I can understand grinding for some nice title, but for Armor / Weapons access, is not needed. I really liked GW:EN and ended up beating it the 2nd day it was out. The main thing that is really pissing me off now, is the grind for armor...... yes I actually like a few of the "skins". I think once you beat the game, all crafter access for the factions should be open, leaving the grind for maxing out title and PVE skill power.
With work and in a few days here, college, I will not have any "grind time".
Grind, should not be here.
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Yes, I have noticed those responses, and here is my reply to that kind of thinking. The armor looks nice, so I want the armor, I have paid for the game and I have beaten the story. So I should have access to something without having to grind for hours, turning something that should be fun into work.
Now for the people saying that the grind is easy, well….. get a job, and get a life…. Just because you like mindlessly clearing an area many many many many times over does not mean we all do, or even have the time if we wanted too.
Now for the people saying that the grind is easy, well….. get a job, and get a life…. Just because you like mindlessly clearing an area many many many many times over does not mean we all do, or even have the time if we wanted too.
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Oh for god sake! Its just 26k points you need to earn for rank 5 and that takes virtually NO effort at all and a tiny amount of farming.
I reached rank 7 Norn on the preview event from just farming, when the rank needed for armor was alot higher.
You can probably make 3-4k in one area of the map from just killing a few creatures several times. You also get 100-750 points from dungeons and quests, so just replay quests if you dont like farming. And if you dont like doing quests and dungeons why are you playing the game?
FFS if I can manage that in 2 days, then any muppet can reach 26k points. Have you even checked guildwiki.net and saw the new armor? its all absolutely stupid and re-hashed and your not missing anything anyway.
People already winged about this after the preview when you originally needed rank 7 and it got reduceded to rank 5, so be greatfull and just put some effort in.
If you dont want to work for the 4 new armor sets in GWEN, you are more then welcome to go buy one of the dozen alternative armor sets throughout GWs.
GWEN isnt that big a game, and if Anet had simply given the armor away without needing ranks, then people would have nothing to work for. Anet had to incourage people to increase reputation ranks, because otherwise why have 3 non-human races?
Just stop winging and earn those points, and as for an MMO having grind in it. Have you played other MMOs? They all have grind in them, and it cant be avoided! How and why people think its possible to create an MMO without any grind is beyond me!
I dont love farming either and I hate grinding the same zone over and over again, but im willing to endure that because I dont mind working for stuff.
I reached rank 7 Norn on the preview event from just farming, when the rank needed for armor was alot higher.
You can probably make 3-4k in one area of the map from just killing a few creatures several times. You also get 100-750 points from dungeons and quests, so just replay quests if you dont like farming. And if you dont like doing quests and dungeons why are you playing the game?
FFS if I can manage that in 2 days, then any muppet can reach 26k points. Have you even checked guildwiki.net and saw the new armor? its all absolutely stupid and re-hashed and your not missing anything anyway.
People already winged about this after the preview when you originally needed rank 7 and it got reduceded to rank 5, so be greatfull and just put some effort in.
If you dont want to work for the 4 new armor sets in GWEN, you are more then welcome to go buy one of the dozen alternative armor sets throughout GWs.
GWEN isnt that big a game, and if Anet had simply given the armor away without needing ranks, then people would have nothing to work for. Anet had to incourage people to increase reputation ranks, because otherwise why have 3 non-human races?
Just stop winging and earn those points, and as for an MMO having grind in it. Have you played other MMOs? They all have grind in them, and it cant be avoided! How and why people think its possible to create an MMO without any grind is beyond me!
I dont love farming either and I hate grinding the same zone over and over again, but im willing to endure that because I dont mind working for stuff.
One of the few reasons I made this petition: http://www.guildwarsguru.com/forum/s...php?t=10193202
PS: Prophecies, Factions, Nightfall didn't require title grinding and you still get the armor, I don't see why this requires titles and the armors arent that great either. It's Frustration to those who actually have a life and don't have much time to grind.
PS: Prophecies, Factions, Nightfall didn't require title grinding and you still get the armor, I don't see why this requires titles and the armors arent that great either. It's Frustration to those who actually have a life and don't have much time to grind.
Norn title requires no grind, imo. Simply exploring all Norn areas and clearing them once will get you at about 20k. Then repeat Drakkar Lake once or twice. Easy as pie, and goes well with the Master of the North title. I don't like the Asura armor so I won't bother with that title, and the Vanguard one isn't as nice as the Norn one.
