Grind, should not be here.

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Arcain
Arcain
Academy Page
#1
I can understand grinding for some nice title, but for Armor / Weapons access, is not needed. I really liked GW:EN and ended up beating it the 2nd day it was out. The main thing that is really pissing me off now, is the grind for armor...... yes I actually like a few of the "skins". I think once you beat the game, all crafter access for the factions should be open, leaving the grind for maxing out title and PVE skill power.

With work and in a few days here, college, I will not have any "grind time".
Bryant Again
Bryant Again
Hall Hero
#2
Insert predictable "YOU DON'T HAVE TO GRIND FOR IT IF YOU DON'T WANT TO" hobnobbery here.

And by the way, you really aren't missing out on anything. The armors? /puke
Arcain
Arcain
Academy Page
#3
Yes, I have noticed those responses, and here is my reply to that kind of thinking. The armor looks nice, so I want the armor, I have paid for the game and I have beaten the story. So I should have access to something without having to grind for hours, turning something that should be fun into work.
Now for the people saying that the grind is easy, well….. get a job, and get a life…. Just because you like mindlessly clearing an area many many many many times over does not mean we all do, or even have the time if we wanted too.
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freekedoutfish
Furnace Stoker
#4
Oh for god sake! Its just 26k points you need to earn for rank 5 and that takes virtually NO effort at all and a tiny amount of farming.

I reached rank 7 Norn on the preview event from just farming, when the rank needed for armor was alot higher.

You can probably make 3-4k in one area of the map from just killing a few creatures several times. You also get 100-750 points from dungeons and quests, so just replay quests if you dont like farming. And if you dont like doing quests and dungeons why are you playing the game?

FFS if I can manage that in 2 days, then any muppet can reach 26k points. Have you even checked guildwiki.net and saw the new armor? its all absolutely stupid and re-hashed and your not missing anything anyway.

People already winged about this after the preview when you originally needed rank 7 and it got reduceded to rank 5, so be greatfull and just put some effort in.

If you dont want to work for the 4 new armor sets in GWEN, you are more then welcome to go buy one of the dozen alternative armor sets throughout GWs.

GWEN isnt that big a game, and if Anet had simply given the armor away without needing ranks, then people would have nothing to work for. Anet had to incourage people to increase reputation ranks, because otherwise why have 3 non-human races?

Just stop winging and earn those points, and as for an MMO having grind in it. Have you played other MMOs? They all have grind in them, and it cant be avoided! How and why people think its possible to create an MMO without any grind is beyond me!

I dont love farming either and I hate grinding the same zone over and over again, but im willing to endure that because I dont mind working for stuff.
DarkGanni
DarkGanni
Forge Runner
#5
One of the few reasons I made this petition: http://www.guildwarsguru.com/forum/s...php?t=10193202

PS: Prophecies, Factions, Nightfall didn't require title grinding and you still get the armor, I don't see why this requires titles and the armors arent that great either. It's Frustration to those who actually have a life and don't have much time to grind.
malko050987
malko050987
Wilds Pathfinder
#6
Norn title requires no grind, imo. Simply exploring all Norn areas and clearing them once will get you at about 20k. Then repeat Drakkar Lake once or twice. Easy as pie, and goes well with the Master of the North title. I don't like the Asura armor so I won't bother with that title, and the Vanguard one isn't as nice as the Norn one.

Also, on "I bought the game, so I should have access to everything"

In that case, I want to FoW armor. I bought all the games, even got CE version of NF. I want FoW armor, because I PAID for the game >.> Why should I have to farm for weeks to get the materials and cash? No, I want it now. GIVE IT TO ME!!!
Bryant Again
Bryant Again
Hall Hero
#7
Quote: Originally Posted by freekedoutfish
Just stop winging and earn those points, and as for an MMO having grind in it. Have you played other MMOs? They all have grind in them, and it cant be avoided! How and why people think its possible to create an MMO without any grind is beyond me! There are grind in MMOs because they add timesinks to get you to play longer, which means more money.

Why does ANet need to "keep us playing"?

And an MMO without grind is an RPG which...is pretty much what Guild Wars is.
Arcain
Arcain
Academy Page
#8
I have yet to find a fast way of gaining Vanguard points. Just so you know, Norn Dungeons were repeatable with great point gains, now all you get on repeating them is 100 points.
I have elite sets from all 3 Guild War games currently, and I like some of the new armor, but I will never have the time to grind title for 6 PVE characters who I also use for AB / RA.

