For some reason, I'm beginning to feel that the GW economy is being more socialist and the Anet wants to completely control the economy and judge who will be rich and who will be poor. Here are my observations over the past year:
One of the biggest nerfs of all time was the loot scaling nerf after the introduction of HM. The economy went into haywire and most people aren't getting much cash as they used to before. Farmers went off complaining they aren't getting ectos and greens as much as before (later, ANet decided to exclude those items from the scale as well as tomes, scrolls, dyes, holiday stuff, and gold items, but they don't drop as much as before). Other nerfs in the past included adding Scarabs in Crystal Desert to preven Minotaur farming, the nerf of spirit bond, nerfs in the Underworld (thank god we manage to foil this). And oh yeah, foes fleeing from AoE damage was one of the biggest nerfs. And not only that, many greens are hard to sell (well, expect totem axe, Rago's Flame Staff, and Galigord's Stone Staff, which there aren't many solo builds that are capable to doing so).
Currently, I'm using the Rt/Me Vengeful farmer in Plains of Jarin and the shadow farmer to farm bosses in HM and I don't get much money. I often have hard time selling greens as well (especially Chimor's Daggers, I think it is mostly because I was farming bosses that are so relatively easy). After then, I just farm for elite tomes, yet here is a thing I really don't get. Elite tombs are gold items, and they are suppose to be slightly more common than greens. Yet, I often get greens more than the tomes from my experience. So I don't understand why the scaling would want to drop greens more. I'm guessing the elite tomes are relating to the skill hunter title track. Also, it's difficult to sell stuff rather than buying things. And I almost forgot, whenever I farm gold items and I id them for weapon mods, I often get near perfect mods (I haven't gotten a perfect insightful staff head over the last 3 months).
I've played Runescape (a crappy MMORPG using java engine) before, and the economy is highly capitalistic (not to mention the high inflation rate) and there are many ways you can make money there without going into combat. Yet in guild wars, making money can be difficult especially if you try farming (thank goodness we also have the PvXwiki for farming builds). Not to mention it, creating a build is expensive (I spent 15k+ for my vengeful farmer).
So in conclusion, I'm beginning to feel that GW is being more socialist. And if ANet does anything to nerf Protective Spirit, VWK, or Shadow Form, I would be really mad. There aren't much builds that can effective solo farm anymore since ANet is trying to make farming more difficult. Would you agree with me on this?
Guild Wars economy being more socialist?
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You Fail, the economy is not being socialist, they just nerfed the oobviously overpowerful combos. For all those that don't wan to read the above post I can sumerize it : "I have to try and spend time to make money plzz agree the GW is to hard to make money!!!1!1!1" Oh, and A-net does not hate you and want you to be poor and those people on T.V are not laughing at you stop crying.
Socialism is not intrinsicly an "evil" word. Nor does it work the way you think it does.
The ability to make money doesn't have anything to do with how a social system works. Furthermore, having lots of money (like in runescape) doesn't mean ANYTHING if prices are so inflated that your money is pratically worthless.
The ability to make money doesn't have anything to do with how a social system works. Furthermore, having lots of money (like in runescape) doesn't mean ANYTHING if prices are so inflated that your money is pratically worthless.
All in all, GW's economy is like real-life economy: it is controlled by a body that attempts to limit "abuse". I'm not an economist but I'd even venture to say that it's "fairer" than a real one. Of course you'd have to stop looking at your own little world to get the bigger picture to agree on the terms "abuse" and "fair", but that's exactly like in real-life! (spammers and online scammers disagree with the rest of the world that their business is ethical...)
You farming green look like the other end of the GW spectrum to me, who is atm trying to get my first 15k armor and haven't seen ectos yet
Bear in mind that though GW intrinsically has an economy, this is not the point of the game!
