When I started GW more than 2 years ago, everyone would have easy access to the same skills and as good equipment equipment (armour/weapons) as everyone else.
Once at level 20 and far enough in the game you could get all skill.
Everyone has the same amount of skillpoints so those skills do the same amount of damage/healing etc.
Everyone could afford Droknars armour by the time they got there playing through the game.
Everyone could get max-weaponry from collectors/crafters adding some mods etc...
This was one of the main reasons I choose this game over some others.
I don't have the time to farm a lot.
I don't care too much about looks so Drok's armour will do.
I do like playing different characters and getting them all through the game is work enough.
When they added the Kurzick/Luxon factions I decided I didn't care too much about getting very high in those and it didn't impast me as a player. I did AB's for fun when I felt like it.
Then came nightfall and I had to get a certain ammount of SS points just to be able to progress in tha game. I was annoyed that they made me farm. Luckilly they removed that prereqesite for old characters pretty soon.
Then they added skills linked to Sunspear title track.
Some of those skills are really nice.
But I will never have time to max them out on all my characters. I could on one or maybe 2, but not all.
Yes I know the SS/LB worm farm thing. So I could max them if I wanted to. But honnestly I think thats boring, and doing something boring over and over again all the time is not the way I spend my meager free time. I play to enjoy myself, not to be bored.
So instead of having a not-fancy character, but with the same max stats as the others I now find myself with the annoying fact my characters are not as good as the others.
I hate this.
And it seems Eotn is going in the same direction.
I know I don't need those skills to be able to play through the game.
I still hate it.
And like I said, the game was not this way when it started. I've been here long enough to remember being annoyed at attribute refund points. I've had to farm XP to earn those and for skill points. But I considered refund points made sense in forcing people into role-playing a bit. I never had to buy all possible skills if I didn't want to, but I could if I wanted to.
Refund points were removed from the game and factions made us earn xp and skill points fast enough not to care about farming again. It made the game more accessible for the casual gamer and I considered that the game was evolving in the right direction.
Now I speak up because I feel the contrary is happening, and I fear for GW2.
o

... for now at least