Quote:
Originally Posted by Winterclaw
Sup runes on a sassi is that a good idea for a frontline char?
one superior rune is fine.
Especially since the sin is NOT supposed to be a frontline character. Sins are not warriors. They should only come in after the warrior has aggroed.
However, if you're like me and never use the war henchie or the war henchie won't move despite you targeting and calling the target (my heroes are casters..better healer, nuker, and MM than henchies), and are only hero and henching, then yeah you become frontline but if you pre-prot yourself and make sure your AI are following you and not just standing there dumbfounded then you can still go in with a sup rune.
But i would only suggest one unless you were trying to do something unconventional o_O And of course have a sup vigor.
After that, armor is up to you. I used to use nightstalkers but now i just use radiant. health is usually.. usually...was it 475 or 495..i can't remember...
but it's entirely up to you. like the extra points of damage. and energy. I'm just crazy like that.
and i've done hard mode on all the campaigns (vanquished, mapped, missions). Mostly with heroes and one other person with heroes. Yeah I die, but it was gonna happen anyway since despite the tank being there i'm spiked first. And no, I don't reach 60% first, usually I'm like one of the last ones to reach that :P
o_O it's really the oddest thing... I swear i don't go in until like later. I think i have some sort of giant target on my back..(and note: my heroes have less health cos i'm too lazy and give them superior runes but not a sup vigor rune..just whatever i got >_> but they don't go down easy either cos their skills are uber somehow o_o)