You farming green look like the other end of the GW spectrum to me, who is atm trying to get my first 15k armor and haven't seen ectos yet
Bear in mind that though GW intrinsically has an economy, this is not the point of the game!I dont know if this helps, but they also brought down the prices of many items. Higher end items now drop in EotN. Ectos have gone down about 3.5k since I first started GW, there are still builds that can farm incredibly fast after months of (ab)use. I think they just want each peice of gold to have weight. if inflation occurs, 50k becomes nothing and items may be 100k + 50 ecto. I think they are keeping the price and drop rate in check, just lowering both. By reducing both numbers, it now costs +14 ectos and 25k hold value.
They do the same with health and energy. Some other games may give you 10 000 health points, but then attacks can do 1400. (Yu Gi Oh)
I think their system is balanced. I mean it isnt like you have to pick up every 5gp that dropped. But it isnt, "Running mission 60k! masters 70k!" either.
They do the same with health and energy. Some other games may give you 10 000 health points, but then attacks can do 1400. (Yu Gi Oh)
I think their system is balanced. I mean it isnt like you have to pick up every 5gp that dropped. But it isnt, "Running mission 60k! masters 70k!" either.
E
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Originally Posted by lyra_song
This isnt socialism, this isnt capitalism.
This is guild wars. Anet controls Guild Wars. Therefore they control the economy. If they dont like how the economy is doing, theyll do something about it. You dont have a choice bucko. |
M
What a dumb topic. Who wants to play in a online game that reflects real life that much?
Who wants capitalism style guildwars when eventually we can't buy anything cheaply as a few monopolies control it all. Or socialism guildwars when anet tax us for health care for our characters and pension plans that no one can work out the details of.
Keep a game a game not a silly copycat of economics systems, besides if need money just smite a few enemies with holy power. Pretend you are the Vatican.
Who wants capitalism style guildwars when eventually we can't buy anything cheaply as a few monopolies control it all. Or socialism guildwars when anet tax us for health care for our characters and pension plans that no one can work out the details of.
Keep a game a game not a silly copycat of economics systems, besides if need money just smite a few enemies with holy power. Pretend you are the Vatican.
4
Back when GW was new, we had an extented period of hyper-inflation, people were just grinding money like hell and the economy went to hell. Literally.
then came chests and for a while the chestrunners were able to earn money and so they farmed chest until they overfarmed them.
when every boss started dropping green stuff, bosses were farmed
meanwhile Anet stopped everyone from having his own moneyprinting machine and stopped money drops. the value of Gold went up while items were dirtcommon as ever. Since we are not used to the idea of money getting more valuable we think prices have gone to hell, when in fact the value of money has stabilized and increased.
During the same time something else happened. Many players did no longer play four of five characters, they started to have one main character who collects all the titles. The demand for items hit rock bottom, because that main character has everything he needs period. Even heroes do not create enough demand, or by now everybody will have his heroes equipped. This effect is totally out of Anets control and is really causing the market to crash as it does.
then came chests and for a while the chestrunners were able to earn money and so they farmed chest until they overfarmed them.
when every boss started dropping green stuff, bosses were farmed
meanwhile Anet stopped everyone from having his own moneyprinting machine and stopped money drops. the value of Gold went up while items were dirtcommon as ever. Since we are not used to the idea of money getting more valuable we think prices have gone to hell, when in fact the value of money has stabilized and increased.
During the same time something else happened. Many players did no longer play four of five characters, they started to have one main character who collects all the titles. The demand for items hit rock bottom, because that main character has everything he needs period. Even heroes do not create enough demand, or by now everybody will have his heroes equipped. This effect is totally out of Anets control and is really causing the market to crash as it does.
T
If anet wants to be socialist (commie) lets do what the russians did to their rich
kicked them out of their houses made them work in a goolash camp where they die (steal their collateral) and let this happen alongside people who disagree with anet too. ^_^
I gurantee the game would be more fun as people would be forming alliances Against Anet in Sorrow's Funerace.
Oh it would be Epic
kicked them out of their houses made them work in a goolash camp where they die (steal their collateral) and let this happen alongside people who disagree with anet too. ^_^
I gurantee the game would be more fun as people would be forming alliances Against Anet in Sorrow's Funerace.
Oh it would be Epic
YES!!! someone isn't moaning about how the economy is dieing!
