A
GWEN...new title GRIND!
13 pages • Page 1
M
Well, thing is. If the primary quests took around 80 hours to complete and then you only got a green, what would be the reaction of most players?
Just my impression, but the primary quests are an introduction. The real game is the dungeons and the title tracks. You either like that sort of thing or you don't.
I just got through getting my Druid and my Mage on WoW up to level 70 where the grind in that game really begins, grinding reputation and grinding dungeons; grinding professions, and then there are the daily quests. Not to mention levels of PvP attainment. GW:EN is in the same tradition. You either like it or don't, purely a matter of what you are looking for out of a gaming experience.
Just my impression, but the primary quests are an introduction. The real game is the dungeons and the title tracks. You either like that sort of thing or you don't.
I just got through getting my Druid and my Mage on WoW up to level 70 where the grind in that game really begins, grinding reputation and grinding dungeons; grinding professions, and then there are the daily quests. Not to mention levels of PvP attainment. GW:EN is in the same tradition. You either like it or don't, purely a matter of what you are looking for out of a gaming experience.
A
Some players play through a MMORPG, achieve almost everything, and say "right, now I'm bored"....and I can truthfully say, it looks like EOtN will give me many glorious weeks of adventuring. You don't need to grind for titles, unless you obviously want it. And you can't complain about being bored because there are titles to grind for. It's never been about the grind for me in GW. My monk got her KoaBD by just playing the game. Now if you do want to walk around with the "God walking amongst mere Mortals" (30max titles) title, then yea, you're gonna have to grind/work for it. But if you're just into playing the game and having fun, then there is no grind. (unless you're one of those people who want to achieve/obtain everything in a weekend)
Well, for PvP, there is almost no grind at all. You're easily UAX since all new skills can be bought in the Eye, and some elites are easier to cap than ever (e.g. Jagged Bones).
PvE'ers, however... they WANT grind. Working for your gear so you can brag with it, just like the good old FoW armour.
Prophecies had almost no replay value ('till Sorrow's Furnace got added), so ANet changed their policy a bit. Faction had elite missions, PvPvE and Alliance Battles as end-game content, with greens and armor as the reward.
Nightfall had a huge area as end-game content.
Now PvE'ers get what they want, and they're not happy with it?
Sheesh.
PvE'ers, however... they WANT grind. Working for your gear so you can brag with it, just like the good old FoW armour.
Prophecies had almost no replay value ('till Sorrow's Furnace got added), so ANet changed their policy a bit. Faction had elite missions, PvPvE and Alliance Battles as end-game content, with greens and armor as the reward.
Nightfall had a huge area as end-game content.
Now PvE'ers get what they want, and they're not happy with it?
Sheesh.
S
Quote:
|
Originally Posted by Saphatorael
Well, for PvP, there is almost no grind at all. You're easily UAX since all new skills can be bought in the Eye, and some elites are easier to cap than ever (e.g. Jagged Bones).
PvE'ers, however... they WANT grind. Working for your gear so you can brag with it, just like the good old FoW armour. Prophecies had almost no replay value ('till Sorrow's Furnace got added), so ANet changed their policy a bit. Faction had elite missions, PvPvE and Alliance Battles as end-game content, with greens and armor as the reward. Nightfall had a huge area as end-game content. Now PvE'ers get what they want, and they're not happy with it? Sheesh. |
Who's to say that running around killing monsters (you can always explore the map too) is any more of a grind than farming ectos/shards for FoW armour? Or spending hours upon hours in Kamadan district 1 power trading? It's all the same: if you want stuff that doesn't give you any kind of advantage in the game, only good looking weapons/armour etc., you have to spend precious time working for it. Simple as that.
Many of the armours in GW:EN are horrible anyway, so if I do any of the reputation grind, it will only be for one or two characters. I don't really like grind. I just accept it has to be in the game, and avoid as much as possible, only doing it when I really feel like it.
Many of the armours in GW:EN are horrible anyway, so if I do any of the reputation grind, it will only be for one or two characters. I don't really like grind. I just accept it has to be in the game, and avoid as much as possible, only doing it when I really feel like it.