Also, on "I bought the game, so I should have access to everything"
In that case, I want to FoW armor. I bought all the games, even got CE version of NF. I want FoW armor, because I PAID for the game >.> Why should I have to farm for weeks to get the materials and cash? No, I want it now. GIVE IT TO ME!!!
Also, on "I bought the game, so I should have access to everything"
In that case, I want to FoW armor. I bought all the games, even got CE version of NF. I want FoW armor, because I PAID for the game >.> Why should I have to farm for weeks to get the materials and cash? No, I want it now. GIVE IT TO ME!!!
Quote:
Originally Posted by freekedoutfish
Just stop winging and earn those points, and as for an MMO having grind in it. Have you played other MMOs? They all have grind in them, and it cant be avoided! How and why people think its possible to create an MMO without any grind is beyond me!
There are grind in MMOs because they add timesinks to get you to play longer, which means more money.
Why does ANet need to "keep us playing"?
And an MMO without grind is an RPG which...is pretty much what Guild Wars is.
Why does ANet need to "keep us playing"?
And an MMO without grind is an RPG which...is pretty much what Guild Wars is.
I have yet to find a fast way of gaining Vanguard points. Just so you know, Norn Dungeons were repeatable with great point gains, now all you get on repeating them is 100 points.
I have elite sets from all 3 Guild War games currently, and I like some of the new armor, but I will never have the time to grind title for 6 PVE characters who I also use for AB / RA.
For the record: I’ve finished GW:EN, I’ve beat most of the Dungeons I’ve turned in a finished hero book (2.5k Vanguard faction) yet I’m only rank 3 in Vanguard after clearing the Charr areas 100% w/bosses also.
I have elite sets from all 3 Guild War games currently, and I like some of the new armor, but I will never have the time to grind title for 6 PVE characters who I also use for AB / RA.
For the record: I’ve finished GW:EN, I’ve beat most of the Dungeons I’ve turned in a finished hero book (2.5k Vanguard faction) yet I’m only rank 3 in Vanguard after clearing the Charr areas 100% w/bosses also.
Guild Wars seemed to doing well enough before relying on these shallow time sinks.
I thought the point was it was supposed to be different than the standard 'time sink' riddled fare.
It looks like it's now all about making a 'shiny object', regardless of how little imagination and effort was involved in making it, and seeing how far it can be milked with time sinks.
Grind mmos will flourish as long as there are the 'tools' out there who are willing to pay for a form of entertainment that is essentially a mindless repetitive task in the pursuit of a 'virtual shiny'.
(yes, I just slammed most WoW, EQ2, Lineage, ect players. Most of the non-mmo player world bashes them too on a regular basis.)
I thought the point was it was supposed to be different than the standard 'time sink' riddled fare.
It looks like it's now all about making a 'shiny object', regardless of how little imagination and effort was involved in making it, and seeing how far it can be milked with time sinks.
Grind mmos will flourish as long as there are the 'tools' out there who are willing to pay for a form of entertainment that is essentially a mindless repetitive task in the pursuit of a 'virtual shiny'.
(yes, I just slammed most WoW, EQ2, Lineage, ect players. Most of the non-mmo player world bashes them too on a regular basis.)
Quote:
Originally Posted by Redfeather1975
Guild Wars seemed to doing well enough before relying on these shallow time sinks.
I thought the point was it was supposed to be different than the standard 'time sink' riddled fare.
It looks like it's now all about making a 'shiny object', regardless of how little imagination and effort was involved in making it, and seeing how far it can be milked with time sinks.
Grind mmos will flourish as long as there are the 'tools' out there who are willing to pay for a form of entertainment that is essentially a mindless repetitive task in the pursuit of a 'virtual shiny'.
(yes, I just slammed most WoW, EQ2, Lineage, ect players. Most of the non-mmo player world bashes them too on a regular basis.) Why are you playing then?
Nobody makes you grind, ffs. Just finish the game and then forget about it.
But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing?
I thought the point was it was supposed to be different than the standard 'time sink' riddled fare.
It looks like it's now all about making a 'shiny object', regardless of how little imagination and effort was involved in making it, and seeing how far it can be milked with time sinks.
