Reversal of Fortune

2 pages Page 1
horseradish
horseradish
Wilds Pathfinder
#1
So most of you experienced monk players say Reversal of Fortune is a great spell. No doubt about it, but definitely not for beginners. It's difficult to cast on an ally since you can almost never tell when they are gonna be attacked, and when they do, it will ,more than likely, not be much.

I would really like to use this spell, but i almost never cast it at the right moment. How do you guys deal with that?
Kaida the Heartless
Kaida the Heartless
Desert Nomad
#2
Reversal of Fortune works best when cast on casters (60 AL = more healed).

In order to predict attacks, use it on characters that are already under attack, or observe the battle field and track enemy movements towards your teammates.

Also note that RoF is only semi-effective in normal mode, but saves lives in hard mode.

Hope I helped! :]
S
Shendaar
Krytan Explorer
#3
Quote: Originally Posted by horseradish
It's difficult to cast on an ally since you can almost never tell when they are gonna be attacked Hmmm. Look up instead of staring at the health bars and it should be pretty easy to figure out.
O
OI-812
Lion's Arch Merchant
#4
It seems pretty simple to me. Watch the life bars. If someone starts taking damage, throw RoF on them. Monster/enemy player attacks again, triggers RoF. Whenever you see someone's life bar go down in chunks, little or big, put RoF on them. You use it pretty much the same way you use a heal.
combatchuck
combatchuck
Lion's Arch Merchant
#5
Think of it as kind of a supplement to the bigger protection spells like Prot Spirit and Spirit Bond. If you run into a barrager, you can only cast one PS before the next barrage comes, so you PS one caster and ROF another one.
a
ayame ftw
Lion's Arch Merchant
#6
Rof is usually my first line of defense (response) , before i use a slower protection spell like: Shield of absorption or guardian.
Im also having problems with pre-proting
Div
Div
I like yumy food!
#7
Quote: Originally Posted by OI-812
Watch the life bars. Good monks watch the playing field and see who is taking (or will be taking) the most damage, and put a prot like RoF on them. Watching life bars is a sure way to fail, as the target my no longer be under attack by the time you cast RoF, and it'll be obvious by where the enemies/monsters are.
Son Of The Axe
Son Of The Axe
Frost Gate Guardian
#8
the tard above speaks truth, use RoF as a first response spell, its main purpose is to give the monk time to think and thats what makes the spell leetsauce.
Age
Age
Hall Hero
#10
It is best to look at the map and most importantly your radar that where I look most of the time as I can see who is where and where is who.This is very good if the maps is in bad lighting being very dark and you can't see where most of your team is.I do look at the map from say 90degree angle or top view.

When using RoF is just like using PoS or SB or SoA.It is best to throw it on before the attack but most likely when the attack is happening it will then negate the damage and heal for some as well unlike say Orisons it just repairs the damage taken.I would advise you to practice somewhere where it isn't to hard lower lvl that yourself.
Dr Strangelove
Dr Strangelove
Furnace Stoker
#11
RoF is your knee jerk response, buying you a second or so to throw a more decisive prot on someone.
Tab
Tab
Jungle Guide
#12
Quote: Originally Posted by horseradish
So most of you experienced monk players say Reversal of Fortune is a great spell. No doubt about it, but definitely not for beginners. It's difficult to cast on an ally since you can almost never tell when they are gonna be attacked, and when they do, it will ,more than likely, not be much.

I would really like to use this spell, but i almost never cast it at the right moment. How do you guys deal with that? Fail.
You watch the battlefield and preprot.
horseradish
horseradish
Wilds Pathfinder
#13
thanks for the info.

But to Stormlord Alex & ibreaktoilets, i just asked a question. No need to be bitchy.
Tab
Tab
Jungle Guide
#14
Bitching is what I do.
horseradish
horseradish
Wilds Pathfinder
#15
LMAO

wow

how sad
Div
Div
I like yumy food!
#16
Quote: Originally Posted by ibreaktoilets Bitching is what I do. Apparently I don't even have to bitch for people to hate me:

Quote:
Originally Posted by Son Of The Axe
the tard above speaks truth
Tab
Tab
Jungle Guide
#17
Quote: Originally Posted by horseradish
LMAO

wow

how sad LMAO

wow

o w8. whoru.
arcady
arcady
Wilds Pathfinder
#18
I keep 2 to 3 5 energy spells in my bar that I just spam out constantly in a fight on anyone who's mixing it up - the health bars in the party window have arrows on them that are often predictive of where someone is headed, plus if they take one hit they are likely to take more if the other side is doing its job. If the other side isn't doing its job, it won't matter - a monk on my side isn't even needed anyway.

At the start of a fight, I spam out all my 5 cost spells on one ally each - going for the ones that are doing the initial pulling - the warrior / dervishes, and the ones I know will get spiked early - the mesmers. Because if they aren't trying to kill my mesmer I know it will be a short fight in my favor. Nothing says havoc like a mesmer coming at you, so if you have one of your own, protect it well. When I'm playing an offensive character I -always- target mesmers first.

Next I prot the elementalists, they tend to get spiked on by everyone fool enough to ignore the mesmer. After that I go for myself / any other monk on my side. I prot myself last because if my team is doing its job the enemy hasn't been able to come after me yet, but I know it wants to, and eventually the linemen are going to fail, and I'm the quarterback... (if I have my football analogy right, I don't watch the sport... )

My openeing move in a fight, if I have time, and if the other side's Mesmer doesn't stop me, or if the go-go-go warrio hasn't been stringing pulls together so closely that it hasn't even recharged yet, is almost always Aegis. After that I do all of the above.
Div
Div
I like yumy food!
#19
Quote: Originally Posted by arcady
I keep 2 to 3 5 energy spells in my bar that I just spam out constantly in a fight on anyone who's mixing it up - the health bars in the party window have arrows on them that are often predictive of where someone is headed, plus if they take one hit they are likely to take more if the other side is doing its job. If the other side isn't doing its job, it won't matter - a monk on my side isn't even needed anyway.

At the start of a fight, I spam out all my 5 cost spells on one ally each - going for the ones that are doing the initial pulling - the warrior / dervishes, and the ones I know will get spiked early - the mesmers. Because if they aren't trying to kill my mesmer I know it will be a short fight in my favor. Nothing says havoc like a mesmer coming at you, so if you have one of your own, protect it well. When I'm playing an offensive character I -always- target mesmers first.

Next I prot the elementalists, they tend to get spiked on by everyone fool enough to ignore the mesmer. After that I go for myself / any other monk on my side. I prot myself last because if my team is doing its job the enemy hasn't been able to come after me yet, but I know it wants to, and eventually the linemen are going to fail, and I'm the quarterback... (if I have my football analogy right, I don't watch the sport... )

My openeing move in a fight, if I have time, and if the other side's Mesmer doesn't stop me, or if the go-go-go warrio hasn't been stringing pulls together so closely that it hasn't even recharged yet, is almost always Aegis. After that I do all of the above. That's exactly what I did when I was a bad monk. Sure, doing that may let you get as good as a top 500 monk, but it'll never make you any better.
A
Amalek
Frost Gate Guardian
#20
Quote: Originally Posted by arcady
if they take one hit they are likely to take more if the other side is doing its job. If the other side isn't doing its job, it won't matter - a monk on my side isn't even needed anyway. This is true, only bad players half/fake spike or draw prot to pressure enemy monks.