Norn Tournament Builds, Tips, Questions [Merged]

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E
Empress Josaphine
Pre-Searing Cadet
#1
Anyone interested in sharing builds for the Norn tournament?

I ran into this Monk build on wiki and with a little practice I beat it several times!

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You can't see me
You can't see me
Forge Runner
#2
There's a very simple trick to it.


Run a Domination/lllusion Mesmer. Elite: Ineptitude, make sure it has backfire on it, and play around from there. Those two skills are the ultimate counter for casters and meleers alike. Play around with your other 6 skills, see what works. (Oh, and do make sure to have enchantment removal. Shame/Guilt works well with Dannika also).

The main person that gave me beef with this build is of course, dannika and her two pets. This is because you have three targets indtead of one, and dannika has three heals. My advice to this is to carry energy burn and Diversion. Divert her healing skills, and while their down, just level her pets. Battling her alone is very easy, especially w/ backfire and diversion.



It takes a bit of practice but whatever, the main thing to remember is to use your head.
Hyper.nl
Hyper.nl
Desert Nomad
#3
[skill]elemental attunement[/skill][skill]earth attunement[/skill][skill]kinetic armor[/skill][skill]ebon hawk[/skill][skill]stoning[/skill][skill]obsidian flame[/skill][skill]Rending Touch[/skill][skill]mystic regeneration[/skill]

Edit: Ty dies like fish. It works now

Well, here it goes: always keep up the attunements for energy.
Kinetic armor and mystic regen give you excellent defence.
Keep casting to keep Kinetic armor up.

Attack:
1.) Ebon hawk: Eat rock
2.) Stoning: Eat rock and kiss dirt
3.) Obsidian flame: Eat rock.

Repeat until target is dead.
Somewhat difficult: Mhenlo needs to be stripped from his enchants, make sure you don't remove your attunements in the process.
Gwen can be hard because she interrupts everything. Try to finish her off quickly.

It's quite fun to play because most enemies do no real damage to you.
d
dies like fish
Jungle Guide
#4
[skill]Rending Touch[/skill]

I think you put an extra bracket.
snikerz
snikerz
Krytan Explorer
#5
R/N
[skill]vampiric touch[/skill][skill]vampiric bite[/skill][skill]offering of blood[/skill][skill]throw dirt[/skill][skill]whirling defense[/skill][skill]distracting shot[/skill][skill]dodge[/skill]

using a recurve bow auto run and shoot an arrow at bison, followed by distracting shot, then touch touch touch!!!
Knight O Cydonia
Knight O Cydonia
Frost Gate Guardian
#6
[skill]Signet Of Midnight[/skill][skill]Empathy[/skill][skill]Backfire[/skill][skill]Ignorance[/skill][skill]Energy Tap[/skill][skill]ether Feast[/skill]

Didnt have any troubles with this....
Perynne
Perynne
Site Contributor
#7
Any good builds that would work with a ritualist? I've managed to get pretty far, but there's always one or two characters that give me trouble (mostly Danika and her cronies).
I
I GO TO AMERICA
Academy Page
#8
I've been running this build on my ele

[skill]Auspicious Parry[/skill][skill]Riposte[/skill][skill]Deadly Riposte[/skill][skill]Fire Attunement[/skill][skill]Aura of Restoration[/skill][skill]mark of rodgort[/skill][skill]lava font[/skill][skill]flare[/skill]
h
hmufoofoo
Pre-Searing Cadet
#9
[skill]Protective spirit[/skill][skill]Healing Breeze[/skill][skill]Spoil Victor[/skill][skill]Barbed Signet[/skill][skill]Watchful Spirit[/skill][skill]Mending[/skill][skill]Essence Bond[/skill][skill]Balthazar's Spirit[/skill]

equipment: 5 superior runes (one must be blood)
-50 hp grim cesta
totem axe

Cast last four enchantments, keep them up. (unless facing last boss, then don't use watchful spirit) keep protective spirit up at all time. cast spoil victor on the guy, try to keep it up but make sure you have protective spirit. when fighting kamu, make sure you have healing breeze covering protective spirit.

