Now wouldnt it be nice If we could use these henchmen in the normal campains? Particularly in Tyria where the henchmen suck (Yes Im talking about Charge Warriors and Aidan especially). Would help us an awful lot in HM.


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Originally Posted by bhavv
ofc I vote for this as well, but A-net are being A-holes over that matter.
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Originally Posted by stueyman2099
While ZB isn't perfect, Life Sheath is garbage whether it's in the hands of a pro or a hench. Keep that crap away from Lina
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Originally Posted by Omniclasm
How exactly is it crap? ZB heals for 180, Life Sheath negates 150. Both have the same Divine Favor bonus. If ZB is used incorrectly, which it is, it costs 10 energy. Life Sheath always costs 5 energy. ZB granted is more useful in RA, since more than likely, you will be the only monk, so you can reliably use it when you are under 50%, and it heals you, which is the only way your red bar is going to go up. In a group of 8, you will have 2 monks, most likely one heal one protection. In this situation, the other monk is most likely going to heal someone before they get to 50%, meaning that most of the time, ZB is just a heal other. Also, negating 150 damage works, because the other monk can make your red bar go up, so healing for 150 instead of negating 150 is about the same.
Is the extra 30 worth 5 energy? Edit: Yes, I did put the wrong numbers. |
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Originally Posted by arcanemacabre
Except for one thing - heals cover any kind of damage, while absorbtion/negation doesn't cover life steal (I think) and degen (definately). So, ZB is better, period. Oh yeah, not to mention enchantment removal.
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