For the record: I’ve finished GW:EN, I’ve beat most of the Dungeons I’ve turned in a finished hero book (2.5k Vanguard faction) yet I’m only rank 3 in Vanguard after clearing the Charr areas 100% w/bosses also.
Redfeather1975
Redfeather1975
Forge Runner
#9
Guild Wars seemed to doing well enough before relying on these shallow time sinks.
I thought the point was it was supposed to be different than the standard 'time sink' riddled fare.
It looks like it's now all about making a 'shiny object', regardless of how little imagination and effort was involved in making it, and seeing how far it can be milked with time sinks.
Grind mmos will flourish as long as there are the 'tools' out there who are willing to pay for a form of entertainment that is essentially a mindless repetitive task in the pursuit of a 'virtual shiny'.
(yes, I just slammed most WoW, EQ2, Lineage, ect players. Most of the non-mmo player world bashes them too on a regular basis.)
malko050987
malko050987
Wilds Pathfinder
#10
Quote: Originally Posted by Redfeather1975
Guild Wars seemed to doing well enough before relying on these shallow time sinks.
I thought the point was it was supposed to be different than the standard 'time sink' riddled fare.
It looks like it's now all about making a 'shiny object', regardless of how little imagination and effort was involved in making it, and seeing how far it can be milked with time sinks.
Grind mmos will flourish as long as there are the 'tools' out there who are willing to pay for a form of entertainment that is essentially a mindless repetitive task in the pursuit of a 'virtual shiny'.
(yes, I just slammed most WoW, EQ2, Lineage, ect players. Most of the non-mmo player world bashes them too on a regular basis.) Why are you playing then?

Nobody makes you grind, ffs. Just finish the game and then forget about it.

But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing?
Bryant Again
Bryant Again
Hall Hero
#11
Quote: Originally Posted by malko050987
Why are you playing then?

Nobody makes you grind, ffs. Just finish the game and then forget about it.

But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing? You totally missed the point of his post.
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freekedoutfish
Furnace Stoker
#12
Quote: Originally Posted by DarkGanni
One of the few reasons I made this petition: http://www.guildwarsguru.com/forum/s...php?t=10193202

PS: Prophecies, Factions, Nightfall didn't require title grinding and you still get the armor, I don't see why this requires titles and the armors arent that great either. It's Frustration to those who actually have a life and don't have much time to grind. I love how the "some people have a life" argument always comes out to try and justify why grind is a bad thing and why having to make effort is a bad thing.

I achieved rank 7 over the preview weekend, which is just 2 days!

I have a life, and I would much rather be out down the pub then playing GWs. But I play it when i have nothing else to do.

Im not a hard core player and I play maybe 2-3 hours a night, and thats it. Im not on 24/7 and I dont endless farming. I actually virtually never farm or do repetitive stuff.

I hate farming and I hate redoing the same zone to get points.

But I was willing over the preview event to reach rank 7 to get this armor. I didnt mind needing a title rank to get armor.

The only thing that annoys me, is that armor sucks and its a huge kick in the teath after working for that title. If the armor was outstanding it would have been worth it.

But I still agree with needing ranks for GWEN armor, because at the end of the day you dont NEED it and you do simply need to play through the game to get most of your points.

To then do some tiny farming to get the last 10-16k is absolutely NOTHING!

Your talking maybe 5-6 runs of an area and some farming! Are you telling me that you life is that hectic you cant manage doing 1 or 2 farming runs a night to make 3-4k points each time?

I accept farming isnt fun, because I hate it too, but if someone like me can reach rank7 in 2 days then you have no excuse!

I also accept vanguard is harder to earn because there are less ways to make it, but that is somethign that needs fixed. That is not a reason to completely scrap the need for titles for armor.

Instead of complaining you need ranks to unlock armor, maybe complain about there being no way to earn those points.

The other issue is that GWEN is farrr TOO small a game. If it was 2 or 3 times the size and the armor was located further into the game, and it required hours of playtime to reach it, I might agree the ranks were unneeded. But because GWEN is sooo small in terms of gameplay, Anet had to add something to keep us working.

GWEN has to last 2 years before we get GW2, so why not give us something more to do then just quests and dungeons?

If there were no reputation points and we didnt need ranks for armor, weapons and consumables, then GWEN would soon loose its re- playability. People would be getting every armor set within hours of starting, and then not playing again because the storyline is so short.

The need for ranks keeps you playing, otherwise you would end GWEN within hours, buy your armor and just top playing!

Anet doesnt want people leaving the game between the 2 year gap! But they should have also made GWEN bigger for the price we paid for it.
Tyras
Tyras
Ascalonian Squire
#13
I find it annoying that you only get 1 point for each kill, it be much better if it was like SSP which is 4 in normal, but this is for lvl 20 so it should be abit higher then that. & also Dwarf, Asura & Norn have tons of quests they also have minigames, The Ebon Vanguard only have about 10-15 quests which only give a little amount of points & no minigame. I find it abit unfair cause you have to spend even more time farming all those points.
Redfeather1975
Redfeather1975
Forge Runner
#14
Quote: Originally Posted by malko050987
Why are you playing then?

Nobody makes you grind, ffs. Just finish the game and then forget about it.

