Seriously ANet, what were you thinking.
To those who have no idea what I'm talking about, here is the issue:
As you all probably are aware by now you can recieve a Hero's Handbook and Master Dungeon Guide from the faction quartermasters, eg. Tyr the Skaald, if you speak to them.
These record which missions/dungeons you have completed with them in your inventory. When completely filled out (by completing all 11(?) missions/18 dungeons) they can be turned in at any of the 4 faction quartermasters for 2.5k rep each with the appropiate faction. Once you have done this, you can get a new book to fill all over.
The problem? As mentioned, each give 2.5k rep.
Yet there is a huge desparity in the amount of effort it takes to fill the two books. One requires you to go through 11 missions, designed to give the semi-casual player a good amount of challenge, but none of these (note that Cyndr is not part of any mission per se) are what casual players would deem impossible.
The MDG, on the other hand, requires you to go through 18 dungeons, 1 of which is elite, several of which are labeled "Master's". Obviously much harder/more time consuming for the average joe, and really, anyone in general.
And yet, both books give 2.5k rep when turned in?
To be frank, I would need at least a 5k rep bounty to even CONSIDER turning my filled MDG in, which is, in all honesty, a fair amount considered that the relatively much easier Hero's Handbook gives 2.5k rep.
And ANet, did you honestly believe those who were going to farm rep using these books would go through the hassel to fill the MDG book for 2.5k rep when they could just grind the missions over and over for the same amount of rep?
_Zexion
Hero's Handbook = 2.5k rep, Master Dungeon Guide = 2.5k rep? o.O
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M
Ya I JUST read about this. I was really looking forward to filling my Dungeon Guide. I handed in my Hero's Handbook and was happy, then I got thinking about how much more I would get for it. It takes much more work than the missions.
I will fill out my book once. But then not grab another one and just run a few dungeons with friends. I doubt I'd fill a second one. Maybe over the course of a few months.
I will fill out my book once. But then not grab another one and just run a few dungeons with friends. I doubt I'd fill a second one. Maybe over the course of a few months.
They could've eliminated much grind if they at least added a massive increase in the Dungeon book...maybe 15-20k points. Might seem like alot but you still get much points through grind seeing as almost every dungeon takes 45mins-1hour to beat. Hero's Handbook should be changed to 5-10k.
It'd be nice if they didn't give massive amount of points but made it so you can sell the books that way you can "buy" the rep points, but then we'd have a bunch of people saying stop being lazy.
It'd be nice if they didn't give massive amount of points but made it so you can sell the books that way you can "buy" the rep points, but then we'd have a bunch of people saying stop being lazy.
M
The mission book is fine as is.
11-13 missions and 2.5k rep. No Problem.
You're playing through the story anyway, so who cares.
And about filling out another book, if you're bringing another character through ... well same missions, fill out another and increase the rep for that character to a given alliance.
Dungeon book. Whatever.
For those people that have guilds, they won't have a problem with it because *most* guilds that put teams together have an idea of what actually is needed. Nor will they be looking at the clock saying "OMFG it's already been 1 hour!!" HURRY!!!
But I guess for those semi-casual .. maybe an increase in rep for dungeons
11-13 missions and 2.5k rep. No Problem.
You're playing through the story anyway, so who cares.
And about filling out another book, if you're bringing another character through ... well same missions, fill out another and increase the rep for that character to a given alliance.
Dungeon book. Whatever.
For those people that have guilds, they won't have a problem with it because *most* guilds that put teams together have an idea of what actually is needed. Nor will they be looking at the clock saying "OMFG it's already been 1 hour!!" HURRY!!!
But I guess for those semi-casual .. maybe an increase in rep for dungeons
K
I agree, the Master Dungeon Guide should give at minimum around 7k, preferably 15k or so. It's a huge effort (both in time and often effort) to completely fill and the reward should be commensurate with that effort.
In fact I'd like to see it where you turn it in and get 15k faction with the one your turned it in to and 2.5k with all the others.
You've still got to get to 200k to max any of those titles out, so it's not like it's going to suddenly boost people toward max, but it'll at least be worth the effort.
Even the 2.5k for the Hero's Handbook isn't enough, it should be 5k. As such I'm just going to hold on to mine for now in case they change it or in case I'm 2.5k away from a title I really want.
In fact I'd like to see it where you turn it in and get 15k faction with the one your turned it in to and 2.5k with all the others.
You've still got to get to 200k to max any of those titles out, so it's not like it's going to suddenly boost people toward max, but it'll at least be worth the effort.
Even the 2.5k for the Hero's Handbook isn't enough, it should be 5k. As such I'm just going to hold on to mine for now in case they change it or in case I'm 2.5k away from a title I really want.
M
Quote:
Originally Posted by Zeek Aran
It's a bonus. If it wasn't put in there at all, you probably wouldn't explore every single dungeon, and then you wouldn't even have anything to whine about.
Boss: Here's your raise!
You: That's it?!
-fired- Or rather:
Boss: Ok I'm giving you two a raise!
Me: Cool thanks!
Other Guy: Cool thanks!
Me: Wait, that guy only comes into work every so often and when he does he causes more problems that actual work, we get the same raise?
The point is for much more effort and time put in you get the same reward. Sure it *is* a bonus. But get what else is a bonus? Everything in GW:EN. by the end of any campaign you can have equal armor and weapons. There is no incentive to run all of the dungeons more than once, even at all in the first place other than wanting to see it all. I will do them all anyway, I want to see them all but it just seems silly that the book is worth the same as the much easier one.
Boss: Here's your raise!
You: That's it?!
-fired- Or rather:
Boss: Ok I'm giving you two a raise!
Me: Cool thanks!
Other Guy: Cool thanks!
Me: Wait, that guy only comes into work every so often and when he does he causes more problems that actual work, we get the same raise?
The point is for much more effort and time put in you get the same reward. Sure it *is* a bonus. But get what else is a bonus? Everything in GW:EN. by the end of any campaign you can have equal armor and weapons. There is no incentive to run all of the dungeons more than once, even at all in the first place other than wanting to see it all. I will do them all anyway, I want to see them all but it just seems silly that the book is worth the same as the much easier one.
Quote:
Originally Posted by Zeek Aran
It's a bonus. If it wasn't put in there at all, you probably wouldn't explore every single dungeon, and then you wouldn't even have anything to whine about.
Boss: Here's your raise!
You: That's it?!
-fired- Do you get a paycheck for playing GW?
Btw if there was no reward for exploring every single dungeon it'd be even worse.
Boss: Here's your raise!
You: That's it?!
-fired- Do you get a paycheck for playing GW?
Btw if there was no reward for exploring every single dungeon it'd be even worse.
J
C
d
