Do people never bother grouping together anymore?
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You know, I thought this thread was going to be about the way that quests and missions are no longer as distinct...it's hard to tell the missions apart from the quests in GWEN. And so while I like to PUG missions a lot of the time, I rarely PUG quests. Just the difference in presentation has kept me from grouping.
It's a shame, too, since I decided to play on my monk so I'd have an easier time getting into groups. Now it's just me tending to my heroes & hench which isn't nearly as fun.
It's a shame, too, since I decided to play on my monk so I'd have an easier time getting into groups. Now it's just me tending to my heroes & hench which isn't nearly as fun.
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I group a lot but is usually with people i know, guildies and friends mostly, people in the alliance.
I still do PUG sometimes, but yeah, you may end up with players who don't seems to know what are they doing, not listen instructions.
Personally, if I'm going to do something new, i follow the player who have done it before, if not, i lead.
I still do PUG sometimes, but yeah, you may end up with players who don't seems to know what are they doing, not listen instructions.
Personally, if I'm going to do something new, i follow the player who have done it before, if not, i lead.
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Originally Posted by The Great Al
It's near impossible to get a group of people together to go questing in the new area. There's TONS of people, but they all just care about going with henchmen/heroes. Across 9+ districts, using the party search gets 1, maybe 2 responses. I'd rather take the chance and play with a lousy PuG that at least may stir up some decent conversation, than play with the AI all the time.
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Personally I much prefer H/H - have since day one (about two months after prophecies release). PUGs are a pain and are why I do not play any MMO's out there. At "best" I may consider having one other person and their heroes - it is easy to find one person that has decent builds on his hench team and if (for whatever reason) you can only have one person leave the mission. Unless they have a *really* bad build the other persons heroes are no worse than the hench so I am guaranteed at least 6 OK players.
There are TONS of groups being formed out there right now in GWEN - everybody wants to be the leader and everybody wants the "perfect" classes. Everybody can not get what they want - I find it VERY amusing to see 10-15 people spamming "LFG" with little ones and twos over their head sitting around complaining about no PUGs (not to mention that if forced to PUG most of the H/H people will also *only* want to be the party leader). Heck that's common even on the mainland areas.
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I like the human experience more w/ online games, but i gotta admit, w/ the pugs around lately, i dont think im ever going to play w/ humans unless it is absolutely a requirement like "The Deep", "DoA" and such. With the pugs back when prophecies was the only campaign, pugs were ALOT better. Nowadays, i got shadow-form eles throwing sliver armor on and aggro every single group in sight only to drag the monsters to us instead and have him die after one hit when shadow form expired. Then that dipshit will ask why do we keep wiping and letting him die? Hell piss off the monks w/ insults and then the monks ragequit and were left w/ a dumbass who doesnt know the first thing about "TEAM" work.
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Originally Posted by Malice Black
People will group for the harder dungeons, that will be it I expect.
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Originally Posted by ValaOfTheFens
I tried a PuG for that Defend The Eye quest. We tried 2 twice to make it work but it was an epic fail. Then I took heroes and henchies and beat it easily. I set Gwen up as a Trapper and it worked to perfection. *lol* Better NPC's have made it harder to PuG successfully. The only place I get good PuG's are in FoW. I'll be coming to GWG to find dungeon groups though. I just spent 2 hours drudging though a dungeon I couldn't rightly beat on my own.
Ah well...I'll know what to do tomorrow. |
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Originally Posted by AlienFromBeyond
I definitely don't PuG anymore. If I play with someone, it's someone from the alliance, because I'm sick and tired of idiots who think it's a good idea to run a "MM dervish".
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Granted I don't actually PvE that much, just the once-through per chapter and a PvE Monk I originally created to test UI/Keyboard config changes, but PUGs aren't such a heinous expeirence for me.
Maybe it's just a difference of perspective... Since I'm only ever PUGing for the sake of PUGing, rather than trying to get something done. I guess I'm more inclined to perceive new players fumbling about the map as cute rather than frustrating.
*shrugs*
Maybe it's just a difference of perspective... Since I'm only ever PUGing for the sake of PUGing, rather than trying to get something done. I guess I'm more inclined to perceive new players fumbling about the map as cute rather than frustrating.
*shrugs*

In normal mode at least, I've pugged through every campaign on the Euro servers, and honestly it hasn't been that bad. I mean it only took me about 20 mins to find a pug that ended up obliterating Gate of Madness, and I've had similar success in loads of other supposedly "hard" missions.
That said, I've seen some real stupid skillbars, but that's what the kick button is for, right?
That said, I've seen some real stupid skillbars, but that's what the kick button is for, right?
I only play with heroes and henchmen since the day when I did Gates of Madness with a pug. One of the monks said he had a "homemade build" : it turned out he was using echo [E] to spam signet of devotion. You guess that wasn't very successful against Shiro...
Since then, my heroes and henchmen are my best team mates even if I don't mind pug'ing for "elite" missions with a decent party on TS/vent.
Since then, my heroes and henchmen are my best team mates even if I don't mind pug'ing for "elite" missions with a decent party on TS/vent.

Ah well...I'll know what to do tomorrow.