider throwing in [skill]Ghostly Haste[/skill] with conjunction with a spirit like [skill]Recovery[/skill] , [skill]Vampirisim[/skill], or [skill]Empowerment[/skill]. And since you have Attuned and Ghostly Haste, you might as well throw in [skill]Recuperation[/skill] as well. Oh and don't forget to use weapon spells since they can't be removed in any ways.With higher heal efficiency they can afford to have less energy management, especially since they can use Protection Prayers to mitigate damage taken, which is much more efficient than powering through it with heals.
But anyway,
Glyph of Swiftness[skill]Attuned Was Songkai[/skill][skill]Mend Body and Soul[/skill][skill]Spirit Light[/skill][skill]Weapon of Warding[/skill][skill]Life[/skill] then 2 skills, whatever you want
But anyway,
Glyph of Swiftness[skill]Attuned Was Songkai[/skill][skill]Mend Body and Soul[/skill][skill]Spirit Light[/skill][skill]Weapon of Warding[/skill][skill]Life[/skill] then 2 skills, whatever you want
Bring Offering Of Spirit or Weapon Of Remedy or Spirit Chanelling as your elite. All of those rock. Just remember to try and get past all of the restrictions on the skills, so you can get the juicy bonuses.
+ Bring Resilient Weapon. That skill is so 1337
Quote: Monks dont have the energy management rits do.. and actually monk healers still suck... N/Mo is 10x better. Soul Reapin FTW. Don't listen to this guy.
+ Bring Resilient Weapon. That skill is so 1337
Quote: Monks dont have the energy management rits do.. and actually monk healers still suck... N/Mo is 10x better. Soul Reapin FTW. Don't listen to this guy.
I use a quite simple but effective build: for both PvE and PvP.
Res 16
Spawn: 15
[skill]Mend Body and Soul[/skill][skill]Spirit Light[/skill][skill]Weapon of Warding[/skill][skill]Remove Hex[/skill][skill]Preservation[/skill][skill]Recuperation[/skill][skill]Flesh of My Flesh[/skill]
Just keep up the spirits, [skill=text]Recuperation[/skill] will last 47 seconds so it's possible.
Use Energetic Was Lee Sa when it's possible, If you don't do this you will get energy problems.
Then heal with the spells.
->Remember that [skill=text]Preservation[/skill] can be used to keep a spirit in earshot when recasting it.
->[skill=text]Recuperation[/skill] should be kept at the back line if it gets killed u have a problem.
->If you want the elite can be replaced with an other:
-->[skill=text]Soul Twisting[/skill], if Recuperation gets killed.
-->[skill=text]Spirit Light Weapon[/skill], to replace weapon of warding a second spirit is advised.
->[skill=text]Remove Hex[/skill] could be replaced with[skill=text]Resilient Weapon[/skill] or other hex remover.
Res 16
Spawn: 15
[skill]Mend Body and Soul[/skill][skill]Spirit Light[/skill][skill]Weapon of Warding[/skill][skill]Remove Hex[/skill][skill]Preservation[/skill][skill]Recuperation[/skill][skill]Flesh of My Flesh[/skill]
Just keep up the spirits, [skill=text]Recuperation[/skill] will last 47 seconds so it's possible.
Use Energetic Was Lee Sa when it's possible, If you don't do this you will get energy problems.
Then heal with the spells.
->Remember that [skill=text]Preservation[/skill] can be used to keep a spirit in earshot when recasting it.
->[skill=text]Recuperation[/skill] should be kept at the back line if it gets killed u have a problem.
->If you want the elite can be replaced with an other:
-->[skill=text]Soul Twisting[/skill], if Recuperation gets killed.
-->[skill=text]Spirit Light Weapon[/skill], to replace weapon of warding a second spirit is advised.
->[skill=text]Remove Hex[/skill] could be replaced with[skill=text]Resilient Weapon[/skill] or other hex remover.
