Quote:
Originally Posted by JMUN23
Yet so vulnerable against enchantment stripping. And so few condition skills for each type (bleeding, weakness, etc...). If you're going to mention the other person's spelling then at least get your own correct. I think the words you were looking for were: Dervish, versatile, and armor. On a final note, skilled warriors never run into energy management issues. The less skilled ones usually run adrenaline builds (not trying to say all adrenaline builds are for the less skilled). Maybe you're just one of those W/E's that love trying to use Meteor Shower. In that case, suck less.
By the way, I love my Dervish.

Firstly, I abbreviated dervish, versatile... well you have a point there but armour is right because I'm British, hence 'Saviour' in my name. That's just how things are done here. One spelling mistake isn't the same as posting a two word response wherein both words don't exist, not even as abbreviations. I think chat speak is against the rules anyway.
You're right about the enchant stripping, in some areas, taking a warrior over a dervish does pay off but overall, the dervish is usually the better to take. The skill pool may not be as extensive but it's better. The class is also a lot easier to play, which is important when you're picking up some random person you've never spoken to before (not that many play with other people any longer...). Sure, as you say, skilled warriors don't run in to energy problems but some do and many still run the nastier adrenaline builds - see the post above yours which hints at it.
No, I'm not a W/E using meteor shower. I played a warrior a while back but I didn't enjoy it. I prefer the caster classes and whilst I like playing a dervish more than a warrior, I'm still a lot more partial to my necromancer and elementalist, hence my comment on their armour.
To get back on topic; it's unfair and annoying for the warrior to get an extra armour. There's no reason for the other classes to miss out and I'm not sure why anet did this...