How to choose your ideal profession

1 pages Page 1
Mohnzh
Mohnzh
Krytan Explorer
#1
Having played nearly every profession, I still find myself returning to just one character. Now I know that part of the reason is because it is the most developed, most time invested, etc. But I also realized I actually enjoyed that characters style of play more than any other. I began to ask myself, why was I destined to play a monk? Why do I not enjoy the others as much?

Let me preface this discussion by saying that it is purely and observation-based opinion (OBO), but as with all opinions some will find it useless. I'm also certain that others can improve upon it, and I invite anyone to disagree with me and suggest other things. And finally, I in no way claim that this will hold true for every person, but certain people that would like to match their personality with their profession may find this helpful or, at the least, thought-provoking.

The monk style of play requires good management, awareness, strategy, and planning. Things that hurt the monk are aggression, mano-a-mano, and an inability to focus on multiple things at once. The monk is one of the most mental professions. I am not a very physical person, but I love to strategize and "flex" my brain. I started noticing that the things that make a good monk match who I am. My second favorite profession? MM necro, which require a very similar style of play.

Here are some thoughts on some of the other professions or builds:

Warrior:
Pros - aggression, determination, confidence, big sibling mentality
Cons - timidity, over-thinking, a love of mending

Elementalist (Nuker):
Pros - aggression, management, mind-over-matter
Cons - Army of one mentality, toughness, ego

Interrupter (Ranger or mesmer):
Pros - awareness, agility (got to get those clicks in fast), management
Cons - aggression, impatience

Assassin:
Pros - quick-thinking, "cowardice" (disable, get away, let the others finish), agility
Cons - over-confidence, arrogance, aggression, ownership

Paragon:
Pros - leadership, team player, selflessness
Cons - individualism, anti-social disorder

Dervish:
Pros - self-reliance, passive-aggression
Cons - dependency

Ranger (trapper):
Pros - wit, passive-aggression, sadism
Cons - impatience

Feel free to add on or suggest alternatives. I haven't done ritualist, necro, or other builds. What is your story on how your personality affects your preferred profession/build? Have fun
Zeek Aran
Zeek Aran
Forge Runner
#2
I'm confused... is this a joke?? Are you being serious or not?
M
Malice Black
Site Legend
#3
Yea I don't get the point of this...

Unless this has discussion potential it doesn't belong here.
O
Omniclasm
Jungle Guide
#4
Some of them could probably be a little better organized, and different words thrown in. Aggression is mentioned in all of them. Dervish, self-reliance, but dependency?

I like support type classes. I usually don't go for the "Haha, I am god, look how fast I killed them!"....I go for the "Yeah, you killed them that fast because of the damage boost I gave you". Not sure how that would fit into your chart. I don't like being relied on, but I like boosting the effectiveness of the people who are relied on.

As such...
Love Paragon as defensive support with a little bit of offensive support.
Love Necromancer with offensive support, and a little bit of defensive support.

HATE Elementalists, besides Water in PvP.

Not a huge fan of Warrior or Dervish

Actually like Assassin quite a bit, which varies from the supportive role.

Like Monking too, but that also slightly varies from the support not reliance.

Mesmer, I would love to love, but I just cannot make myself play them.

Ranger...meh, it is ok.

Ritualist, really like the Channeling/Restoration builds, but SUCK at multi targeting.
lg5000
lg5000
Jungle Guide
#5
I dissagree with the OP. Monking is different to MM necro. MM necro needs no thought Monking requires you to look at party window and still be aware of where the other red spots are. My opinion? Monking requires skill, MM necro doesn't.

Not that I like playing either, I prefer a curses necro despite the fact that most of the game's easier to play with a MM necro.
Zinger314
Zinger314
Debbie Downer
#6
How to choose your ideal profession with only one question:

Do you ever want the chance to PuG?

If yes; Warrior, Monk, Elementalist, Necromancer.

If no; all classes are ideal.
Bryant Again
Bryant Again
Hall Hero
#7
I think this is a joke post...
p
placebo overdose
Wilds Pathfinder
#8
Quote:
Originally Posted by Bryant Again
this is a joke post...
there we go i think that is better
Onarik Amrak
Onarik Amrak
Forge Runner
#9
Quote:
Originally Posted by Mohnzh
I love to strategize and "flex" my brain.
I don't think you were thinking hard enough when you posted that tripe.
Esan
Esan
Jungle Guide
#10
Quote:
Originally Posted by Zinger314
Do you ever want the chance to PuG?
Yes, somedays I sit silently with my henchies and feel nostalgic for the halcyon days of penises on the radar and homo-xeno-hygienophobic ragequitters. Sad, indeed, is the fate of rangers, mesmers, assassins, ritualists, dervishes and paragons, for they shall never enjoy the sweet embrace of a pug.
I Phoenix I
I Phoenix I
Jungle Guide
#11
Quote:
Originally Posted by Zinger314
How to choose your ideal profession with only one question:

Do you ever want the chance to PuG?