If you want grind i think people need to GTFO and go play a korean mmorpg, almost all of them are level grinds.
PvE took a massive turn for the worse in this expansion IMO, and PvP was almost ignored [not even new elite skills, PvP], Btw to one of the above posters, there is no point in buying the expansion if the "new content" is unattainable to regular players, and exclusive to those who play all day long. I didn't buy the game for some half-ass'd story and 10 dungeon maps that are BOUND to get old after a month or two. Yes i did buy the game for new armors, weapons and skills only to realize that the skills [normal skills not pve only] were more of the same, and the armor is gimp as well. I do like the weapons though, some of them look nice, but really not worth $40.
PvE took a massive turn for the worse in this expansion IMO, and PvP was almost ignored [not even new elite skills, PvP], Btw to one of the above posters, there is no point in buying the expansion if the "new content" is unattainable to regular players, and exclusive to those who play all day long. I didn't buy the game for some half-ass'd story and 10 dungeon maps that are BOUND to get old after a month or two. Yes i did buy the game for new armors, weapons and skills only to realize that the skills [normal skills not pve only] were more of the same, and the armor is gimp as well. I do like the weapons though, some of them look nice, but really not worth $40.
Quote:
|
Originally Posted by malko050987
You don't need EotN armor. If you want to get it, you have to work for it. Makes sense. And I like it that way
|
Are people too stupid to realize that more than half the stuff in this game isn't "needed"? If we all just beat the game and ignored everything we don't "need", people would play the game for a few hours and never play again.
And what exacly do you consider "working" for something? Braindead grind = work?
Z
Quote:
|
Originally Posted by Zabe
Stfu already RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing whiners. Really. Why you need to whine from everything? You got about 2 years time to grind the titles. PERIOD!
|
OT: While I don't agree per say with the level of grinding involved in some cases, if everything could be attainable in a matter of hours, we'd all be complaining that there was nothing to do: "Oh why, Anet, why do you make things so easy?!" They can't win

Titles shouldn't be required for *anything*. There are people who work on titles because they enjoy doing it. The rest of the population shouldn't be forced into something they loathe to do because they want the reward that comes with it.
Look at the Wisdom/TH titles. I didn't give a crap about either title and just id/pop chests on any random character, until they implemented salvage bonuses. Now I mule all of my golds over to my main character. My partner doesn't care about the title either and saves his golds for me, too. This is fun? Of course, those titles should be account based, but that's an argument for another thread.
Grinding for reputation titles gets old because there's only one way to do it efficiently and *that* gets boring fast. One rep point per kill, unless you get lucky and get the good random bonuses (I went through an entire zone and only got the temporary 2x bonus).
Look at the Wisdom/TH titles. I didn't give a crap about either title and just id/pop chests on any random character, until they implemented salvage bonuses. Now I mule all of my golds over to my main character. My partner doesn't care about the title either and saves his golds for me, too. This is fun? Of course, those titles should be account based, but that's an argument for another thread.
Grinding for reputation titles gets old because there's only one way to do it efficiently and *that* gets boring fast. One rep point per kill, unless you get lucky and get the good random bonuses (I went through an entire zone and only got the temporary 2x bonus).
E
Quote:
|
Originally Posted by Cathode_Reborn
Are people too stupid to realize that more than half the stuff in this game isn't "needed"? If we all just beat the game and ignored everything we don't "need", people would play the game for a few hours and never play again.
|
Vanity items are just that, vanity items. You don't need them, they do the exact same thing as the cheaper options. However, you want them. Understandable. The cheap options generally look quite bad compared to the vanity items. However, you don't need them to be competitive. Everything in EotN is a vanity item. The game is designed for characters that have finished a campaign, thus should have maximum level armour and weapons already. Nothing in EotN should be needed to remain competitive, it's all just for looks, and is not needed.
Quote:
|
Originally Posted by Cymmina
Titles shouldn't be required for *anything*. There are people who work on titles because they enjoy doing it. The rest of the population shouldn't be forced into something they loathe to do because they want the reward that comes with it.
|
And I quote:
Quote:
|
Originally Posted by Elisa
|
