I was excited as I opened up the new map until I noticed two things that didn't seem right.
First, there is only 17 dungeons when it was released that there would be 18.
Second that cool looking island to the Northeast is not being utilized it seems.
My only guess is that (hopefully) this is just the sneakpeek weekend map and that Anet is just holding some of it's cards back. And also that that last dungeon is on that mysterious island.
Maybe I should take off my shoes and count those dungeons again
Is it me, or Does the Map only have 17 Dungeons?
1 pages • Page 1
E
A
*sigh* the point of a forum is to talk, discuss etc. This includes to speculate. you might find it pointless, but others dont. I really wish people would stop aimlessly wandering round the forums shouting 'pointless'
is it possible they count the quest to get you over to the new content as a dungeon? in which case it might not be visable on the above map because it might be in cantha/elona.
is it possible they count the quest to get you over to the new content as a dungeon? in which case it might not be visable on the above map because it might be in cantha/elona.
T
Quote:
Originally Posted by Elf of Darkwood
yes you are crazy and this is why:
THIS IS THE PRE-RELEASE EVENT MAP!!!(sorry for caps)
lol, actually the last dungeon might be on that island but just to be sure recount the dungeons. I personally haven't taken the time to that myself. Um no its not, the pre-release event map is just the shiverpeaks one.
The larger map with all the areas or at least most of them is the game map/poster thing that comes in the boxed version of GW:EN
THIS IS THE PRE-RELEASE EVENT MAP!!!(sorry for caps)
lol, actually the last dungeon might be on that island but just to be sure recount the dungeons. I personally haven't taken the time to that myself. Um no its not, the pre-release event map is just the shiverpeaks one.
The larger map with all the areas or at least most of them is the game map/poster thing that comes in the boxed version of GW:EN
T
does anyone know if the 18 dungeons are first, and then the story branches out? that's what the wiki seemed to imply, but since the map makes it look like the dungeons are scattered throughout that area, it'd make more sense if we could do a few dungeons, and then start the rest of the story for a specific part
Quote:
Originally Posted by The Great Al
does anyone know if the 18 dungeons are first, and then the story branches out? that's what the wiki seemed to imply, but since the map makes it look like the dungeons are scattered throughout that area, it'd make more sense if we could do a few dungeons, and then start the rest of the story for a specific part
According to one of the interviews, I believe I heard that actually that the only on rails part of EotN is getting there. So basically when you get out of that first part, your on a free roam experience. Only up to the fact if you want to beat the great destroyer, probably have to finish the primary stuff first.
What I'm curious about is if the dungeons require that you walk to those entrances that are outside of cities. Or will they be able to teleported to like regular cities.
I almost think that having to walk to them will be more of a bonding and fun experience for a team, like you and your friends are trekking to a place to conquer as if you are on a crusade.
I almost think that having to walk to them will be more of a bonding and fun experience for a team, like you and your friends are trekking to a place to conquer as if you are on a crusade.
T
A
I imagine that all of GW2 except a few key outposts will be instanced. So as GWEN is supposed to be a bridge, I wouldn't mind having to have a game that is closer to life.
Nevertheless, farming would be a drag when having to walk 30 min to get to your dungeon of choice, but it would make those unique items that you are searching for even more valuable.
Nevertheless, farming would be a drag when having to walk 30 min to get to your dungeon of choice, but it would make those unique items that you are searching for even more valuable.
A
