Please just take the suggestion in mind and no more rant comments. I just suggested a change in a skill I find plays a valuable role in being an ele that counters are becoming more and more common for, but not alternatives, and perhaps a slight change in energy storage.
Yet this is not an option. All I wanted was for a agreement or a disagreement saying it's fine if managed right. Not all this "learn to play" or "you suck" or "PING YOUR BUILDx10000000" crap. It's not really about my build in the end if you pay attention. Just please don't bother posting a reply and let this die. I wont bother to suggest anything here again if people are just going to put me down as though I haven't beaten all 3 games, as though I haven't entered GvG tournaments, as though I picked up the game yesterday.
Heard this mentioned a lot in game but when I searched the forums I couldn't find anything like it, hope I didn't just do a poor job of that.
Attunement I feel is the Elementalists greatest weakness, one that can not be avoided. Easy to interrupt, easy to strip, not so easy to go without. I understand it's use in helping any profession use Elementalist skills but to be honest if your going to need to spam 25 energy spells I hope your already an Elementalist. Didn't have much of an issue with this until factions and nightfall came out, with areas crawling with interrupts and enchantment strips with daze. When attunement wears off, is stripped, or interrupted, whichever happens first, even with the petty "...if target foe is suffering from X you gain X energy.." when you have spells that cost up to 25 theres only so many you can get out before getting 10 energy isn't even enough to keep it up.
I don't see why you cant just make energy storage similar to rangers expertise, and if you feel the absolute need to take up skill slots to impair Elementalists why not just make it a skill like critical eye? I had a great time playing an Elementalist for over a year but theres only so many times I could be bothered to attune myself and so many builds that can be pulled off due to restraints. If not replace attunements why not let energy storage help benefit your energy management?
EDIT: To clear things up. My argument is not only that attunement is easily countered but that I DO NOT WISH TO USE HALF MY BUILD TO MAINTAIN ANY ENERGY. So stop posting suggestions. My argument is also why energy storage does not help manage energy, not HOW to use skills from it to seeing how any profession can glyph attune.
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