But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing? I am playing to have fun. I am doing the content that is fun. I'm not bothering with the armor, special items, pve skills. I would like to see the armor, use the special items and play around with PVE skills to make builds, but the access mechanics have changed to be unappealing to a player unwilling to engage in monotonous tasks for entertainment purposes.
I was complaining that the current direction is adding time sink requirements to these things when the series was doing fine without them. This is simply far less content for the casual gamer than expected.
If Anet is honestly trying to appeal to players who don't mind time sinks, they have a very long way to go before even coming close to having the amount of content that games like EQ2, WoW and Lineage have.
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wolfwing
Wilds Pathfinder
#15
Vangaurds slower...with really only about 150 mobs a zone, but it's made up by getting to play with the siege tank, man I love that thing..:>
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Elisa
Frost Gate Guardian
#16
Quote: Originally Posted by Arcain
I can understand grinding for some nice title, but for Armor / Weapons access, is not needed. I really liked GW:EN and ended up beating it the 2nd day it was out. The main thing that is really pissing me off now, is the grind for armor...... yes I actually like a few of the "skins". I think once you beat the game, all crafter access for the factions should be open, leaving the grind for maxing out title and PVE skill power.

With work and in a few days here, college, I will not have any "grind time". All the people whining about this are the guys powerplaying through... :| Hey, guess what? Play the game and do all the quest as it was meant to be played and you won't have to grind for anything. Titles come automatic.
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freekedoutfish
Furnace Stoker
#17
Quote: Originally Posted by Tyras I find it annoying that you only get 1 point for each kill, it be much better if it was like SSP which is 4 in normal, but this is for lvl 20 so it should be abit higher then that. & also Dwarf, Asura & Norn have tons of quests they also have minigames, The Ebon Vanguard only have about 10-15 quests which only give a little amount of points & no minigame. I find it abit unfair cause you have to spend even more time farming all those points. Are you talking about the vanguard reputation earning when you say you only get 1 point per kill?

Because when I was Norn farming, you get +2, +3 and +4 points and you also get bonuses too.

If the vanguard bounties dont have that, and you only get 1 point max then Anet needs to resolve that issue. Its not about removing the need for certain ranks to unlock armor and weapons, its about adding more ways to earn reputation points for all races.

If there are very few vanguard quests then Anet needs to add more, if you get only 1 point per kill in the bounty then they need to improve that.

But they dont need to remove the rank requirement.

You dont ask for something to be removed, because the way you earn it doesnt work. You ask them to improve how you earn it!
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wolfwing
Wilds Pathfinder
#18
The only problem I've seen with the vanguard is the areas are kinda limited on # of enemies. I just did a run on the second area and only 150 enemies wich came out to only about 1.5k.
malko050987
malko050987
Wilds Pathfinder
#19
Quote: Originally Posted by Redfeather1975 I am playing to have fun. I am doing the content that is fun. I'm not bothering with the armor, special items, pve skills. I would like to see the armor, use the special items and play around with PVE skills to make builds, but the access mechanics have changed to be unappealing to a player unwilling to engage in monotonous tasks for entertainment purposes. I can understand not willing to bother getting the Asura or Vanguard titles for the armor, but the Norn and Dwarf don't need any grinding. THAT is fact.

Quote: Originally Posted by Redfeather1975 I was complaining that the current direction is adding time sink requirements to these things when the series was doing fine without them. This is simply far less content for the casual gamer than expected. Not sure about the time sink thing. I assume you mean the dungeons, but then, we have the same thing in NF/Proph. Except in NF it's called DoA and in Proph its Sorrow's Furnace. And the dungeons, as far as I got (which isn't much, thanks to having to work for a living)

Also, what do you mean by content for the casual player? Or better, what is your idea of a casual player?

Quote:
Originally Posted by Redfeather1975
If Anet is honestly trying to appeal to players who don't mind time sinks, they have a very long way to go before even coming close to having the amount of content that games like EQ2, WoW and Lineage have. Never played any of those, so I can't comment.

EDIT: Maybe they ARE trying to appeal to those who like time sinks. After all, GW2 is a long time away.
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Apok Omen
Krytan Explorer
#20
I'm sorry, I was under the idea that games were challanging and sometimes monotenous and had ways of rewarding such efforts. I guess I was wrong...

Well, I have just finished the storyline (which was great) and must say, even though the titles were tiresome to get, I would expect nothing less from Anet. They have always had ways that you had to get armor and such.

With each campaign, you had to fight (or run, if you're lazy) in order to get to a specific item or armor. Factions introduced the seperate factions that you had to pledge your allegiance to. Also, they introduced end-game armor.

This idea was followed by Nightfall, which required you to level up and bring your own heroes through the game.

Now, with the fresh new pve-only-skills, new enemies and old foes, new heroes, four different alliances to grind for, many new minigame's, 18 dungeons, and introductions to three new races, QQers from Riversde want to plant their seeds of tears in the very thread meant for praising the new EXPANSION(not a new campaign) just because they don't want to have the same grind that they find in WoW here.

But, as I know from my experience from debating with iBabies, they will just create excuses as to why they can't do a thing in the game.