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My normal healing build:
16 Restoration
13 Spawning
[skill]Ghostmirror light[/skill][skill]Mend Body and Soul[/skill][skill]Soothing memories[/skill][skill]Spirit Light[/skill][skill]attuned was songkai[/skill][skill]Life[/skill][skill]Recuperation[/skill][skill]Flesh of my Flesh[/skill]
I occasionally swap Ghostmirror with Summon Spirits, so I can move Recup.
16 Restoration
13 Spawning
[skill]Ghostmirror light[/skill][skill]Mend Body and Soul[/skill][skill]Soothing memories[/skill][skill]Spirit Light[/skill][skill]attuned was songkai[/skill][skill]Life[/skill][skill]Recuperation[/skill][skill]Flesh of my Flesh[/skill]
I occasionally swap Ghostmirror with Summon Spirits, so I can move Recup.
Well, N/rt isn't so hot anymore considering that spirits don't give you energy. Make a N/mo if you still want to exploit soul reaping in PvE.
As for rit healers, they're not as good at red bars go up, and they're not as good at prot. Sorry. However, you have room to pack a much more diverse skillbar since restoration is all in one tidy line. you can run a hybrid channeling/resto build with rage and splinter pretty easily, and it's quite effective. Or, beef up your utility more by bringing stuff like expel hexes.
Whatever you do, don't try to be a monk. You'll fail.
As for rit healers, they're not as good at red bars go up, and they're not as good at prot. Sorry. However, you have room to pack a much more diverse skillbar since restoration is all in one tidy line. you can run a hybrid channeling/resto build with rage and splinter pretty easily, and it's quite effective. Or, beef up your utility more by bringing stuff like expel hexes.
Whatever you do, don't try to be a monk. You'll fail.
The Attuned Healer Builds posted here are good and efficient,
but the most fun I ever had as a healer (even more then with my monk) was using Cirian's Rit/Para healer ... wings FTW!
Here is the post: Cirian's builds
Here is the whole Thread:
A Good Rit/Mo support build for PvE?
Have fun,
Timebandit
but the most fun I ever had as a healer (even more then with my monk) was using Cirian's Rit/Para healer ... wings FTW!
Here is the post: Cirian's builds
Here is the whole Thread:
A Good Rit/Mo support build for PvE?
Have fun,
Timebandit
I think [skill=text]Attuned Was Songkai[/skill] is overrated now we have Energetic Was Lee Sa.
sure it IS a good skill but I think it is a waste for your elite slot, because LeeSa will give enough energy to never have eng problems, if you keep it up when u can.
Then you have space for an other good elite skill.
sure it IS a good skill but I think it is a waste for your elite slot, because LeeSa will give enough energy to never have eng problems, if you keep it up when u can.
Then you have space for an other good elite skill.
Quote:
Originally Posted by Dr Strangelove
Well, N/rt isn't so hot anymore considering that spirits don't give you energy. Make a N/mo if you still want to exploit soul reaping in PvE.
As for rit healers, they're not as good at red bars go up, and they're not as good at prot. Sorry. However, you have room to pack a much more diverse skillbar since restoration is all in one tidy line. you can run a hybrid channeling/resto build with rage and splinter pretty easily, and it's quite effective. Or, beef up your utility more by bringing stuff like expel hexes.
Whatever you do, don't try to be a monk. You'll fail. There's enough stuff dying in PvE to not get upset over not gaining energy from Life dying every 20 seconds.
As for rit healers, they're not as good at red bars go up, and they're not as good at prot. Sorry. However, you have room to pack a much more diverse skillbar since restoration is all in one tidy line. you can run a hybrid channeling/resto build with rage and splinter pretty easily, and it's quite effective. Or, beef up your utility more by bringing stuff like expel hexes.
Whatever you do, don't try to be a monk. You'll fail. There's enough stuff dying in PvE to not get upset over not gaining energy from Life dying every 20 seconds.
Quote:
Originally Posted by Marverick
There's enough stuff dying in PvE to not get upset over not gaining energy from Life dying every 20 seconds.
True, but what's the point of running N/rt over N/mo if you don't have the spirit thing? The rit skills aren't as good as the necro ones, especially after the latest balance.

