Blood Mod for Guild Wars

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Zappa
Zappa
Academy Page
#1
Quote:
Originally Posted by Monty Python
And now, for something completely different:

Blood Mod


Ever wanted to see your foes bleed in battle? Now you can have a glimpse of that.

Screen Shot

- Download here.

(Host is RapidShare. Scroll down the page, click Free. Then enter the character combination in the image and download the file.)

- Features:

- Replaces most of the hit effects with blood drops and splatters;
- Critical Hit enhancement.

- Installing:

(You will need Texmod to make this mod work. Download it here if you still don't have it. )
(Extract the Texmod files to wherever you like. Preferably use the main Guild Wars folder for easy access.)

- Close Guild Wars.

- Unzip/rar blood.tpf into your Guild Wars main folder;
- run Texmod.exe and click on the big folder in the upper left corner of the window; search for Gw.exe and open it;
- click on Package Mode;
- click the small folder icon to browse for tpf files;
- add blood.tpf to the list on the left;
- click Run.


- Uninstalling:

Just run the game without Texmod, and everything will be as it is supposed to be.
Texmod doesn't modify, it only adds.


-- F.A.Q. --

- Why is the blood sometimes too bright?

It's not that I didn't try to make it darker and more realistic. I did, but the problem is that, the game, in those particular effects,
defines the color 'Black' as the transparency. So, the more I darken the textures, the more transparent they get. Since 'Black'
is invisible, it would make the textures even brighter, with an orange hue. To maintain the blood visible I had to keep them with
that "exaggerated" tone.
On the positive side, it reminds me of Manga cartoons with those spectacular blood splashes, but hey, I love every bloody
game (no pun intended), so I'm not a very good judge.

Of course, any suggestion/criticism/help is well appreciated, and if you know a way of darkening these effects, please don't hesitate
and contact me. The conclusion I got when doing this is that the transparent color is defined in some inaccessible part of the game,
and since the textures are the only thing we have access to, it isn't possible to modify.
But that's just my limited experience speaking, I'm a noob at these things, and just started playing with dds textures and alpha channels, so I may be wrong.


- Known Bugs:

- Mobs like stone or ice elementals, that have no flesh, will have the same bloody hit effects.
- One of the hit effects uses exactly the same sprite used in the "sparkling", present on items droped on the floor,
so, when items are on the ground, instead of the sparkles there will be red puffs coming out of it.
If you can't stand it, and would like to keep the blood effects, instead of using the file blood.tpf , use the blood_no_puffs.tpf .
The only thing missing from blood_no_puffs.tpf are the aditional blood "chunks" that come out only when you perform a critical hit.

Here's a screen shot of an item on the floor using blood.tpf.


Honestly, these screen shots don't do much justice to the mod. It is better viewed while in action. (and I'm too lazy to take new screens right know :x )

Again, don't hesitate to comment/suggest/criticize/etc , through replies on topic, or PMs.

Have fun, and remember that violence belongs in videogames.
Issac
Issac
Desert Nomad
#2
Dang, thats pretty cool. Might download it soon.
malevolence
malevolence
Krytan Explorer
#3
perfect ! I will download it now !

I tried both, and I don't see the blood , just some sparkles , even the crit hit I just see crit hit in red , but nothing of blood ?
L
Linksys
Jungle Guide
#4
Is this download a third party program, as in something gamers aren't supposed to use with GW?
John Panda
John Panda
Krytan Explorer
#6
interesting ;-D
Zappa
Zappa
Academy Page
#7
Quote:
Originally Posted by malevolence
perfect ! I will download it now !

I tried both, and I don't see the blood , just some sparkles , even the crit hit I just see crit hit in red , but nothing of blood ?
Sorry for the late reply, but I've been out of town.
Were you trying to use both the files at the same time? You can only use one at a time.
There's no problem in extracting them both to the same folder, but when loading them with texmod, choose only one.
Could you post a screenshot of the issue, if it isn't too much trouble? ^^

Anyone with the same problem?
John Panda
John Panda
Krytan Explorer
#8
umm it says that textmod wont open.. the blood file.. what am i doing wrong?
John Panda
John Panda
Krytan Explorer
#9
also.. its saying.. no files to extract..

anyway to get around this?
malevolence
malevolence
Krytan Explorer
#10
Quote:
Originally Posted by Zappa
Sorry for the late reply, but I've been out of town.
Were you trying to use both the files at the same time? You can only use one at a time.
There's no problem in extracting them both to the same folder, but when loading them with texmod, choose only one.
Could you post a screenshot of the issue, if it isn't too much trouble? ^^

Anyone with the same problem?
I am using 1 at a time , but both mods seems to be the same, comparing to your screen mine doesn't has much blood, I will try to get a screen.

