Tormenteds in HoM

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a
ax mastery
Frost Gate Guardian
• #1
Any news on whether or not they are planning on allowing tormented weapons to be placed in the hall of monuments?

That would be pretty stupid if they didn't. They are the same type of thing as destroyer weaps, and generally look better too.
K
KamikazeChicken
Desert Nomad
• #2
No. Anet isn't going to change what they allow on the monument of valor because they're likely trying to keep it fair for people who only own a single campaign. I understand the idea of fairness is a reach because of the Black Moa and Imperial Phoenix, but Anet tends to reason like that. :\
S
SkyHiRider
Academy Page
• #3
Well if you look at it from the point of view for titles, anet inst "fair" to those who own another campaign, because they cant get titles that are in those non owned campaigns(naturally). I hope that one day, Anet will wake up and say: what, we didn't implement tormented weapons in HoM? And you said that only a million times? well you should have told it a million +1 times, maybe we would have noticed earlier...
O
OS T
Desert Nomad
• #4
or maybee just make the players choose what players wanna have in the HoM,much better..
Iuris
Iuris
Forge Runner
• #5
I have a different theory regarding why only the destroyer weapons are displayable.

We're 200 years in the future. An ancient ancestor of ours saved the world from the nasty ole Great destroyer and his minions and grabbed some of their weapons as trophies.

But now the dragon beast awakens and starts making trouble all over - and those very weapons:
-are just the thing to show the new batch the what-for;
-that have gone cold and dormant in the years now awaken once more as their father's power is once more rekindled;
-are a mighty symbol to the despairing people that VICTORY IS POSSIBLE!;

I.E., I'm betting on lore consequences.
M
Metal Herc
Lion's Arch Merchant
• #6
I can understand why nothing from other campaigns can go in. Factions and Proph don't have end-game items like Tormented. It would be nice if they were added, but I doubt it. Maybe they will add a new type to GW:EN. Again I doubt it, but man are destroyer weapons ugly.
M
Molock
Desert Nomad
• #7
I think all gold, req.9 or lower weapons, shields, focus, etc should be displayed in HoM.. lol
Sparda
Sparda
Lion's Arch Merchant
• #8
Quote: Originally Posted by Metal Herc
I can understand why nothing from other campaigns can go in. Factions and Proph don't have end-game items like Tormented. It would be nice if they were added, but I doubt it. Maybe they will add a new type to GW:EN. Again I doubt it, but man are destroyer weapons ugly. Wahhhhh what factions don't has that what about the zodiac weapons
And torment weapons aren't end game weaapons those are elite weapons
the end game items are the ones you get by useing your book of secrets
And your amy of the mists and droks key
So in my book

Zodiac weapons
Tormented weapons
Destroyer weapons

Are al HoM worthy

But then yet again i think players should choose there own weapons they put up for show in there HoM.
Couse some people play like 8 chars+ someone like me who has 9 chars
where of 6 i want to get to GW2 iff i have to make like al those destroyer weapons for my Necro, Ele, Para, Rit, Monk, Ranger ill be broke in no time couse i love my prayer of the forgotten (spear) and my zodiac weapons (necro/monk/ele/rit) and my storm bow and zodiac bow.
So allow more weapons in the HoM but restrickt it on greens and golds of any Req 8 to 13 iff you wish (req golds only offcourse)
c
crazybanshee
Desert Nomad
• #9
/agree, torment and zodiac weapons should be in the HOM, I don't agree that all green and gold weapons should because that would be a programming nightmare, but as elite weapons especially torment, come on now. the skins are way cooler than destroyer and they're far harder to get and more expensive.
Z
Zahr Dalsk
Grotto Attendant
• #10
Greens should be allowed. They're unique items.
M
Malak Revan
Frost Gate Guardian
• #11
If any greens are to be included it should only be the endgame greens from Factions, Nightfall, and EoTN, (which could also be counted as Proh endgame greens).
Sparda
Sparda
Lion's Arch Merchant
• #12
Quote: Originally Posted by crazybanshee
/agree, torment and zodiac weapons should be in the HOM, I don't agree that all green and gold weapons should because that would be a programming nightmare, but as elite weapons especially torment, come on now. the skins are way cooler than destroyer and they're far harder to get and more expensive. Greens and golds should be in you HoM couse iff you allow destroyer zodiac and torment weapons only you exclude the not to wealthy players
And anet would be foolish iff they only care for the more rish and to filthy rish players.
So yes it would be more social for al playes in GW and in mean all players that they allow all greens and golds couse you start GW2 with a big hole between players already iff you only allow 1337 weapons (skins).
I think everyone should have the same privilege when they start with GW2.
So iff you allow elite weapons only you already see in GW2 who whas rish and had the most in GW
And for the programming thing it doesn't matter yes it would take more time but that what makes it worthy to play to know that the game designers gave there best for ALL PLAYERS not only the highend players
Steboy93
Steboy93
Furnace Stoker
• #13
I think they should at least add tormented weapons, but this has been suggested like 100 times before. I would prefer it if i could add my perfect tyrian fellblade to the monument though, oh well, i can dream...
Sparda
Sparda
Lion's Arch Merchant
• #14
This may sound crule but i think people gettin a bit egoistic here.
The only thing i read is add torment weapons add torments.
Doesn't anyone care more for the lesser wealthy people ingame.
I know that it's easy to say for some of us couse we have torment weapons.
But think of the other players who have non of that stuff.
They count to you know atleast for me they do.
zamial
zamial
Site Contributor
• #15
The HoM unlocks undisclosed stuff in gw2, that is all it does, the end.
They have come forward and said that the HoM unlocks in gw2 will give NO advantage to a gw1 player over someone that has never played gw1.
This is 1 of the only games that has tried to let players carry over something from a previous version, almost every game says start over like everyone else.