Grind mmos will flourish as long as there are the 'tools' out there who are willing to pay for a form of entertainment that is essentially a mindless repetitive task in the pursuit of a 'virtual shiny'.
(yes, I just slammed most WoW, EQ2, Lineage, ect players. Most of the non-mmo player world bashes them too on a regular basis.) Why are you playing then?
Nobody makes you grind, ffs. Just finish the game and then forget about it.
But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing?
Quote:
Originally Posted by malko050987
Why are you playing then?
Nobody makes you grind, ffs. Just finish the game and then forget about it.
But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing? You totally missed the point of his post.
Nobody makes you grind, ffs. Just finish the game and then forget about it.
But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing? You totally missed the point of his post.
f
I find it annoying that you only get 1 point for each kill, it be much better if it was like SSP which is 4 in normal, but this is for lvl 20 so it should be abit higher then that. & also Dwarf, Asura & Norn have tons of quests they also have minigames, The Ebon Vanguard only have about 10-15 quests which only give a little amount of points & no minigame. I find it abit unfair cause you have to spend even more time farming all those points.
Quote:
Originally Posted by malko050987
Why are you playing then?
Nobody makes you grind, ffs. Just finish the game and then forget about it.
But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing? I am playing to have fun. I am doing the content that is fun. I'm not bothering with the armor, special items, pve skills. I would like to see the armor, use the special items and play around with PVE skills to make builds, but the access mechanics have changed to be unappealing to a player unwilling to engage in monotonous tasks for entertainment purposes.
I was complaining that the current direction is adding time sink requirements to these things when the series was doing fine without them. This is simply far less content for the casual gamer than expected.
If Anet is honestly trying to appeal to players who don't mind time sinks, they have a very long way to go before even coming close to having the amount of content that games like EQ2, WoW and Lineage have.
Nobody makes you grind, ffs. Just finish the game and then forget about it.
But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing? I am playing to have fun. I am doing the content that is fun. I'm not bothering with the armor, special items, pve skills. I would like to see the armor, use the special items and play around with PVE skills to make builds, but the access mechanics have changed to be unappealing to a player unwilling to engage in monotonous tasks for entertainment purposes.
I was complaining that the current direction is adding time sink requirements to these things when the series was doing fine without them. This is simply far less content for the casual gamer than expected.
If Anet is honestly trying to appeal to players who don't mind time sinks, they have a very long way to go before even coming close to having the amount of content that games like EQ2, WoW and Lineage have.
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Quote:
Originally Posted by Arcain
I can understand grinding for some nice title, but for Armor / Weapons access, is not needed. I really liked GW:EN and ended up beating it the 2nd day it was out. The main thing that is really pissing me off now, is the grind for armor...... yes I actually like a few of the "skins". I think once you beat the game, all crafter access for the factions should be open, leaving the grind for maxing out title and PVE skill power.
With work and in a few days here, college, I will not have any "grind time". All the people whining about this are the guys powerplaying through... :| Hey, guess what? Play the game and do all the quest as it was meant to be played and you won't have to grind for anything. Titles come automatic.
With work and in a few days here, college, I will not have any "grind time". All the people whining about this are the guys powerplaying through... :| Hey, guess what? Play the game and do all the quest as it was meant to be played and you won't have to grind for anything. Titles come automatic.
f
Quote:
Originally Posted by Tyras
I find it annoying that you only get 1 point for each kill, it be much better if it was like SSP which is 4 in normal, but this is for lvl 20 so it should be abit higher then that. & also Dwarf, Asura & Norn have tons of quests they also have minigames, The Ebon Vanguard only have about 10-15 quests which only give a little amount of points & no minigame. I find it abit unfair cause you have to spend even more time farming all those points.
Are you talking about the vanguard reputation earning when you say you only get 1 point per kill?
Because when I was Norn farming, you get +2, +3 and +4 points and you also get bonuses too.
If the vanguard bounties dont have that, and you only get 1 point max then Anet needs to resolve that issue. Its not about removing the need for certain ranks to unlock armor and weapons, its about adding more ways to earn reputation points for all races.
If there are very few vanguard quests then Anet needs to add more, if you get only 1 point per kill in the bounty then they need to improve that.
But they dont need to remove the rank requirement.
You dont ask for something to be removed, because the way you earn it doesnt work. You ask them to improve how you earn it!
