D'Allesio Seaboard Hardmode
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Its a fairly easy heroe/ henchable mission.
I played a Ranger with(barage, judge's insight, savage shot, sloth hunter shot and distracting shot, troll ungent , running skill of your choice., as for heroes, i took taakora as a restore conditions monk. dunkoro as a LOD monk, and also ogden (Gwen monk) as a full smiter monk, dervish( if hero) avatar of baltazar and heart of fury(holy dmg), your dealing with undead here, holy dmg/smiting rocks here, when you get ti dorian stay in side circle of mending as much as possible, and let the undead come to you, and take them down fast, was the last wave comes , take them down, the go around the compund and clear the last small groups around dorians compound,m was that is clear, before taaking the bonus, go clear the bonus path, to get the vase, and also clear the path to the pedestal up the mountain were you take the vase to, once all areas are clear just simplt go get the vase and walk up the mountaind to mcollect your bonus reward and then complete the mission.
Piece of cake.
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I played a Ranger with(barage, judge's insight, savage shot, sloth hunter shot and distracting shot, troll ungent , running skill of your choice., as for heroes, i took taakora as a restore conditions monk. dunkoro as a LOD monk, and also ogden (Gwen monk) as a full smiter monk, dervish( if hero) avatar of baltazar and heart of fury(holy dmg), your dealing with undead here, holy dmg/smiting rocks here, when you get ti dorian stay in side circle of mending as much as possible, and let the undead come to you, and take them down fast, was the last wave comes , take them down, the go around the compund and clear the last small groups around dorians compound,m was that is clear, before taaking the bonus, go clear the bonus path, to get the vase, and also clear the path to the pedestal up the mountain were you take the vase to, once all areas are clear just simplt go get the vase and walk up the mountaind to mcollect your bonus reward and then complete the mission.
Piece of cake.
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I'm necro (SS) myself, used 2 other hero necro's (healer and mm) and Gwen as interrupter. From the hench i took Alesia and a warrior. When you come at the point the priest gets attacked just rush to him and stay in the circle. I always let them come to me. Only the part with the wave with the boss in it was a bit difficult. This was because there were still 3 monks alive when he arrived but after hunting the monks down it was very easy.
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I did some days ago with the 3 necros, Alesia and Thom.
I'm R/D, with Heart of the Holy Flame, BHA, volley, Ebon Vanguard Assassin support. I think that if you're warrior, you can go W/D with triple chop for holy area damage. Light of Deldrimor can be useful too.
With BHA and Assassin I nullified monks and other casters, while doubling damage because of HotHF. The 3 necros did their dirty job perfectly.
Tip for bonus: when the last wave has been defeated, before leaving Dorian alone, CLEAR CAREFULLY the surrounding area from any undead. There are some pop-ups and there's a circle area, a sort of small lake, where the mobs come from, which is still populated even after the last wave.
Go there and kill everything, otherwise eventually they'll move and attack Dorian while you're running to the bonus location
I'm R/D, with Heart of the Holy Flame, BHA, volley, Ebon Vanguard Assassin support. I think that if you're warrior, you can go W/D with triple chop for holy area damage. Light of Deldrimor can be useful too.
With BHA and Assassin I nullified monks and other casters, while doubling damage because of HotHF. The 3 necros did their dirty job perfectly.
Tip for bonus: when the last wave has been defeated, before leaving Dorian alone, CLEAR CAREFULLY the surrounding area from any undead. There are some pop-ups and there's a circle area, a sort of small lake, where the mobs come from, which is still populated even after the last wave.
Go there and kill everything, otherwise eventually they'll move and attack Dorian while you're running to the bonus location

I ran SS(me), N/Rt (resto hero), W/Mo with Mend Touch for the blind (jora), and I think Vekk Bsurge w/Ward of Stability to counter Earthquake. Forget which hench I brought but stay with Dorian for a while after the waves end and for some reason some more come to kill him, after that then go do the bonus(if your doing bonus).
Ward of Stability > Earthquake and of course target the monks first.
Just an option, the mass AoE kd to all the hench/hero who can't prekite was my only real obstacle.
GL and HF
Ward of Stability > Earthquake and of course target the monks first.
Just an option, the mass AoE kd to all the hench/hero who can't prekite was my only real obstacle.
GL and HF
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look what i did to undead... 450dmg^^ http://img212.imageshack.us/img212/1377/gw068hv7.jpg , aura of holy might+vow of strength... sometimes killing enemies from 1 hit. dont laugh at 2 res, i carryed them cuz if team starts dying while protecting dorian... and antidote signet against sorcerers, they blind muuuuch...
pretty easy mission.
pretty easy mission.
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This mission was pretty easy
my team setup as follows
2 SF eles (me and vekk, P drain on vekk)
1 SoJ signet Smiter (used all the smite sigs + mantra of inscriptions + smite condition + smite hex + power drains/leech sig)
1 HB / HP Monk Tahlkora ( p drain + leech sig)
1 Orrion
1 Alesia
I would really drop Durham for another henchmen... he's rather useless... id go with Claude for BR's, Orrion for AoE, or Little Thom for physical pressure (however with all the Blinding flashes... Id go full caster party for this mish).
After picking up the melandru offering just high tail it all the way to dorian... ignore the small grps you meet if you can after the offering and on the way to temple of tolerance. Dorian can survive up until you arrive (atleast for me he did).
No tricks during the defending part. Just stay in the well of mending with dorian and defeat them as they come. Since my party was all casters, the blinding really didnt do much as it would to a warrior/derv/sin so i guess alot of the hard part was not an issue for me.
I think a key part of my success was have Power Drains and Leech sigs on all the heroes to interrupt the Undead Sorcerors' Earthquake (real party killer if none of them are interrupted/killed before it does off).
After you defeat the waves and dorian goes on with his dialogue, I would kill all the surrounding grps of undead around the temple because sometimes there is a delayed grp of undead that spawn and wipes dorian while your party is on way to do mish / delivering the bonus to shrine.
GL to you.
my team setup as follows
2 SF eles (me and vekk, P drain on vekk)
1 SoJ signet Smiter (used all the smite sigs + mantra of inscriptions + smite condition + smite hex + power drains/leech sig)
1 HB / HP Monk Tahlkora ( p drain + leech sig)
1 Orrion
1 Alesia
I would really drop Durham for another henchmen... he's rather useless... id go with Claude for BR's, Orrion for AoE, or Little Thom for physical pressure (however with all the Blinding flashes... Id go full caster party for this mish).
After picking up the melandru offering just high tail it all the way to dorian... ignore the small grps you meet if you can after the offering and on the way to temple of tolerance. Dorian can survive up until you arrive (atleast for me he did).
No tricks during the defending part. Just stay in the well of mending with dorian and defeat them as they come. Since my party was all casters, the blinding really didnt do much as it would to a warrior/derv/sin so i guess alot of the hard part was not an issue for me.
I think a key part of my success was have Power Drains and Leech sigs on all the heroes to interrupt the Undead Sorcerors' Earthquake (real party killer if none of them are interrupted/killed before it does off).
After you defeat the waves and dorian goes on with his dialogue, I would kill all the surrounding grps of undead around the temple because sometimes there is a delayed grp of undead that spawn and wipes dorian while your party is on way to do mish / delivering the bonus to shrine.
GL to you.
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