Now, there are two kinds of soloing in gw:
One is when you take H/H party and proceed to play in fashing similar to full human team and play "by book".
The other is when you just go out, alone and kill stuff ... solo. Eithr for profit or for challenge.
Now, there is 3rd type, that i dont like at all:
You are seaprated from your party and must finish quest on your own. alone.
It begam as neat thing in one NF mission, new stuff that noone really minded, and which was cool because it was new and new approach to mission.
But now, 1/3rd of quests both in Norn and in Asuran territories are like this. One dungeon, and couple of dwarf quests on top of that.
Instead of having option of playing with reall people or solo, you MUST play solo, some quests requiring you to even use foreign skillbars. If you have your bavourite build you insist on using, you dont get anywhere, and are pressed towards some gimmick. Amount of people leaving Zin-Ku with Rt secondary and cap sig in their bar is quite astounding.
Now, this kind of stuff is neat when used with discretion, but. E v e r y S i n g l e Q u e s t, thats pretty anoying.
Somehow, such stuff does not feel right in GW ... game based around teamwork and whatnot.
And now were getting 4 whole solo missions. Stuff i hoped that would be doable with friends. /Mostly because playing on your own days are over for me./
Somehow, this stuff brought more bad than good.
When SOLO content becomes ... too much solo.
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I too enjoy the solo quests very much. It is a refreshing change of pace, and I'm all for variety. Many of these solo quests don't take that long to do, and they're great if you only have a limited amount of time, no friends or guildies are around, and you're looking for something to spend your time on. Bottom line is: some people like them, some people don't. For every action, there is an equal and opposite criticism from some players - but the dev team can't please everyone. No one can.
yeah I noticed that there are a lot more of them since they introduced the solo challenge mission from nf (which I HATE, loathe, dispise
because the area is required for the cartography title)....
some of them are quite doable, others, ify, and since there is a whole thread devoted to how to kill magni the bison (and one about the griffon as well)....I'd say a bit harder too.
because the area is required for the cartography title)....some of them are quite doable, others, ify, and since there is a whole thread devoted to how to kill magni the bison (and one about the griffon as well)....I'd say a bit harder too.
What I'm interested about is why ANet is catering to the H/H people (i.e. "soloers"). Do they have statistics saying that there's like a large majority of people who like to solo or something? How come they're catering to them? I thought the larger population of GW players partied with other players. Strange, huh.
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Originally Posted by Bryant Again
What I'm interested about is why ANet is catering to the H/H people (i.e. "soloers"). Do they have statistics saying that there's like a large majority of people who like to solo or something? How come they're catering to them? I thought the larger population of GW players partied with other players. Strange, huh.
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If I had to guess, I'd say Anet's in game tracking shows them that a considerable number of their players play the game alone a majority of the time. Making reasonable concessions to those players is just good business. I know that if it weren't for soloability having been advertised on the original GW box I'd never have bought the game, myself.
I prefer to play with real people in everything I can but 95% of random people arent as good as my heroes so it causes a problem which is either play with heroes with good chance of success or playing with a pug and having a 0.000005% (yes exageratted but you see the point). The solo stuff I dont mind as it gives them stuff to expand on , boxing,norn and polymock could be adapted to be used in pvp or expanded differently for us in pve but I honestly think they got abit lazy with those considering they were part of the hype.

Not sure if they're solo though.