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Best Place to 130 Farm?
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Trevor...with all the Shadow Mesmers, Shadow Beasts, Ancient Skale, Doubter's Dryders, and everything else with Enchantment stripping capability, taking a 130 to FoW is such a bad idea suggesting it should get you shot.
Places that *do* work in NM and HM:
Arjok Ward-Clear out the Howlers and Termites that don't have a Veldt Beetle Queen with them.
Outside Gates of Madness (The Exuro Run)
Talus Chute-Trolls, much slower and more dangerous than just using a Mo/W or Mo/N
Places that *do* work in NM and HM:
Arjok Ward-Clear out the Howlers and Termites that don't have a Veldt Beetle Queen with them.
Outside Gates of Madness (The Exuro Run)
Talus Chute-Trolls, much slower and more dangerous than just using a Mo/W or Mo/N
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Quote:
Originally Posted by Sister Rosette
Trevor...with all the Shadow Mesmers, Shadow Beasts, Ancient Skale, Doubter's Dryders, and everything else with Enchantment stripping capability, taking a 130 to FoW is such a bad idea suggesting it should get you shot.
Places that *do* work in NM and HM:
Arjok Ward-Clear out the Howlers and Termites that don't have a Veldt Beetle Queen with them.
Outside Gates of Madness (The Exuro Run)
Talus Chute-Trolls, much slower and more dangerous than just using a Mo/W or Mo/N Before the WoH buff, it was entirely possible to 55 the FoW in hard mode. Cover enchantments for the win. Also Shadow beasts don't have enchantment removal.
Places that *do* work in NM and HM:
Arjok Ward-Clear out the Howlers and Termites that don't have a Veldt Beetle Queen with them.
Outside Gates of Madness (The Exuro Run)
Talus Chute-Trolls, much slower and more dangerous than just using a Mo/W or Mo/N Before the WoH buff, it was entirely possible to 55 the FoW in hard mode. Cover enchantments for the win. Also Shadow beasts don't have enchantment removal.

