Can anyone suggest a good Minion Master?

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sanketq
Ascalonian Squire
#1
Could anyone suggest a good Minion Master build?
Stormlord Alex
Stormlord Alex
Grotto Attendant
#2
Animate Bone Fiend
uhmm... summat
... some more stuff
...
...
Blood of the Master
Dark Bond
Res

... Aura of the Lich and Signet of Lost Souls are pretty good, too.
Moloch Vein
Moloch Vein
Forge Runner
#3
You will find quite a lot of threads in this forum about this very specific matter.
s
sanketq
Ascalonian Squire
#4
Minion Master
Dervish/Necromancer

Death Magic - 10
Blood Magic - 10
Mysticism - 10 + 1 + 3

1. Animate Bone Minions
2. Jagged Bones
3. Deathly Chill
4. Blood of the Master
5. Imbue Health
6. Rotting Flesh
7. Faithful Intervention
8. Resurrection Signet

Can you help me with this build?
I only have Nightfall, or I would have taken AotL or Flesh Giant.
P
Pick Me
Forge Runner
#5
MMing is best left to Necromancer primaries, because of Soul Reaping and having DM runes.

Having only 10 points into DM is bad, the minimum is 12.

Death Magic helps in health of your minions, armor I think, damage, and how many minions you can control (limit).

Why do you have blood magic? I don't see any blood magic spells.

Faithful intervention only helps if you take damage, not sacrificing. Unless you use it for only enchantment purposes.

Rotting Flesh isn't good vs human NPCs (like Corsairs).
s
sanketq
Ascalonian Squire
#6
The Dervish MM

Dervish/Necromancer

Mysticism - 10 + 3
Scythe Mastery - 10 + 1 + 1
Death Magic - 12

1. Animate Bone Minions
2. Animate Shambling Horror
3. Conviction
4. Blood of the Master
5. Mystic Sweep
6. Rotting Flesh
7. Faithful Intervention
8. Resurrection Signet

I forgot to change the Blood Magic bit.
s
sanketq
Ascalonian Squire
#7
The Dervish MM
Okay I changed it.

Necromancer/Dervish

Earth Prayers - 10
Scythe Mastery - 10
Death Magic - 12 + 3 + 1 + as many other runes as I can get

1. Animate Bone Minions
2. Animate Shambling Horror
3. Conviction
4. Blood of the Master
5. Mystic Sweep
6. Rotting Flesh
7. Mystic Regeneration
8. Rez
Moloch Vein
Moloch Vein
Forge Runner
#8
Uhm.

First of all, Death Magic 12+1+3 _is_ the max.

Mystic Regeneration is your only enchantment. That's Very Bad.

You have no points invested in Soul Reaping.

An MM doesn't use a scythe.

Earth Prayers is enough at 8.

Bring at least either Dark Bond or Infuse Condition, preferrably both.

Soul Reaping 9+1.

Forget Rotting Flesh, Mystic Sweep and probably Conviction as well.

Bone Minions are useless without Death Nova+Taste Of Death.

You have no elite skill.

Your build uses too many attribute points which means it's impossible.

Keep at it
s
sanketq
Ascalonian Squire
#9
Necromancer/Dervish

Earth Prayers - 10
Death Magic - 14 + 3 + 1
Soul Reaping - 6

1. Animate Bone Minions
2. Death Nova
3. Mirage Cloak
4. Blood of the Master
5. Dark Bond
6. Dust Cloak
7. Tainted Flesh
8. Resurrection Signet
Is that good??
Mr. Undisclosed
Mr. Undisclosed
I phail
#10
lol no, you can't have a 14 base in anything.
s
sanketq
Ascalonian Squire
#11
Necromancer/Dervish

Earth Prayers - 10
Death Magic - 12 + 3 + 1
Soul Reaping - 8

1. Animate Bone Minions
2. Death Nova
3. Mirage Cloak
4. Blood of the Master
5. Dark Bond
6. Dust Cloak
7. Tainted Flesh
8. Resurrection Signet

Oops! Heh.
Coloneh
Coloneh
Furnace Stoker
#12
your not utilizing earth prayers at all. mystic regen + dark bond + vital boon is good.

earth prayers should be 8, SR at 10

bone minions are your only minions. bad. always need at least 2 summon skills, sometimes 3.
s
sanketq
Ascalonian Squire
#13
Necromancer/Dervish

Earth Prayers - 8
Death Magic - 12 + 3 + 1
Soul Reaping - 10

1. Animate Bone Minions
2. Anitmate Shambling Horror
3. Vital Boon
4. Blood of the Master
5. Dark Bond
6. Dust Cloak
7. Mystic Regeneration
8. Resurrection Signet

But how should I get a "first corpse" if I can't do any damage without Dust Cloak. While it recharges I can't do anything.
ZenRgy
ZenRgy
Zookeeper
#14
I'd hope there'd be some damage with the other 7 people in your party.
Moloch Vein
Moloch Vein
Forge Runner
#15
Contrary to what above poster mentioned Vital Boon is terrible in an MM build.

Don't you have any Death Magic elite skill?

Run this:

Animate Flesh Golem
Animate Bone Fiend
Animate Bone Horror
Blood Of The Master
Mystic Regeneration
Dark Bond
Infuse Condition
Signet Of Lost Souls

If you want a DD spell, switch one minion for Deathly Chill or Deathly Swarm.

If you still can't kill anything kill a friendly level 5 animal for the first corpse.

If you need a resurrection signet that surely means you have other party members who can do damage.
Z
Zodiak
Jungle Guide
#16
For Heroes
[skill]jagged bones[/skill][skill]infuse condition[/skill][skill]dark bond[/skill][skill]mystic regeneration[/skill][skill]signet of lost souls[/skill][skill]blood of the master[/skill][skill]animate shambling horror[/skill][skill]animate bone horror[/skill]

For Players
[skill]infuse condition[/skill][skill]dark bond[/skill][skill]mystic regeneration[/skill][skill]signet of lost souls[/skill][skill]order of undeath[/skill][skill]blood of the master[/skill][skill]animate shambling horror[/skill][skill]animate bone horror[/skill]
Moloch Vein
Moloch Vein
Forge Runner
#17
I don't think telling a person that wants to run MM at 0 Soul Reaping to run Order of Undeath is wise.
s
sanketq
Ascalonian Squire
#18
I can only use Nightfall skills. So I can't use things like Flesh Golem or bone Horror, so...

Earth Prayers - 8
Death Magic - 12 + 3 + 1
Soul Reaping - 10

Animate Shambling Horror
Animate Bone Minion
Blood Of The Master
Mystic Regeneration
Dark Bond
Tainted Flesh
Signet Of Lost Souls
Deathly Swarm
haggus71
haggus71
Lion's Arch Merchant
#19
What is the hard-on with using a Dervish primary/secondary?

The only secondary that is any good I've seen with a MM is monk. You make the bodies from the bodies, heal the bodies, and make the bodies go boom, making more bodies. The initial body making BETTER be from the other 7 players in your team. The job of an MM starts when the first body falls.
mrmango
mrmango
Desert Nomad
#20
Use /D for mystic regeneration with enough points (8 I think) to have +3 regen per enchantment. Use Dark bond and Infuse Condition if possible (Dark Bond for sure). Shambling Horrors and bone fiends are your minions. Jagged Bones or Order of Undeath is your elite. Possibly even Toxic Chill. Signet of Lost Souls and res sig should finish it off.