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And my strongest point is that the bounties and random bonus is fun. When my character leveled out in Nightfall it took a great amout of the fun out of the game. And I see the same thing happenig here. Once I cannot get the bounties I just start to get bored. So if you must take the points away leave the boost and the random bonus . Or if you must level out of the title tracks have it switch to experience. So the bounties would be the same but instead of Norn or Sunspear have it just be Experience. You get +1 experience for killing a Charr. That way we all get to enjoy a very fun aspect of the game when ever we use it.
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Congratulations. You've grinded to the highest level. Please start a new character.
This is the nonsense that comes with grind. After you're done, you realize you've wasted your entire playtime, and that the game is empty and has no real content.
But people mock those who say that grind shouldn't be in GW, that the game was better before grind was there, before mindless killing was the only content.
You've just summed up what GW:EN is about - grind. Nothing more, nothing less. Of course, plenty knew that from the day preview was open.
These titles are a time sink to hide the fact that there's nothing else to do.