If yes; Warrior, Monk, Elementalist, Necromancer.

If no; all classes are ideal.
Ahh, the one good thing that came out of this thread.

Reminded me I needed to decide between making a Rit or a Nec...
Inniss
Inniss
Academy Page
#12
Dunno why I like Elementalist (I play Air Spiker), I guess I just like the ease of the role of being in the back, dealing high armor penetrating damage. I don't have to keep much of an eye on others health bars unlike other support classes, and I'm not going to be attacked as often as a melee class.
I didn't want to be an elementalist though.

I really wanted to be... a lumberjack!
cosyfiep
cosyfiep
are we there yet?
#13
I find contrary to the OP's view that playing only one type of character is boring, I like to do different things on different days....I am a multi-tasker and need lots of input to keep me happy. As such I think that I like the casters the best, ele, rit, mesmer, smiting monk, and curses necro (mm is bleh). The ones I like the least are: sin, warrior, dervish and paragon. I guess I am just not a melee type person...oh well.
Sekkira
Sekkira
Forge Runner
#14
Quote:
Originally Posted by Inniss
Dunno why I like Elementalist (I play Air Spiker), I guess I just like the ease of the role of being in the back, dealing high armor penetrating damage. I don't have to keep much of an eye on others health bars unlike other support classes, and I'm not going to be attacked as often as a melee class.
I didn't want to be an elementalist though.

I really wanted to be... a lumberjack!
Leaping from tree to tree, as they float down the mighty rivers of British Columbia.

The Giant Redwood.

The Larch.

The Fir!

The mighty Scots Pine!

The lofty flowering Cherry!

The plucky little Apsen!

The limping Roo tree of Nigeria.

The towering Wattle of Aldershot!

The Maidenhead Weeping Water Plant!

The naughty Leicestershire Flashing Oak!

The flatulent Elm of West Ruislip!

The Quercus Maximus Bamber Gascoigni!

The Epigillus!

The Barter Hughius Greenus!
Longasc
Longasc
Forge Runner
#15
I always thought people pick the profession that appeals most to them!

Seems my approach was too simplistic!
psycore
psycore
Krytan Explorer
#16
Someone is thinking about guildwars a little too hard!
the lesser
the lesser
Frost Gate Guardian
#17
i kind of understand what the op is getting at. kind of like a profession psychological evaluation kind of thing.

one thing i didnt like.. "cowardice" on assassin pros? see me an my daggers here, we dont like being called cowards. my left one wants to stab a monk in his baby soft belly, and the right one wants to stab him in his neck.

(i dont play monks)

strcpy
strcpy
Desert Nomad
#18
Of course, we all have some idea that we like. For some of us we need to see that large numbers appear above the heads of our enemies, for others we need to see the life bars never drop below 50%. I think that there could very well be an interesting topic for a psychology paper (in fact, my bet is that there is one someplace - and if not then why not?).

I've never really been a support character - it always feels like I am a bystander. My favorite classes have always been the nukers, the up front in your face classes generally are not my type. There are exceptions - GW being one of them.

Further I would add that our perceptions of classes also fit into that idea, for example your description:

Quote:
Originally Posted by Mohnzh
Dervish:
Pros - self-reliance, passive-aggression
Cons - dependency
it is interesting that they are both self reliant *and* dependent (how can one be so). Of course, seeing as how you are obviously one that likes to watch life bars (and I am one that likes to see the numbers floating above an enemies head) I can see how. Bad Dervishes die quickly and are dependent, good ones are self reliant. While in that two sentence structure you have a paradox, it is probably because you are a monk that you have noticed both cases. Another class probably only noticed the ones that died.

My favorite class is a Dervish. Prior to the release of Nightfall it could be evenly split between a SS necro or a Ele in general and I would have to give the nod to my Ele. The Necro and Ele have completed roughly the same percentage of all three games but my Dervish has (by far) the most accomplishments (and I have several 2 year mini-pets). After nightfall I would have to say Dervish 100%. They were the perfect combination of tank, nuker, and up front damager - what I always envisioned a "battlemage" to be. Lots of nice big numbers above my enemies head, lots of ability to absorb damage, and about half physical and half spell based. I have found VERY few games that truly captured what i view a battlemage to be and I always enjoy them when I find one.

*shrug* I'm not experienced enough in that filed to write a whole lot, my education is in Mathematics and Computer Science. I found areas outside of the harder sciences to be too "squishy" (that is, they aren't necessarily right or wrong). But, it seems to me that there should be a few publications in there. But then, those areas of research have always seemed to be more about perception that original research anyway and is why I avoided them.
the Puppeteer
the Puppeteer
Jungle Guide
#19
Quote:
Originally Posted by Mohnzh
Assassin:
Pros - quick-thinking, "cowardice" (disable, get away, let the others finish), agility
Cons - over-confidence, arrogance, aggression, ownership
you rly must hate assassins
t
troyismyname
Academy Page
#20
hmmm warrior...

im on my third one