12+1+3 - blood
9 healing
9 protection
Shadowfox1125
Shadowfox1125
Forge Runner
#10
[card]Barbarous Slice[/card][card]Gash[/card][card]Sun and Moon Slash[/card][card]Final Thrust[/card][card]Bonetti's Defense[/card][card]Spinal Shivers[/card][card]Plague Touch[/card][card]Grenth's Balance[/card]

16 Sword, 9 Curses, rest in Tactics.

For those warriors having a hard time. Because the Deadly Riposte/Riposte/Grenth's Balance build doesn't really work against the challengers before Bison.
Z
Zahr Dalsk
Grotto Attendant
#11
Rt/any Ritual Lord

[skill]Gaze of Fury[/skill][skill]Shadowsong[/skill][skill]Pain[/skill][skill]Dissonance[/skill][skill]Bloodsong[/skill][skill]Ritual Lord[/skill][skill]Boon of Creation[/skill][skill]Painful Bond[/skill]

Spawning Power 12+1+3
Channeling 11
Communing 11

Equipment: doesn't really matter, energy is most important though.

Usage: Once the gate lowers, step forward to the second metal bar on the ground. Cast Boon of Creation, Ritual Lord, Bloodsong, Pain, cast Fury on the Spirit of Blood Song, cast Bloodsong again, Shadowsong, Dissonance, then cast Painful bond on the target and run back a bit so they come to spirits, then let the spirits kill them. Works against all enemies although Magni the Bison may sometimes require a second casting of Shadowsong to keep him blind as he sometimes lives through the first Spirit of Shadowsong's duration.
Van Goghs Ear
Van Goghs Ear
Lion's Arch Merchant
#12
[skill]crippling shot[/skill][skill]distracting shot[/skill][skill]savage shot[/skill][skill]screaming shot[/skill][skill]apply poison[/skill][skill]natural stride[/skill][skill]troll unguent[/skill][skill]mending touch[/skill]

expertise 14 +1 +1
marksmanship 9 +1
wilderness 9 +1

pretty straight forward.
C
Casual
Pre-Searing Cadet
#13
Quote: Originally Posted by Shadowfox1125
For those warriors having a hard time. Because the Deadly Riposte/Riposte/Grenth's Balance build doesn't really work against the challengers before Bison. Your build is looking good but I don't quite get the part where you say Grenth/riposte doesn't work against the challengers.

[card]Riposte[/card][card]Deadly Riposte[/card][card]Final Thrust[/card][card]Savage Slash[/card][card]Dolyak Signet[/card][card]Healing Signet[/card][card]Grenth's Balance[/card][card]Flail[/card]

This build can beat all of the challengers, short of Danika (she might be possible, just didn't get to practice against her often)
I'm not taking credit for the build of course since it goes all the way back to the Great lambda's SF solo build.
Superdarth
Superdarth
Krytan Explorer
#14
Quote: Originally Posted by Casual
Your build is looking good but I don't quite get the part where you say Grenth/riposte doesn't work against the challengers.

[card]Riposte[/card][card]Deadly Riposte[/card][card]Final Thrust[/card][card]Savage Slash[/card][card]Dolyak Signet[/card][card]Healing Signet[/card][card]Grenth's Balance[/card][card]Flail[/card]

This build can beat all of the challengers, short of Danika (she might be possible, just didn't get to practice against her often)
I'm not taking credit for the build of course since it goes all the way back to the Great lambda's SF solo build. Could you post the points invested in each attribute?I might try this one
SuperDave
SuperDave
Frost Gate Guardian
#15
I ran this build with my monk

[skill]protective spirit[/skill][skill]Reversal of Fortune[/skill][skill]signet of judgment[/skill][skill]bane signet[/skill][skill]holy strike[/skill][skill]leech signet[/skill][skill]mantra of inscriptions[/skill][skill]signet of rage[/skill]

I haven't tried much, managed to win twice. I get pwnd by Alesia (which is kinda embarrassing, Danika, and couldn't kill Eve so I gave up there. My fight with Norgu dragged on a bit, but I managed to drop him eventually. Important to keep prot spirit up as much as you can in the end.