I fail to see what importance other than," oooooooooooo look at the pretty on the wall" this has. inhale/exhale/move on.
Horseman Of War
Horseman Of War
Desert Nomad
• #16
I think it should show all the 'leet' rare skinsets.

Anet should add some of these (plus more along similar rarity/vanity lines) to the list of usable HoM weapons:

FDS/IDS, Icy/Fiery Blade Axe, Magmas Shield, Elemental Sword, Dragon Staff, pre-order weapons, dead family (sephis axes too), zodiac family, torment family, shadow family, mursaats, eternals, chaos axes/stormbows, colossal, elite greens (urgoz, kanaxai, heirophant, mallyx) just to name a few off the top of my head.



Good place for me to throw in: Anet should make shocking dragon sword, eternal spear/scythe, etc wtb chaos spear lol
malevolence
malevolence
Krytan Explorer
• #17
Quote: Originally Posted by zamial
This is 1 of the only games that has tried to let players carry over something from a previous version, almost every game says start over like everyone else. Yes thats true, but for someone that bought all campaing, and spend the money on it, what weapons can he carry over to gw2 ? NONE !!!, just destroyer weapons from EOTN ,because tormented weapons are out for example, and that is not fair, because we have also spend money on all the campaings, not only in EOTN, so we MUST have some "privilege" for spending all the money in every campaing, don't you think so ? (because apart of grinding, we are talking of real money, that hurts more that grinding.)
Crom The Pale
Crom The Pale
Furnace Stoker
• #18
Quote: Originally Posted by malevolence
Yes thats true, but for someone that bought all campaing, and spend the money on it, what weapons can he carry over to gw2 ? NONE !!!, just destroyer weapons from EOTN ,because tormented weapons are out for example, and that is not fair, because we have also spend money on all the campaings, not only in EOTN, so we MUST have some "privilege" for spending all the money in every campaing, don't you think so ? (because apart of grinding, we are talking of real money, that hurts more that grinding.) You do NOT get to carry destroyer weapons over to GW2, they unlock something there, most likely a title.

So it makes no real difference what items you display in regards to rewards for GW2, however if you include destroyer weapons your reducing the amount of time and effort put into playing GW:EN. They want you to spend more time playing GW:EN, that is the only logical reason for limiting the HOM to destroyer weapons.

Personally I wish they allowed all weapons to be displayed, with only Destroyer granting unlocks in GW2.
Arduin
Arduin
Grotto Attendant
• #19
Quote: Originally Posted by Iuris
I have a different theory regarding why only the destroyer weapons are displayable.

We're 200 years in the future. An ancient ancestor of ours saved the world from the nasty ole Great destroyer and his minions and grabbed some of their weapons as trophies.

But now the dragon beast awakens and starts making trouble all over - and those very weapons:
-are just the thing to show the new batch the what-for;
-that have gone cold and dormant in the years now awaken once more as their father's power is once more rekindled;
-are a mighty symbol to the despairing people that VICTORY IS POSSIBLE!;

I.E., I'm betting on lore consequences. I think you just hit the nail on the head. Tormented weapons, golden 15^50 Crystallines and whatever will be a thing of the past in GW2. The only weapons that would have any meaning are the Destroyer weapons, because in GW2 it's all about the Great Destroyer. That's why only Destroyer weapons can be displayed, and that's why Anet is never going to add the option for any other weapon.
navatar1
navatar1
Ascalonian Squire
• #20
Quit whining people! Take a moment to think this through. Kormir is the new regent of the domain of anguish, which will prolly be renamed by the time GW2 comes around. Margonites and thier ilk will be no more than a memory. If you read the pcgamer special edition it tells that the destroyers aren't completely gone, so those weapons enshrined will be a symbol to the future tyrians about what is possible. what kind of symbol will the tormented weapons be when the threat that was associated is all but forgotten?

as for greens and other weaps, thatd be a mess to program and even less relevance to the big picture