But you are wrong, the guilds wars economy is in fact a free market (capitalist), you can by and sell as much as you like and the market decides the value of an item. Yes Anet has increase supply but it was the players that decided how that changed the price, there are no restrictions or "regulations" other then the max trade price, which players found a way around anyway.
But you are wrong, the guilds wars economy is in fact a free market (capitalist), you can by and sell as much as you like and the market decides the value of an item. Yes Anet has increase supply but it was the players that decided how that changed the price, there are no restrictions or "regulations" other then the max trade price, which players found a way around anyway.
b
No, I don't agree with you.
In fact it's my opinion that because of people like you I refuse to ever buy any item of value off of anyone.
If I want something, I will get it myself, thank you very much. Because of this I seem to have an abundance of money, and I love playing Guild Wars, any area, any time.
So my suggestion is, just play the damn game already...
In fact it's my opinion that because of people like you I refuse to ever buy any item of value off of anyone.
If I want something, I will get it myself, thank you very much. Because of this I seem to have an abundance of money, and I love playing Guild Wars, any area, any time.
So my suggestion is, just play the damn game already...
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Originally Posted by Nemo the Capitalist
If anet wants to be socialist (commie) lets do what the russians did to their rich
kicked them out of their houses made them work in a goolash camp where they die (steal their collateral) and let this happen alongside people who disagree with anet too. ^_^ I gurantee the game would be more fun as people would be forming alliances Against Anet in Sorrow's Funerace. Oh it would be Epic |
*facepalm
go to school. come back when you know something about socialism.
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Originally Posted by Dark Paladin X
For some reason, I'm beginning to feel that the GW economy is being more socialist and the Anet wants to completely control the economy and judge who will be rich and who will be poor. Here are my observations over the past year:
One of the biggest nerfs of all time was the loot scaling nerf after the introduction of HM. The economy went into haywire and most people aren't getting much cash as they used to before. Farmers went off complaining they aren't getting ectos and greens as much as before (later, ANet decided to exclude those items from the scale as well as tomes, scrolls, dyes, holiday stuff, and gold items, but they don't drop as much as before). Other nerfs in the past included adding Scarabs in Crystal Desert to preven Minotaur farming, the nerf of spirit bond, nerfs in the Underworld (thank god we manage to foil this). And oh yeah, foes fleeing from AoE damage was one of the biggest nerfs. And not only that, many greens are hard to sell (well, expect totem axe, Rago's Flame Staff, and Galigord's Stone Staff, which there aren't many solo builds that are capable to doing so). Currently, I'm using the Rt/Me Vengeful farmer in Plains of Jarin and the shadow farmer to farm bosses in HM and I don't get much money. I often have hard time selling greens as well (especially Chimor's Daggers, I think it is mostly because I was farming bosses that are so relatively easy). After then, I just farm for elite tomes, yet here is a thing I really don't get. Elite tombs are gold items, and they are suppose to be slightly more common than greens. Yet, I often get greens more than the tomes from my experience. So I don't understand why the scaling would want to drop greens more. I'm guessing the elite tomes are relating to the skill hunter title track. Also, it's difficult to sell stuff rather than buying things. And I almost forgot, whenever I farm gold items and I id them for weapon mods, I often get near perfect mods (I haven't gotten a perfect insightful staff head over the last 3 months). I've played Runescape (a crappy MMORPG using java engine) before, and the economy is highly capitalistic (not to mention the high inflation rate) and there are many ways you can make money there without going into combat. Yet in guild wars, making money can be difficult especially if you try farming (thank goodness we also have the PvXwiki for farming builds). Not to mention it, creating a build is expensive (I spent 15k+ for my vengeful farmer). So in conclusion, I'm beginning to feel that GW is being more socialist. And if ANet does anything to nerf Protective Spirit, VWK, or Shadow Form, I would be really mad. There aren't much builds that can effective solo farm anymore since ANet is trying to make farming more difficult. Would you agree with me on this? |
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Originally Posted by Dark Paladin X
I've played Runescape
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