I also tried switching [skill]Signet of rage[/skill] for [skill]ether feast[/skill] for a self heal, which worked pretty good. Signet of rage does give you slightly higher damage output, especially against the warriors.
C
Casual
Pre-Searing Cadet
#16
Quote: Originally Posted by Superdarth
Could you post the points invested in each attribute?I might try this one Sword: 8+1
Tactics: 12+1+1
Strength : 10+1

It's pretty flexible though, I just wouldn't recommend using sup runes, you need the HP.
Cebe
Cebe
The 5th Celestial Boss
#17
[skill]Pain[/skill][skill]Anguish[/skill][skill]Wanderlust[/skill][skill]Shadowsong[/skill][skill]Dissonance[/skill][skill]Painful Bond[/skill][skill]Boon of Creation[/skill][skill]Summon Spirits[/skill]

[skill]Elemental Attunement[/skill][skill]Air Attunement[/skill][skill]Lightning Hammer[/skill][skill]Lightning Orb[/skill][skill]Lightning Strike[/skill][skill]Enervating Charge[/skill][skill]Blinding Flash[/skill][skill]Slippery Ground[/skill]

The spirits just OWN...Rits ftw.

The Ele build has killed Magni once, with a LOT of Kiting and good luck. I'm not sure how he manages to hit me through Blind so much though
S
Silicon Based
Academy Page
#18
Quote: Originally Posted by Zahr Dalsk
Rt/any Ritual Lord

[skill]Gaze of Fury[/skill][skill]Shadowsong[/skill][skill]Pain[/skill][skill]Dissonance[/skill][skill]Bloodsong[/skill][skill]Ritual Lord[/skill][skill]Boon of Creation[/skill][skill]Painful Bond[/skill]

Spawning Power 12+1+3
Channeling 11
Communing 11

Equipment: doesn't really matter, energy is most important though.

Usage: Once the gate lowers, step forward to the second metal bar on the ground. Cast Boon of Creation, Ritual Lord, Bloodsong, Pain, cast Fury on the Spirit of Blood Song, cast Bloodsong again, Shadowsong, Dissonance, then cast Painful bond on the target and run back a bit so they come to spirits, then let the spirits kill them. Works against all enemies although Magni the Bison may sometimes require a second casting of Shadowsong to keep him blind as he sometimes lives through the first Spirit of Shadowsong's duration. A small variation on above build and with communing 12+1+3 instead of spawning.

[skill]Boon of Creation[/skill][skill]Wanderlust[/skill][skill]Shadowsong[/skill][skill]Pain[/skill][skill]Vampirism[/skill][skill]Bloodsong[/skill][skill]Painful Bond[/skill][skill]Summon Spirits[/skill][skill]"You Move Like a Dwarf!"[/skill]

In preview weekend opponents stood still but now they start attacking as soon as you enter the arena. Therefore cast BoC before entering the arena then wanderlust (just inside the arena), stop the foe with "you move like a dwarf" and use summon spirits to draw spirits away from bison when he starts pounding them, if necessary.
K
Keithark
Wilds Pathfinder
#19
Quote: Originally Posted by Van Goghs Ear
[skill]crippling shot[/skill][skill]distracting shot[/skill][skill]savage shot[/skill][skill]screaming shot[/skill][skill]apply poison[/skill][skill]natural stride[/skill][skill]troll unguent[/skill][skill]mending touch[/skill]

expertise 14 +1 +1
marksmanship 9 +1
wilderness 9 +1

pretty straight forward. Can't get on wiki at work to read up on skills and my memory is not so good...but wouldn't [skill]pin down[/skill] work in place of [skill]crippling shot[/skill] then you could use [skill]broad head arrow[/skill] in it's place?
Shadowfox1125
Shadowfox1125
Forge Runner
#20
Quote: Originally Posted by Casual
Your build is looking good but I don't quite get the part where you say Grenth/riposte doesn't work against the challengers.

[card]Riposte[/card][card]Deadly Riposte[/card][card]Final Thrust[/card][card]Savage Slash[/card][card]Dolyak Signet[/card][card]Healing Signet[/card][card]Grenth's Balance[/card][card]Flail[/card]

This build can beat all of the challengers, short of Danika (she might be possible, just didn't get to practice against her often)
I'm not taking credit for the build of course since it goes all the way back to the Great lambda's SF solo build. What if you're blind? The only thing you have to stop blindness is Savage Slash, which has a 20 sec recharge time. Condition removal is so helpful in this tournament.

Oh, and because the generic Riposte/GB build doesn't include interrupts.
Your build might work, but I haven't had any trouble with any of the opponents with my build. And might I add that mine might be faster against non-melee opponents.