Should there be at least one more major skill balance?

3 pages • Page 2
SotiCoto
SotiCoto
Banned
• #21
Quote:
Originally Posted by cthulhu reborn
The fact is that after the SR nerf there still is no class that is better at being a ritualist than the necro ( including the ritu itself).
And as we saw on a thread before (that was on the old GWEN forum) a hero team of 3 N/Rt 's basically owns PvE from start to end...one build to own them all. (I do not know what the current PvP status is for the Ritu but I did hear a lot about all ritu teams not too long ago. I don't play PvP so I cannot say more about that side of things).

The guy who made this hero team build did a great job because it really works like clockwork and I've tested it with my guild leader and so far it hasn't been defeated yet anywhere in PvE even by aggroing extra groups for the heck of it (normal mode so far).
We even tried it without an actual healer monk...My guild leader had his ranger with the 3 N/Rt's and I added my paragon (command), with Tahlkora (prot monk), Jora (DD) and Hayda (motivation).
Yes you saw it right...NO healer monk and we owned everything in various area's even dino's. We didn't just own it...it was easy. At one point I ran around aggroing stuff and we fought over twenty level 22+ creatures, including a boss and not a single casualty once on our side.
And would you care to link us to where this mystical, magical, fantastical build is?
Avarre
Avarre
Bubblegum Patrol
• #22
Quote:
Originally Posted by SotiCoto
And would you care to link us to where this mystical, magical, fantastical build is?
http://www.guildwarsguru.com/forum/s...63&postcount=2

Like the post mentions, it's pretty much the core power of the N/Rt commonly seen in halls (and sometimes, in GvG) with a more PvE-esque skillset.
Spazzer
Spazzer
Jungle Guide
• #23
When the meta is so stagnant that the same build is used in both pve and pvp, it's been a long time since a skill balance.
HawkofStorms
HawkofStorms
Hall Hero
• #24
To answer the thread title, of course there should be a skill balance. Skill balances keep things fresh and new. Now that there won't be any more new skill added to the game, the only way to keep the meta interesting and to force people to change up builds is to skill balance.
street peddler
street peddler
Wilds Pathfinder
• #25
agorodons gaze is going to get mega-nerfed
Winterclaw
Winterclaw
Wark!!!
• #26
Quote:
Originally Posted by cthulhu reborn
Some changes may be needed but clearly Anet don't always take the time to come up with proper solutions and the results are then not for the better. I fear that they don't have the time or staffing or the right people to do changes. The fact is that after the SR nerf there still is no class that is better at being a ritualist than the necro ( including the ritu itself).
Well I'd be willing to wait an extra week or two for them to do a good job, just so long as they give us a heads up as to what are some of the changes they are planning so we can give them early feedback about their ideas.


Quote:
Originally Posted by HawkofStorms
To answer the thread title, of course there should be a skill balance. Skill balances keep things fresh and new. Now that there won't be any more new skill added to the game, the only way to keep the meta interesting and to force people to change up builds is to skill balance.
But what kind of skill balance? Will it be a little one where one or two things are improved and the current meta gets nerfed or something big where a number of the more useless or out of favor skills are given a little buff or are revamped?
unienaule
unienaule
I dunt even get "Retired"
• #27
Quote:
Originally Posted by SotiCoto
And would you care to link us to where this mystical, magical, fantastical build is?
You could be a little less rude until you actually see what the build is and why it's so good.
HawkofStorms
HawkofStorms
Hall Hero
• #28
Quote:
Originally Posted by Winterclaw

But what kind of skill balance? Will it be a little one where one or two things are improved and the current meta gets nerfed or something big where a number of the more useless or out of favor skills are given a little buff or are revamped?
Does it matter? If all they did was reduce the damage of eviscerate by 3 damage, people will freak out. If all they did was change the recharge time of one skill nobody used, somebody on these boards would still complain about how that "nerf" ruined their one hero build and that they are too stuborn to change.

It doesn't matter if they change every skill in the game and completely alter the meta or if they only tweak like 3 skills. I'd bet money on what the forum reaction would be.
dont feel no pain
dont feel no pain
Forge Runner
• #29
I LOVE SKILL BALANCES, they refresh the game , nerfs are the best, they let us forget boring old builds ^^

(no sarcasm)
Spazzer
Spazzer
Jungle Guide
• #30
Yeah, I miss skill rebalancing.
Winterclaw
Winterclaw
Wark!!!
• #31
Quote:
Originally Posted by HawkofStorms
Does it matter?
I think so, yes.
B
B B
Academy Page
• #32
Quote:
Originally Posted by SotiCoto
Avatar of Melandru? Lol Fragility + Condition Spike.
You're kidding I hope...
sindex
sindex
Wilds Pathfinder
• #33
My bet it will be around late October or mid November. Currently I think A-net is working on several other projects at the moment, including GW 2. So whatever they got going besides GW 2 in the works, probably will be extended out to the next major skill balance. However I think it’s going to minor and nothing really that big.
Age
Age
Hall Hero
• #34
Quote:
Originally Posted by Stormlord Alex
Strength is balanced in that Warriors totally pwn face without it. It may suck, but warriors are so damn powerful... it doesn't matter.
And there's a few decent Strength skills, Bull's Strike, Rush and the ilk.

anyho, yeah... Deadly Paradox needs to die for Shadow and Deadly to be balanced properly, Melandru needs a hit (or a nuke) and... well... I just wish they'd nuke the Para and start it all over again.
It would be nice if they fix the broken skill endure pain.
W
Wildi
Krytan Explorer
• #35
There should and there will be skill changes soon, probably next friday. I don't use the expression "balance update" anymore, because imo anet is not interested to make terribly underpowered skills viable again. Skill updates contain usually a temporary fix to current gimmicks, a few buffs and if you are lucky some bug fixes to skills.
S
Sniper22
Wilds Pathfinder
• #36
They should keep up with skill updates just to shake things up a bit and make it more interesting. Honesly I don't wanna be playing the same pvp builds forever till gw2.
Gaile Gray
Gaile Gray
ArenaNet
• #37
Skill balances will be rolled out next week.
makosi
makosi
Grotto Attendant
• #38
Quote:
Originally Posted by Gaile Gray
Skill balances will be rolled out next week.
/clap

I knew they'd be there soon. Anet could make a killing from selling tissues in the online store because there will be a helluva lot of QQing when it happens.

I look forward to it.
Avarre
Avarre
Bubblegum Patrol
• #39
Quote:
Originally Posted by Gaile Gray
Skill balances will be rolled out next week.
Awesome, hopefully some of the major issues get hit.
Winterclaw
Winterclaw
Wark!!!
• #40
Quote:
Originally Posted by Gaile Gray
Skill balances will be rolled out next week.
Cool. Hopefully it'll correct some of the long standing problems as well as some of the newer ones.