Cheers
Savage Striker
Savage Striker
Frost Gate Guardian
#11
Also found near that page...

Warning: Directly modifying the Guild Wars program files through any third party tools is completely unsupported by ArenaNet and NCSoft. If anything breaks, do not contact support for help; there's nothing they can do about it.
C
CoolWolf
Pre-Searing Cadet
#12
Quote:
Originally Posted by Savage Striker
Also found near that page...

Warning: Directly modifying the Guild Wars program files through any third party tools is completely unsupported by ArenaNet and NCSoft. If anything breaks, do not contact support for help; there's nothing they can do about it.
1. Directly modifying means Guild Wars program files such as GW.Exe and GW.Dat.

2. TexMod is allowed (/tolerated) because it only captures images from graphics memory (not ripped from GW.Dat) and only modifies images on route to the screen via 'Direct X' replacing the original image in graphics memory prior to display.

3. Yes if for example TexMod breaks a graphic such as makes it shiny then it is the fault of the graphics modification not ArenaNet or NCSoft's.

4. Directly modifying the Guild Wars files (for example GW.Exe and GW.Dat) is against the Guild Wars EULA (End User Licence Agreement) and as such:

4a. Is a bannable offence.

4b. Is likely to get reset to (the) original file('s) once an update is released.

4c. If it breaks Guild Wars it's up to you to fix it! (If you don't get banned!)


TexMod graphics texture modifications are only visible to TexMod users running the same mod, they do not affect any other user playing Guild Wars.

(Zappa: I sent you a PM before the server move, let me know if you got it.)
KlutzySpy
KlutzySpy
Krytan Explorer
#13
Hey zappa, mind putting this up on the mod-page on wiki?
you need to directlink to the tpf file tho, not rar etc
use this:


==== Blood Mode ====
Replaces most of the hit effects with blood drops and splatters. Critical Hit enhancement.
:'''Creator:''' [[User:Zappa]]
:'''Download:''' (Direct link to your TPF file here)
:'''Sample:''' http://img.photobucket.com/albums/v4...w_blood_ss.jpg

fill in the missing stuff and add under "other" here: http://wiki.guildwars.com/wiki/Guide..._modifications
O
Ork Pride
Banned
#14
Stolen from 2moons.

Look at the critical hits.
Prowlinger
Prowlinger
Lion's Arch Merchant
#15
Can you tell me the image #s in your mod or can you email the images?

I am looking into fixing your problem of the mod (I like the blood mod) but am having difficulty in Texmod to locate the exact blood hit image and the crit image.

If there is a way top open tpf files that mod compiled, I would love to know how.

Thanks!
Prowlinger
Prowlinger
Lion's Arch Merchant
#16
Ok I am trying to get ahold of anyone who has done a critical mod or the blood mod...

Can someone point me to the right people (who are active?) 2moons or ???

I have some precise texmod questions about their mods...

Thank you...
NoXiFy
NoXiFy
Wilds Pathfinder
#17
Sorry for necromancy, but does anyone know if there is a new version of this mod? And if it's safe or not. Looks really cool. Once again, necromancing a two year old thread. Sorry.
Ironballs
Ironballs
Ascalonian Squire
#18
Nicely done! Looks very nice.

I've only recently started messing with Texmod, so I'm still looking for tons of mods to throw into my game.
pamelf
pamelf
Forge Runner
#19
The screenshot link doesn't exist anymore either...
deadman_uk
deadman_uk
Krytan Explorer
#20
Quote:
Originally Posted by pamelf View Post
The screenshot link doesn't exist anymore either...
Yeah, can you upload a picture to imageshack instead?

http://imageshack.us/