Do you reckon I can kill a miniature?

1 pages • Page 1
PureEvilYak
PureEvilYak
Lion's Arch Merchant
• #1
DISCLAIMER: THIS IS NOT A BUG DISCUSSION. THANKYOU FOR YOUR CO-OPERATION.

Now, you've (probably) all heard of certain bugs where miniatures have party numbers or names in outposts. But is it possible that they have health bars too? The never seem to die, but they can be knocked down. Does this mean they can be killed too? I want to try it.

Now, this isn't some quest based on a dream. I came to the conclusion that it might be true after seeing this happen [see images below]. After a little confusion at first, I decided that my miniature must have been experiencing one of the effects my necro was putting on the enemy (I decided this was most likely to be Spiteful Spirit). But this begs the question... if it experiences the effect, can it be killed? Anyone who has noticed this before, has ideas on how it can realistically be achieved, wants to taunt and laugh at me or just wants to be part of this quest, feel free to comment. I really need a plan on how to kill the minipet with minimal time an effort.

Image where it is clear miniature was experiencing effect:

Image where effect is clear:
Touketsu Hasu
Touketsu Hasu
Academy Page
• #2
No, the only way miniatures could ever be killed was a bug that was recently fixed. (If the miniature was run over by one of the GW:EN dungeon snowballs or rocks, it would die. This was fixed several days ago.)
PureEvilYak
PureEvilYak
Lion's Arch Merchant
• #3
Has anyone tried it my way though? All you've done is prove that they do obey the game physics in that they can die, which strengthens my belief that this is possible.

*Ninja Edit to reply to below* Nope. It was rhetoric. I was just saying that no-one has tried my way yet, so you can't decide its impossible because 1 way has been nerfed.
S
Swift Thief
Krytan Explorer
• #4
Quote:
Originally Posted by PureEvilYak
Has anyone tried it my way though? All you've done is prove that they do obey the game physics in that they can die, which strengthens my belief that this is possible.
That comment is six minutes from your original post. Do you really expect people to yet?
moko
moko
??uo??o??
• #5
back when i had my first miniature, i went to UW. was 55ing the aatxes - pull out my rurik..he started bleeding (dunno how)..so i kept tanking for some minutes, he kept staying alive.

i don't think they can die anymore.
Havre Fras
Havre Fras
Lion's Arch Merchant
• #6
I wish they could die. I'd love it.
Solas
Solas
Desert Nomad
• #7
donk think they can die mainly because of mini panda....
also because it'd be annoyign if they died.
VitisVinifera
VitisVinifera
Banned
• #8
the elf deserves to die
j
jmarx2005
Pre-Searing Cadet
• #9
Mini arena FTW?
Konrow
Konrow
Krytan Explorer
• #10
Quote:
Originally Posted by jmarx2005
Mini arena FTW?
I keep wishing for it, but i really doubt it will happen. The fact we have a panda mini makes me doubt it even more because of the ridiculous don't kill pandas thing.
PureEvilYak
PureEvilYak
Lion's Arch Merchant
• #11
No bug discussion. Well, discussion around the topic of a bug. What I really need is ideas for a way to kill my miniature. Firstly, I need to find a resilient boss (thinking a monk) that wont be able to kill a guy who is simply bonded, not doing anything. From the sounds of things, this might take a while. So I don't want to be sitting there mindlessly tapping a button. The skill needed is ss (seeing as that appears to work, and I know no alternative. Any suggestions for a boss?

Alternatively, I may try and kill it with signet of lost souls. I'll have to see whether that works. Does anybody know whether there is an animation when the skill hits an enemy? I want to be able to see it happening.
Diddy bow
Diddy bow
Furnace Stoker
• #12
Scar eater might work, he has no hex removal but keeps himslef alive pretty well so long as healing burst deosnt heal the mini O_o.
HawkofStorms
HawkofStorms
Hall Hero
• #13
Quote:
Originally Posted by PureEvilYak
No bug discussion. Well, discussion around the topic of a bug. What I really need is ideas for a way to kill my miniature. Firstly, I need to find a resilient boss (thinking a monk) that wont be able to kill a guy who is simply bonded, not doing anything. From the sounds of things, this might take a while. So I don't want to be sitting there mindlessly tapping a button. The skill needed is ss (seeing as that appears to work, and I know no alternative. Any suggestions for a boss?

Alternatively, I may try and kill it with signet of lost souls. I'll have to see whether that works. Does anybody know whether there is an animation when the skill hits an enemy? I want to be able to see it happening.
But lets see... ideas for how to kill a mini. Presumably, they are all a seperate "creature" in GW. Maybe EoE will affect them (if you can somehow kill one of them, you could kill many of them to test this out and confirm it more easily).
jezz
jezz
Frost Gate Guardian
• #14
i want a /kick...so i can kick rurik like a football all the way across other side of LA watch him come running back...then kick him again...man i would have so much fun
Onarik Amrak
Onarik Amrak
Forge Runner
• #15
Quote:
Originally Posted by jezz
i want a /kick...so i can kick rurik like a football all the way across other side of LA watch him come running back...then kick him again...man i would have so much fun
We should have competitions to see who can kick the furthest.
U
Unlucky
Ascalonian Squire
• #16
Quote:
Originally Posted by jezz
i want a /kick...so i can kick rurik like a football all the way across other side of LA watch him come running back...then kick him again...man i would have so much fun
Do I hear a new mini game coming?
"Step right up, step right up! See who can kick their mini-pets the furthest! Winner gets an ecto!

(Note, due to scaling issues you will in fact not receive a Glob of Ectoplasm, but in stead a hilarious white unmaxed item from our new expansion, Guild Wars: Eye of the North!)

Anyway...Personally, I'd rather my minis not dying...I like watching my pig walk through lava or my elf getting stepped on by a Carag and trotting out unharmed. Whether or not you CAN kill one? I'd say no...'course, I'd love to be prooved wrong.
immortius
immortius
Krytan Explorer
• #17
You can't kill them. Their health is over 9000.
pumpkin pie
pumpkin pie
Furnace Stoker
• #18
put them in the trash bin and click yes
MrSlayer
MrSlayer
Jungle Guide
• #19
Ok this is something VERY similar I think. Everyone knows those cows out in the starter area in noob-island factions? Well I deathly swarmed (or something) a Mantid and it HIT THE COW. The cow gained a red health bar and ran around like CRAZY for 10 minutes.

I believe if you did a scrimmage with someone and SSed them, a Monk, they took out their mini and spammed self-heals until SS would technically have killed them, perhaps the mini will die?

Also worth trying; do this for a while then get the Monk to Heal Area to see if the mini is healed also.
Diddy bow
Diddy bow
Furnace Stoker
• #20
Quote:
Originally Posted by MrSlayer
Ok this is something VERY similar I think. Everyone knows those cows out in the starter area in noob-island factions? Well I deathly swarmed (or something) a Mantid and it HIT THE COW. The cow gained a red health bar and ran around like CRAZY for 10 minutes.
I remeber killing those cows with pre nerf cyclone axe, just needed to trap them to stop them running . I wonder if it would have hurt minis O_o.