Because when I was Norn farming, you get +2, +3 and +4 points and you also get bonuses too.
If the vanguard bounties dont have that, and you only get 1 point max then Anet needs to resolve that issue. Its not about removing the need for certain ranks to unlock armor and weapons, its about adding more ways to earn reputation points for all races.
If there are very few vanguard quests then Anet needs to add more, if you get only 1 point per kill in the bounty then they need to improve that.
But they dont need to remove the rank requirement.
You dont ask for something to be removed, because the way you earn it doesnt work. You ask them to improve how you earn it!
w
Quote:
Originally Posted by Redfeather1975
I am playing to have fun. I am doing the content that is fun. I'm not bothering with the armor, special items, pve skills. I would like to see the armor, use the special items and play around with PVE skills to make builds, but the access mechanics have changed to be unappealing to a player unwilling to engage in monotonous tasks for entertainment purposes.
I can understand not willing to bother getting the Asura or Vanguard titles for the armor, but the Norn and Dwarf don't need any grinding. THAT is fact.
Quote: Originally Posted by Redfeather1975 I was complaining that the current direction is adding time sink requirements to these things when the series was doing fine without them. This is simply far less content for the casual gamer than expected. Not sure about the time sink thing. I assume you mean the dungeons, but then, we have the same thing in NF/Proph. Except in NF it's called DoA and in Proph its Sorrow's Furnace. And the dungeons, as far as I got (which isn't much, thanks to having to work for a living)
Also, what do you mean by content for the casual player? Or better, what is your idea of a casual player?
Quote: Originally Posted by Redfeather1975 I was complaining that the current direction is adding time sink requirements to these things when the series was doing fine without them. This is simply far less content for the casual gamer than expected. Not sure about the time sink thing. I assume you mean the dungeons, but then, we have the same thing in NF/Proph. Except in NF it's called DoA and in Proph its Sorrow's Furnace. And the dungeons, as far as I got (which isn't much, thanks to having to work for a living)
Also, what do you mean by content for the casual player? Or better, what is your idea of a casual player?
Quote:
|
Originally Posted by Redfeather1975
If Anet is honestly trying to appeal to players who don't mind time sinks, they have a very long way to go before even coming close to having the amount of content that games like EQ2, WoW and Lineage have.
Never played any of those, so I can't comment. EDIT: Maybe they ARE trying to appeal to those who like time sinks. After all, GW2 is a long time away. |
A
I'm sorry, I was under the idea that games were challanging and sometimes monotenous and had ways of rewarding such efforts. I guess I was wrong...
Well, I have just finished the storyline (which was great) and must say, even though the titles were tiresome to get, I would expect nothing less from Anet. They have always had ways that you had to get armor and such.
With each campaign, you had to fight (or run, if you're lazy) in order to get to a specific item or armor. Factions introduced the seperate factions that you had to pledge your allegiance to. Also, they introduced end-game armor.
This idea was followed by Nightfall, which required you to level up and bring your own heroes through the game.
Now, with the fresh new pve-only-skills, new enemies and old foes, new heroes, four different alliances to grind for, many new minigame's, 18 dungeons, and introductions to three new races, QQers from Riversde want to plant their seeds of tears in the very thread meant for praising the new EXPANSION(not a new campaign) just because they don't want to have the same grind that they find in WoW here.
But, as I know from my experience from debating with iBabies, they will just create excuses as to why they can't do a thing in the game.
Well, I have just finished the storyline (which was great) and must say, even though the titles were tiresome to get, I would expect nothing less from Anet. They have always had ways that you had to get armor and such.
With each campaign, you had to fight (or run, if you're lazy) in order to get to a specific item or armor. Factions introduced the seperate factions that you had to pledge your allegiance to. Also, they introduced end-game armor.
This idea was followed by Nightfall, which required you to level up and bring your own heroes through the game.
Now, with the fresh new pve-only-skills, new enemies and old foes, new heroes, four different alliances to grind for, many new minigame's, 18 dungeons, and introductions to three new races, QQers from Riversde want to plant their seeds of tears in the very thread meant for praising the new EXPANSION(not a new campaign) just because they don't want to have the same grind that they find in WoW here.
But, as I know from my experience from debating with iBabies, they will just create excuses as to why they can't do a thing in the game.
